Player Matchup

Janus
Janus
A RUNNING BOMB
Janus
Level 123
God Stats
1W - 0L
1,656 SR
Queue Stats
85W - 67L
1,547 Elo+
Party 1
Bacchus
Bacchus
BambooKazoo
Bacchus
Level 106
God Stats
4W - 0L
1,879 SR
Queue Stats
98W - 87L
1,511 Elo+
Party 3
Lancelot
Lancelot
GangstaClico
Lancelot
Level 83
God Stats
3W - 1L
1,659 SR
Queue Stats
104W - 90L
1,538 Elo+
Party 3
Neith
Neith
Rubyarty
Neith
Level 83
God Stats
12W - 2L
1,817 SR
Queue Stats
21W - 6L
1,771 Elo+
Party 1
Mercury
Mercury
stumpsmashh
Mercury
Level 105
God Stats
7W - 4L
1,610 SR
Queue Stats
137W - 124L
1,516 Elo+
Party 3
Team Averages
Level 100
1,724 SR
1,577 Elo+

VS

Team Averages
Level 97
1,547 SR
1,464 Elo+
Chernobog
Chernobog
Finnfanaccount
Chernobog
Level 66
God Stats
8W - 7L
1,530 SR
Queue Stats
186W - 209L
1,456 Elo+
Solo
Thanatos
Thanatos
Kingabdu_52
Thanatos
Level 121
God Stats
2W - 5L
1,789 SR
Queue Stats
128W - 131L
1,441 Elo+
Party 2
Anubis
Anubis
XxPreDapTorxX
Anubis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 143L
1,470 Elo+
Party 2
Hercules
Hercules
soldomon
Hercules
Level 61
God Stats
4W - 14L
1,070 SR
Queue Stats
195W - 217L
1,476 Elo+
Solo
Amaterasu
Amaterasu
yasin-yusuf_55
Amaterasu
Level 119
God Stats
4W - 2L
1,844 SR
Queue Stats
165W - 160L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
10,822
416
16,433
15,230
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
BambooKazoo
Bacchus
16
2 / 4 / 14
11,880
457
13,554
22,735
35,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
GangstaClico
Lancelot
20
9 / 1 / 5
13,112
504
19,751
17,208
17,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Rubyarty
Neith
19
8 / 1 / 8
12,636
486
24,677
15,786
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
stumpsmashh
Mercury
20
5 / 4 / 6
13,192
507
16,311
22,713
9,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Finnfanaccount
Chernobog
14
0 / 7 / 3
9,856
379
7,015
14,248
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Kingabdu_52
Thanatos
17
4 / 4 / 10
11,662
449
16,877
23,935
12,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 6
11,902
458
13,496
21,973
13,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
soldomon
Hercules
14
3 / 5 / 4
10,208
393
9,756
28,480
35,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
yasin-yusuf_55
Amaterasu
17
4 / 3 / 4
11,964
460
11,044
27,815
35,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
24
Kills
15
15
Deaths
24
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
W
Bacchus
BambooKazoo
Bacchus
2
4
14
2.25
L
Chernobog
Finnfanaccount
Chernobog
0
7
3
0.21
W
Lancelot
GangstaClico
Lancelot
9
1
5
11.5
L
Thanatos
Kingabdu_52
Thanatos
4
4
10
2.25
W
Neith
Rubyarty
Neith
8
1
8
12
L
4
5
6
1.4
L
Hercules
soldomon
Hercules
3
5
4
1
W
Mercury
stumpsmashh
Mercury
5
4
6
2
L
Amaterasu
yasin-yusuf_55
Amaterasu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,726
Damage
58,188
93,672
Taken
116,451
73,240
Mitigated
104,341
19,423
Healing
47,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,433
1,489
0
750
15,230
5,109
896
3,223
12,007
85,719
0
W
Bacchus
BambooKazoo
Bacchus
13,554
1,734
236
4,976
22,735
35,466
392
3,613
19,122
46,203
0
L
Chernobog
Finnfanaccount
Chernobog
7,015
2,950
0
1,987
14,248
6,633
1,359
5,140
8,927
0
68,462
W
Lancelot
GangstaClico
Lancelot
19,751
3,238
0
5,963
17,208
17,288
1,353
2,895
14,313
0
96,050
L
Thanatos
Kingabdu_52
Thanatos
16,877
3,069
0
19,610
23,935
12,733
0
4,643
19,292
0
87,252
W
Neith
Rubyarty
Neith
24,677
8,685
77
6,101
15,786
6,186
1,267
1,860
13,926
0
97,185
L
13,496
972
0
8,355
21,973
13,445
0
7,490
14,483
90,506
0
L
Hercules
soldomon
Hercules
9,756
3,150
518
6,636
28,480
35,651
0
8,400
20,080
0
23,977
W
Mercury
stumpsmashh
Mercury
16,311
10,730
0
1,320
22,713
9,191
2,396
2,332
20,381
0
142,192
L
Amaterasu
yasin-yusuf_55
Amaterasu
11,044
6,296
0
10,413
27,815
35,879
249
4,684
23,131
0
86,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,642
Gold Earned
55,592
625
Minions Killed
584
0
Camps Cleared
0
2,646,388
Distance Traveled
2,329,853
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,822
416
137
5
0
500,343
6
W
Bacchus
11,880
457
52
2
0
491,442
4
L
Chernobog
9,856
379
123
5
0
338,698
3
W
Lancelot
13,112
504
144
6
0
586,386
3
L
Thanatos
11,662
449
126
5
0
543,567
0
W
Neith
12,636
486
119
5
0
465,575
0
L
Anubis
11,902
458
159
6
0
419,159
6
L
Hercules
10,208
393
27
1
0
495,504
10
W
Mercury
13,192
507
173
7
0
602,642
1
L
Amaterasu
11,964
460
149
6
0
532,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role