Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HandyDragoon797
Nu Wa
Level 104
God Stats
6W - 3L
1,761 SR
Queue Stats
295W - 321L
1,400 Elo+
Solo
Khepri
Khepri
Jupitxr2245
Khepri
Level 47
God Stats
2W - 7L
1,244 SR
Queue Stats
22W - 29L
1,558 Elo+
Solo
Jing Wei
Jing Wei
JustLightning77
Jing Wei
Level 46
God Stats
20W - 37L
1,545 SR
Queue Stats
378W - 371L
1,568 Elo+
Solo
Loki
Loki
PureLUNATIC 88
Loki
Level 127
God Stats
0W - 1L
1,854 SR
Queue Stats
120W - 131L
1,447 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,495 Elo+

VS

Team Averages
Level 135
1,520 SR
1,553 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 141
God Stats
270W - 265L
1,447 SR
Queue Stats
865W - 925L
1,394 Elo+
Solo
Lancelot
Lancelot
ShrkLord ZEN
Lancelot
Level 65
God Stats
1W - 2L
1,320 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 1
Ares
Ares
The Ranger Halt
Ares
Level 158
God Stats
15W - 8L
1,606 SR
Queue Stats
106W - 83L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
wXDarkxAngelXw
Kukulkan
Level 157
God Stats
2W - 1L
1,727 SR
Queue Stats
126W - 103L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 3 / 1
9,341
492
11,305
14,271
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 6 / 2
6,910
364
6,217
9,523
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
0 / 5 / 0
7,040
371
3,531
17,873
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
11
0 / 3 / 1
6,784
357
4,063
13,011
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 1
7,832
412
4,460
10,707
3,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 3 / 5
9,984
525
7,733
20,573
13,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
NemoHead9137
Danzaburou
15
5 / 1 / 8
10,615
559
14,188
13,013
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
ShrkLord ZEN
Lancelot
17
3 / 2 / 5
10,004
527
7,701
15,656
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 12
9,570
504
5,841
15,510
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
7 / 2 / 8
10,050
529
15,464
8,362
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
9
Kills
20
21
Deaths
9
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
1
1.5
W
Vamana
 
Vamana
3
3
5
1.83
L
1
6
2
0.33
L
Khepri
0
5
0
0
L
Jing Wei
0
3
1
0.17
W
Danzaburou
NemoHead9137
Danzaburou
5
1
8
9
L
4
4
1
1.13
W
Lancelot
ShrkLord ZEN
Lancelot
3
2
5
2.75
W
2
1
12
8
W
Kukulkan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
50,927
65,385
Taken
73,114
43,019
Mitigated
45,910
11,102
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,305
1,717
0
3,706
14,271
13,185
0
884
13,379
63,986
0
W
Vamana
 
Vamana
7,733
3,049
0
7,420
20,573
13,087
2,325
8,513
11,363
0
64,416
L
6,217
1,760
0
1,491
9,523
3,700
0
4,723
4,565
30,375
0
L
Khepri
3,531
919
324
2,162
17,873
16,603
0
8,215
9,334
27,590
0
L
Jing Wei
4,063
2,624
0
2,261
13,011
5,610
0
4,136
8,797
0
34,445
W
Danzaburou
NemoHead9137
Danzaburou
14,188
5,320
0
5,231
13,013
5,938
6,069
2,263
10,750
0
83,626
L
4,460
1,266
0
1,158
10,707
3,921
0
2,615
8,005
0
27,955
W
Lancelot
ShrkLord ZEN
Lancelot
7,701
2,157
0
2,332
15,656
7,447
281
3,159
11,406
0
94,377
W
5,841
562
521
3,157
15,510
16,178
239
3,365
12,065
28,418
0
W
Kukulkan
15,464
2,291
0
1,193
8,362
3,260
3,071
2,872
5,490
68,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
50,223
315
Minions Killed
499
0
Camps Cleared
0
1,456,854
Distance Traveled
1,765,518
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,341
492
120
6
0
266,739
1
W
Vamana
9,984
525
111
6
0
375,078
6
L
Nu Wa
6,910
364
40
2
0
250,925
7
L
Khepri
7,040
371
32
2
0
334,850
0
L
Jing Wei
6,784
357
73
4
0
330,888
2
W
Danzaburou
10,615
559
119
6
0
328,465
1
L
Loki
7,832
412
50
3
0
273,452
0
W
Lancelot
10,004
527
127
7
0
391,146
1
W
Ares
9,570
504
32
2
0
314,950
0
W
Kukulkan
10,050
529
110
6
0
355,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role