Player Matchup

Odin
Odin
ArBy_HERO
Odin
Level 27
God Stats
22W - 21L
1,448 SR
Queue Stats
68W - 94L
1,295 Elo+
Party 2
Awilix
Awilix
BEDO-IX
Awilix
Level 127
God Stats
19W - 21L
1,422 SR
Queue Stats
634W - 512L
1,396 Elo+
Party 2
Ymir
Ymir
EternaL__K1ll3R
Ymir
Level 70
God Stats
3W - 1L
1,750 SR
Queue Stats
191W - 218L
1,372 Elo+
Party 3
Neith
Neith
Keyjimenez
Neith
Level 68
God Stats
55W - 57L
1,436 SR
Queue Stats
179W - 209L
1,372 Elo+
Party 3
Hera
Hera
W7SH-W7
Hera
Level 89
God Stats
40W - 27L
1,279 SR
Queue Stats
772W - 712L
1,372 Elo+
Party 2
Team Averages
Level 76
1,467 SR
1,361 Elo+

VS

Team Averages
Level 64
1,366 SR
1,385 Elo+
Shiva
Shiva
Alshaibani44
Shiva
Level 18
God Stats
0W - 1L
1,194 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 1
Hera
Hera
BUQIS123
Hera
Level 69
God Stats
0W - 1L
1,135 SR
Queue Stats
19W - 22L
1,416 Elo+
Party 1
Loki
Loki
MinoMint95
Loki
Level 12
God Stats
1W - 3L
1,499 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Medusa
Medusa
Oficial_Kumashi
Medusa
Level 125
God Stats
13W - 13L
1,601 SR
Queue Stats
247W - 235L
1,389 Elo+
Solo
Tyr
Tyr
fralili_91
Tyr
Level 98
God Stats
193W - 191L
1,402 SR
Queue Stats
297W - 328L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 2 / 1
5,972
597
3,703
7,396
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
BEDO-IX
Awilix
10
5 / 3 / 0
6,385
639
3,115
7,504
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 1
5,539
554
2,590
7,215
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
0 / 3 / 2
5,102
510
4,128
6,735
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
W7SH-W7
Hera
11
0 / 0 / 3
6,274
627
3,479
3,912
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,307
531
2,886
7,950
3,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
10
1 / 2 / 0
5,382
538
2,396
5,487
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,788
479
2,152
4,551
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 2
5,149
515
5,233
5,697
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
3 / 1 / 1
5,128
513
3,823
5,117
3,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
7
8
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Odin
1
2
1
0.75
W
Awilix
BEDO-IX
Awilix
5
3
0
1.67
L
Hera
1
2
0
0.5
W
1
0
1
1.5
W
Neith
0
3
2
0.33
L
1
1
0
1
L
1
1
2
2
W
Hera
W7SH-W7
Hera
0
0
3
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
16,490
32,762
Taken
28,802
16,089
Mitigated
11,193
10,336
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,886
677
171
1,365
7,950
3,162
660
0
7,474
0
24,645
W
Odin
3,703
764
0
2,898
7,396
3,656
111
0
7,396
0
33,497
W
Awilix
BEDO-IX
Awilix
3,115
926
0
2,972
7,504
2,719
0
315
7,189
0
40,771
L
Hera
2,396
947
0
500
5,487
1,814
0
2,970
2,517
39,520
0
W
2,590
656
0
1,432
7,215
5,966
24
375
6,840
23,440
0
W
Neith
4,128
1,728
0
2,534
6,735
2,276
0
137
6,598
0
30,254
L
2,152
427
0
1,416
4,551
1,244
0
771
3,780
0
17,578
L
5,233
1,901
0
1,570
5,697
1,703
765
915
4,782
0
34,995
W
Hera
W7SH-W7
Hera
3,479
272
0
500
3,912
1,472
738
2,081
1,831
47,059
0
L
3,823
328
0
2,185
5,117
3,270
162
1,413
3,704
1,804
10,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
25,754
318
Minions Killed
222
0
Camps Cleared
0
958,336
Distance Traveled
974,314
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,307
531
39
4
0
182,053
0
W
Odin
5,972
597
61
6
0
178,583
1
W
Awilix
6,385
639
79
8
0
192,900
0
L
Hera
5,382
538
64
6
0
196,950
0
W
Ymir
5,539
554
39
4
0
202,898
4
W
Neith
5,102
510
55
6
0
169,890
0
L
Loki
4,788
479
42
4
0
218,095
1
L
Medusa
5,149
515
53
5
0
166,493
2
W
Hera
6,274
627
84
8
0
214,065
1
L
Tyr
5,128
513
24
2
0
210,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role