Player Matchup

Ne Zha
Ne Zha
Darkasa
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,532 Elo+
Party 2
Sobek
Sobek
Dracoglaf
Sobek
Level 69
God Stats
3W - 3L
1,652 SR
Queue Stats
21W - 20L
1,488 Elo+
Solo
Janus
Janus
Soer9096
Janus
Level 88
God Stats
18W - 23L
1,550 SR
Queue Stats
62W - 74L
1,497 Elo+
Party 2
Team Averages
Level 95
1,568 SR
1,506 Elo+

VS

Team Averages
Level 101
1,500 SR
1,499 Elo+
Cerberus
Cerberus
Azeratis
Cerberus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 70L
1,316 Elo+
Party 1
Hachiman
Hachiman
M4rcoPolo
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,698 Elo+
Solo
Scylla
Scylla
WidownMaker
Scylla
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 52L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkasa
Ne Zha
16
4 / 4 / 4
10,434
614
12,239
15,443
8,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Dracoglaf
Sobek
14
2 / 4 / 6
10,833
637
8,367
19,532
32,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Soer9096
Janus
15
2 / 2 / 6
10,420
613
9,374
11,872
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azeratis
Cerberus
16
1 / 2 / 7
11,798
694
6,023
13,830
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
M4rcoPolo
Hachiman
18
6 / 1 / 4
12,587
740
22,853
15,810
7,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
16
3 / 5 / 3
11,133
655
11,218
9,459
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
8
Kills
10
10
Deaths
8
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azeratis
Cerberus
1
2
7
2.25
L
Ne Zha
Darkasa
Ne Zha
4
4
4
1.5
L
Sobek
Dracoglaf
Sobek
2
4
6
1.25
W
Hachiman
M4rcoPolo
Hachiman
6
1
4
8
L
Janus
Soer9096
Janus
2
2
6
2.5
W
Scylla
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,980
Damage
40,094
46,847
Taken
39,099
46,581
Mitigated
26,643
5,708
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azeratis
Cerberus
6,023
441
0
2,873
13,830
15,462
0
5,732
8,098
16,343
0
L
Ne Zha
Darkasa
Ne Zha
12,239
3,285
0
1,568
15,443
8,781
302
6,246
9,197
0
42,365
L
Sobek
Dracoglaf
Sobek
8,367
466
0
2,510
19,532
32,399
244
7,505
12,027
17,086
0
W
Hachiman
M4rcoPolo
Hachiman
22,853
15,078
0
6,028
15,810
7,299
2,308
8,656
7,154
0
67,394
L
Janus
Soer9096
Janus
9,374
720
0
1,630
11,872
5,401
120
4,102
7,770
51,321
0
W
Scylla
11,218
1,091
0
250
9,459
3,882
785
3,831
5,628
41,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
35,518
179
Minions Killed
198
7
Camps Cleared
6
894,760
Distance Traveled
915,050
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,798
694
21
1
0
322,178
1
L
Ne Zha
10,434
614
44
3
6
311,075
3
L
Sobek
10,833
637
19
1
0
260,257
0
W
Hachiman
12,587
740
98
6
6
303,688
5
L
Janus
10,420
613
116
7
1
323,428
1
W
Scylla
11,133
655
79
5
0
289,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role