Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Amoream
Izanami
Level 23
God Stats
4W - 4L
1,273 SR
Queue Stats
20W - 21L
1,488 Elo+
Party 2
Da Ji
Da Ji
Shawkyy
Da Ji
Level 107
God Stats
1W - 5L
1,353 SR
Queue Stats
144W - 152L
1,464 Elo+
Solo
Hercules
Hercules
alexige
Hercules
Level 126
God Stats
0W - 4L
1,776 SR
Queue Stats
397W - 448L
1,451 Elo+
Solo
Anubis
Anubis
gamergirllol64
Anubis
Level 121
God Stats
1W - 2L
1,498 SR
Queue Stats
137W - 138L
1,526 Elo+
Solo
Team Averages
Level 100
1,480 SR
1,486 Elo+

VS

Team Averages
Level 101
1,486 SR
1,540 Elo+
Nemesis
Nemesis
GeoOfChaos
Nemesis
Level 87
God Stats
14W - 10L
1,615 SR
Queue Stats
27W - 17L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Klazzo
Cu Chulainn
Level 146
God Stats
10W - 10L
1,539 SR
Queue Stats
421W - 424L
1,447 Elo+
Solo
Merlin
Merlin
Nexramus98
Merlin
Level 129
God Stats
6W - 7L
1,497 SR
Queue Stats
78W - 52L
1,543 Elo+
Party 1
Neith
Neith
SgtExplode
Neith
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 41L
1,541 Elo+
Party 1
Ymir
Ymir
Weldo
Ymir
Level 25
God Stats
1W - 2L
1,280 SR
Queue Stats
35W - 23L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 3
7,330
431
7,621
14,036
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Amoream
Izanami
14
1 / 1 / 1
8,351
491
4,045
10,495
3,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Shawkyy
Da Ji
13
6 / 2 / 0
8,158
480
9,206
12,811
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
alexige
Hercules
12
1 / 3 / 1
7,594
447
4,472
20,549
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 1
8,344
491
7,403
12,366
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GeoOfChaos
Nemesis
13
2 / 2 / 3
7,985
470
5,812
12,307
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Klazzo
Cu Chulainn
16
4 / 2 / 2
10,290
605
11,602
16,742
14,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Nexramus98
Merlin
14
3 / 2 / 2
9,305
547
14,260
8,121
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
3 / 2 / 1
9,200
541
14,531
9,012
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Weldo
Ymir
12
1 / 1 / 3
7,878
463
3,404
12,924
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
13
14
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
3
0.38
L
Izanami
Amoream
Izanami
1
1
1
1.5
W
Nemesis
GeoOfChaos
Nemesis
2
2
3
1.75
W
Cu Chulainn
Klazzo
Cu Chulainn
4
2
2
2.5
W
Merlin
Nexramus98
Merlin
3
2
2
2
W
Neith
3
2
1
1.75
L
Da Ji
Shawkyy
Da Ji
6
2
0
3
W
Ymir
Weldo
Ymir
1
1
3
2.5
L
Hercules
alexige
Hercules
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
49,609
70,257
Taken
59,106
36,632
Mitigated
43,725
27,081
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,621
2,556
0
4,814
14,036
5,356
163
8,420
5,616
62,386
0
L
Izanami
Amoream
Izanami
4,045
3,042
0
3,631
10,495
3,631
0
286
10,209
0
64,933
W
Nemesis
GeoOfChaos
Nemesis
5,812
2,410
0
988
12,307
5,059
0
2,398
9,909
0
57,051
W
Cu Chulainn
Klazzo
Cu Chulainn
11,602
1,858
0
2,558
16,742
14,589
0
6,854
9,888
0
90,047
W
Merlin
Nexramus98
Merlin
14,260
898
0
721
8,121
4,118
982
2,904
5,217
81,601
0
W
Neith
14,531
6,914
0
3,844
9,012
4,307
2,733
0
9,012
0
95,227
L
Da Ji
Shawkyy
Da Ji
9,206
1,549
0
5,034
12,811
5,228
0
3,578
9,233
0
48,958
W
Ymir
Weldo
Ymir
3,404
629
0
1,925
12,924
15,652
376
2,868
10,056
17,350
0
L
Hercules
alexige
Hercules
4,472
1,088
0
8,190
20,549
16,534
111
5,380
14,741
0
22,029
L
7,403
1,458
0
5,412
12,366
5,883
0
0
12,366
64,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
44,658
431
Minions Killed
541
0
Camps Cleared
0
1,548,621
Distance Traveled
1,616,630
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,330
431
102
6
0
271,405
2
L
Izanami
8,351
491
125
7
0
307,918
3
W
Nemesis
7,985
470
76
4
0
360,305
3
W
Cu Chulainn
10,290
605
147
9
0
324,884
1
W
Merlin
9,305
547
147
9
0
300,108
2
W
Neith
9,200
541
156
9
0
284,695
7
L
Da Ji
8,158
480
68
4
0
355,776
0
W
Ymir
7,878
463
15
1
0
346,638
6
L
Hercules
7,594
447
26
2
0
349,871
3
L
Anubis
8,344
491
110
6
0
263,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role