Player Matchup

Aphrodite
Aphrodite
Atom_Up_Down
Aphrodite
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 177L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
CaptainYorshka
Ao Kuang
Level 128
God Stats
1W - 3L
1,449 SR
Queue Stats
21W - 30L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
Elementfe87
Xbalanque
Level 147
God Stats
9W - 9L
1,558 SR
Queue Stats
325W - 334L
1,491 Elo+
Solo
Rama
Rama
LaBelleSansMerci
Rama
Level 113
God Stats
1W - 6L
1,485 SR
Queue Stats
650W - 661L
1,525 Elo+
Solo
Janus
Janus
Rhayok
Janus
Level 160
God Stats
1W - 5L
1,425 SR
Queue Stats
82W - 88L
1,522 Elo+
Party 1
Team Averages
Level 134
1,483 SR
1,495 Elo+

VS

Team Averages
Level 142
1,407 SR
1,526 Elo+
Hel
Hel
JeffCrr
Hel
Level 157
God Stats
1W - 1L
1,345 SR
Queue Stats
49W - 41L
1,497 Elo+
Solo
Merlin
Merlin
MadGodKilla
Merlin
Level 136
God Stats
1W - 3L
1,218 SR
Queue Stats
319W - 309L
1,588 Elo+
Solo
Hachiman
Hachiman
SwirledSeven
Hachiman
Level 128
God Stats
3W - 3L
1,445 SR
Queue Stats
136W - 150L
1,530 Elo+
Solo
Ares
Ares
asianlee
Ares
Level 127
God Stats
3W - 2L
1,528 SR
Queue Stats
206W - 198L
1,463 Elo+
Solo
Chernobog
Chernobog
capras2910
Chernobog
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 132L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atom_Up_Down
Aphrodite
16
1 / 6 / 4
9,929
662
7,538
19,470
30,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
15
6 / 5 / 2
9,989
666
10,965
13,898
7,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Elementfe87
Xbalanque
17
3 / 3 / 4
9,369
625
17,315
14,788
11,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 6 / 5
8,697
580
8,303
15,531
8,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Rhayok
Janus
18
2 / 5 / 5
9,924
662
23,810
15,725
7,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 3 / 16
10,633
709
11,646
19,445
14,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
19
3 / 3 / 17
11,178
745
14,425
15,586
9,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SwirledSeven
Hachiman
19
9 / 3 / 9
11,696
780
25,495
15,344
9,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
18
4 / 1 / 18
11,694
780
10,693
22,459
28,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
capras2910
Chernobog
19
6 / 2 / 12
11,467
764
12,124
17,706
8,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
12
Kills
25
25
Deaths
12
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Atom_Up_Down
Aphrodite
1
6
4
0.5
L
Ao Kuang
6
5
2
1.4
L
Xbalanque
Elementfe87
Xbalanque
3
3
4
1.67
W
Hel
3
3
16
3.67
L
0
6
5
0.42
W
Merlin
3
3
17
3.83
L
Janus
Rhayok
Janus
2
5
5
0.9
W
Hachiman
SwirledSeven
Hachiman
9
3
9
4.5
W
Ares
4
1
18
13
W
Chernobog
capras2910
Chernobog
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
74,383
79,412
Taken
90,540
65,320
Mitigated
69,812
29,301
Healing
51,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Atom_Up_Down
Aphrodite
7,538
421
5,356
6,267
19,470
30,254
92
8,639
10,499
18,415
0
L
Ao Kuang
10,965
3,027
555
4,018
13,898
7,054
0
7,365
6,503
11,271
0
L
Xbalanque
Elementfe87
Xbalanque
17,315
3,810
1,251
2,752
14,788
11,796
50
5,827
8,889
0
29,729
W
Hel
11,646
948
17,336
11,606
19,445
14,069
979
9,468
9,977
25,647
0
L
8,303
7,215
1,342
1,716
15,531
8,298
590
6,006
9,369
0
23,038
W
Merlin
14,425
573
3,293
2,806
15,586
9,019
1,883
7,401
8,185
39,837
0
L
Janus
Rhayok
Janus
23,810
388
1,733
4,311
15,725
7,918
0
7,997
7,388
50,109
0
W
Hachiman
SwirledSeven
Hachiman
25,495
10,353
3,388
2,810
15,344
9,545
2,088
6,767
8,577
0
52,532
W
Ares
10,693
414
1,199
3,227
22,459
28,532
509
8,309
14,150
12,971
0
W
Chernobog
capras2910
Chernobog
12,124
6,332
936
5,251
17,706
8,647
1,921
10,368
7,338
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,908
Gold Earned
56,668
133
Minions Killed
178
0
Camps Cleared
0
1,171,991
Distance Traveled
1,374,639
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,929
662
28
2
0
232,521
1
L
Ao Kuang
9,989
666
0
0
0
190,185
1
L
Xbalanque
9,369
625
25
2
0
234,078
2
W
Hel
10,633
709
26
2
0
283,721
0
L
Rama
8,697
580
26
2
0
231,193
0
W
Merlin
11,178
745
63
4
0
260,213
2
L
Janus
9,924
662
54
4
0
284,014
0
W
Hachiman
11,696
780
42
3
0
284,874
2
W
Ares
11,694
780
2
0
0
298,651
1
W
Chernobog
11,467
764
45
3
0
247,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role