Player Matchup

Tiamat
Tiamat
BicentricComa3
Tiamat
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,501 Elo+
Party 1
Neith
Neith
QuxTz-SmUrFz
Neith
Level 7
God Stats
3W - 5L
1,394 SR
Queue Stats
6W - 8L
1,538 Elo+
Party 1
Horus
Horus
ThugOwl68
Horus
Level 48
God Stats
5W - 10L
1,601 SR
Queue Stats
14W - 23L
1,375 Elo+
Party 2
King Arthur
King Arthur
killerdiamond185
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,470 Elo+
Party 2
Susano
Susano
ttv-Naruto-_-
Susano
Level 29
God Stats
0W - 1L
1,791 SR
Queue Stats
5W - 8L
1,148 Elo+
Party 2
Team Averages
Level 61
1,557 SR
1,406 Elo+

VS

Team Averages
Level 73
1,517 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Rrodrig3538
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,343 Elo+
Solo
Anubis
Anubis
TheBigBear71
Anubis
Level 106
God Stats
1W - 1L
1,709 SR
Queue Stats
12W - 12L
1,488 Elo+
Solo
Nu Wa
Nu Wa
contemumbeck
Nu Wa
Level 24
God Stats
43W - 60L
1,455 SR
Queue Stats
43W - 70L
1,415 Elo+
Solo
Cabrakan
Cabrakan
watchtower81
Cabrakan
Level 62
God Stats
1W - 0L
1,420 SR
Queue Stats
47W - 41L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,610
615
10,071
13,085
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 1
10,348
739
7,934
15,272
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ThugOwl68
Horus
15
1 / 0 / 4
9,439
674
4,694
23,132
23,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
killerdiamond185
King Arthur
15
0 / 7 / 3
8,725
623
7,930
21,752
17,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 10 / 4
9,156
654
7,661
20,362
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 0 / 12
10,675
763
14,821
23,535
27,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
18
7 / 0 / 13
11,175
798
17,845
4,184
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
19
10 / 3 / 10
12,118
866
22,446
13,146
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 10
11,124
795
12,706
8,915
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
watchtower81
Cabrakan
16
2 / 2 / 9
10,306
736
6,857
16,909
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
7
Kills
26
26
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
12
10
L
0
5
4
0.4
L
4
4
1
1.13
W
Hou Yi
7
0
13
13.5
W
Anubis
10
3
10
5
L
Horus
ThugOwl68
Horus
1
0
4
3
W
3
2
10
4
L
King Arthur
killerdiamond185
King Arthur
0
7
3
0.21
L
2
10
4
0.4
W
Cabrakan
watchtower81
Cabrakan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,290
Damage
74,675
93,603
Taken
66,689
61,394
Mitigated
67,239
16,428
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,821
4,384
0
10,190
23,535
27,201
424
3,078
20,112
0
28,152
L
10,071
1,406
0
2,822
13,085
7,129
0
4,187
8,651
30,536
0
L
7,934
3,492
0
1,484
15,272
6,178
1,070
8,292
6,780
0
30,850
W
Hou Yi
17,845
10,994
0
1,541
4,184
2,237
890
1,050
2,994
0
48,109
W
Anubis
22,446
680
0
3,787
13,146
8,447
2,155
1,117
11,862
54,755
0
L
Horus
ThugOwl68
Horus
4,694
2,394
2,382
8,016
23,132
23,482
231
11,985
10,830
0
18,872
W
12,706
3,722
0
0
8,915
3,662
3,915
804
8,034
56,889
0
L
King Arthur
killerdiamond185
King Arthur
7,930
508
0
0
21,752
17,237
98
7,816
13,637
0
33,674
L
7,661
1,310
0
1,724
20,362
7,368
487
9,729
10,401
0
28,177
W
Cabrakan
watchtower81
Cabrakan
6,857
733
0
4,115
16,909
25,692
447
2,820
13,616
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
55,398
199
Minions Killed
283
0
Camps Cleared
0
1,315,608
Distance Traveled
1,400,479
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,675
763
28
2
0
312,813
1
L
Tiamat
8,610
615
42
3
0
244,072
1
L
Neith
10,348
739
58
4
0
248,050
0
W
Hou Yi
11,175
798
68
5
0
301,131
0
W
Anubis
12,118
866
78
6
0
249,628
1
L
Horus
9,439
674
28
2
0
307,391
0
W
Nu Wa
11,124
795
87
6
0
263,234
0
L
King Arthur
8,725
623
43
3
0
270,125
0
L
Susano
9,156
654
28
2
0
245,970
0
W
Cabrakan
10,306
736
22
2
0
273,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role