Player Matchup

Hades
Hades
Avernus Uruz
Hades
Level 43
God Stats
15W - 8L
1,727 SR
Queue Stats
106W - 97L
1,456 Elo+
Party 2
Artemis
Artemis
Totaljerk01
Artemis
Level 64
God Stats
5W - 2L
1,588 SR
Queue Stats
161W - 164L
1,506 Elo+
Party 2
Fenrir
Fenrir
TriTheNerdd
Fenrir
Level 106
God Stats
5W - 8L
1,409 SR
Queue Stats
119W - 126L
1,489 Elo+
Party 2
Cerberus
Cerberus
n0vA_lonfer
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 61L
1,362 Elo+
Solo
Achilles
Achilles
zombieannial8r
Achilles
Level 114
God Stats
7W - 6L
1,725 SR
Queue Stats
281W - 265L
1,520 Elo+
Party 2
Team Averages
Level 73
1,590 SR
1,467 Elo+

VS

Team Averages
Level 64
1,540 SR
1,395 Elo+
Cerberus
Cerberus
CheckYourVitals_
Cerberus
Level 28
God Stats
3W - 4L
1,671 SR
Queue Stats
10W - 14L
1,419 Elo+
Party 3
Achilles
Achilles
aboutJosh
Achilles
Level 105
God Stats
4W - 1L
1,921 SR
Queue Stats
131W - 144L
1,347 Elo+
Party 1
Izanami
Izanami
heyitsmattchu
Izanami
Level 49
God Stats
31W - 31L
1,501 SR
Queue Stats
97W - 108L
1,354 Elo+
Party 1
Lancelot
Lancelot
madara8154
Lancelot
Level 48
God Stats
1W - 2L
1,107 SR
Queue Stats
36W - 46L
1,439 Elo+
Solo
Eset
Eset
mkilller72
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,722
611
8,495
8,128
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Totaljerk01
Artemis
10
7 / 1 / 1
6,577
598
9,612
6,830
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
3 / 0 / 1
7,630
694
5,785
8,933
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
n0vA_lonfer
Cerberus
9
2 / 1 / 4
5,983
544
3,887
8,393
5,775
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
12
3 / 0 / 3
6,966
633
7,237
8,908
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,507
501
2,247
12,077
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
aboutJosh
Achilles
9
0 / 4 / 0
5,501
500
7,761
11,462
8,104
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
8
2 / 5 / 0
5,456
496
5,313
8,027
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
madara8154
Lancelot
8
0 / 1 / 0
5,208
473
2,168
8,448
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,479
498
6,727
8,736
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
18
Kills
2
2
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
4
2
0.25
W
Artemis
Totaljerk01
Artemis
7
1
1
7.5
W
Fenrir
3
0
1
3.5
L
Achilles
aboutJosh
Achilles
0
4
0
0
L
Izanami
2
5
0
0.4
L
Lancelot
madara8154
Lancelot
0
1
0
0
L
0
4
0
0
W
Cerberus
n0vA_lonfer
Cerberus
2
1
4
4
W
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
24,216
41,192
Taken
48,750
20,717
Mitigated
23,305
15,262
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,495
291
193
4,606
8,128
4,918
0
4,356
3,772
43,479
0
L
2,247
410
121
1,951
12,077
6,230
335
2,085
9,992
16,515
0
W
Artemis
Totaljerk01
Artemis
9,612
6,398
0
2,075
6,830
2,284
368
790
6,040
0
24,923
W
Fenrir
5,785
2,395
0
3,761
8,933
3,814
954
203
8,730
0
49,838
L
Achilles
aboutJosh
Achilles
7,761
2,536
0
1,466
11,462
8,104
0
1,738
9,724
0
31,752
L
Izanami
5,313
3,788
0
1,092
8,027
1,997
852
738
7,289
0
32,137
L
Lancelot
madara8154
Lancelot
2,168
399
0
2,824
8,448
3,115
0
1,924
6,524
0
34,262
L
6,727
1,315
341
1,306
8,736
3,859
60
5,897
2,839
37,087
0
W
Cerberus
n0vA_lonfer
Cerberus
3,887
451
50
3,055
8,393
5,775
418
2,263
6,130
26,536
0
W
Achilles
7,237
3,990
0
1,522
8,908
3,926
0
1,362
7,546
0
51,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
27,151
349
Minions Killed
261
0
Camps Cleared
0
1,211,656
Distance Traveled
1,032,646
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,722
611
74
7
0
233,193
3
L
Cerberus
5,507
501
27
2
0
197,577
0
W
Artemis
6,577
598
39
4
0
194,419
0
W
Fenrir
7,630
694
107
10
0
272,085
0
L
Achilles
5,501
500
53
5
0
208,384
1
L
Izanami
5,456
496
63
6
0
179,086
3
L
Lancelot
5,208
473
53
5
0
247,023
0
L
Eset
5,479
498
65
6
0
200,576
1
W
Cerberus
5,983
544
51
5
0
239,272
0
W
Achilles
6,966
633
78
7
0
272,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role