Player Matchup

Osiris
Osiris
InsaneApe32
Osiris
Level 27
God Stats
0W - 2L
1,725 SR
Queue Stats
130W - 61L
1,686 Elo+
Party 2
Atlas
Atlas
JammiesGods
Atlas
Level 126
God Stats
0W - 1L
1,283 SR
Queue Stats
120W - 68L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
StatutoryApe98
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 34L
1,710 Elo+
Party 2
Ravana
Ravana
XtASe34
Ravana
Level 160
God Stats
16W - 22L
1,405 SR
Queue Stats
626W - 671L
1,557 Elo+
Solo
Medusa
Medusa
hugeballs32
Medusa
Level 49
God Stats
0W - 1L
1,253 SR
Queue Stats
79W - 34L
1,695 Elo+
Party 2
Team Averages
Level 94
1,433 SR
1,658 Elo+

VS

Team Averages
Level 121
1,611 SR
1,583 Elo+
Nu Wa
Nu Wa
Airaji
Nu Wa
Level 159
God Stats
98W - 63L
1,658 SR
Queue Stats
143W - 109L
1,643 Elo+
Party 3
Neith
Neith
Ajatzu
Neith
Level 159
God Stats
6W - 11L
1,563 SR
Queue Stats
90W - 85L
1,604 Elo+
Party 1
Medusa
Medusa
Betah
Medusa
Level 118
God Stats
5W - 0L
1,702 SR
Queue Stats
109W - 82L
1,677 Elo+
Party 3
Kuzenbo
Kuzenbo
F7rostyyy
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo
Cliodhna
Cliodhna
MaxorCore
Cliodhna
Level 159
God Stats
19W - 19L
1,631 SR
Queue Stats
79W - 65L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 4 / 15
9,264
662
14,209
22,565
23,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 9
9,366
669
10,363
18,613
15,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
StatutoryApe98
Baron Samedi
15
2 / 6 / 11
9,137
653
7,412
14,880
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
XtASe34
Ravana
18
9 / 4 / 7
10,843
775
14,514
21,295
14,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
16
5 / 4 / 8
9,954
711
14,121
17,764
9,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Airaji
Nu Wa
18
2 / 3 / 17
11,121
794
21,941
7,900
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ajatzu
Neith
20
3 / 0 / 10
11,924
852
16,079
9,104
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Betah
Medusa
16
1 / 7 / 12
10,045
718
10,848
18,177
7,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
F7rostyyy
Kuzenbo
15
0 / 6 / 11
9,643
689
8,129
16,813
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
MaxorCore
Cliodhna
20
18 / 2 / 3
13,101
936
26,277
20,049
22,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
18
Kills
24
24
Deaths
18
50
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Airaji
Nu Wa
2
3
17
3.5
W
Neith
Ajatzu
Neith
3
0
10
8
W
Medusa
Betah
Medusa
1
7
12
1
W
Kuzenbo
F7rostyyy
Kuzenbo
0
6
11
0.92
L
Osiris
0
4
15
1.88
L
2
6
9
1.08
W
Cliodhna
MaxorCore
Cliodhna
18
2
3
9.75
L
Baron Samedi
StatutoryApe98
Baron Samedi
2
6
11
1.25
L
Ravana
XtASe34
Ravana
9
4
7
3.13
L
Medusa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,619
Damage
83,274
95,117
Taken
72,043
70,499
Mitigated
64,131
16,566
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Airaji
Nu Wa
21,941
7,897
114
823
7,900
2,996
887
1,604
6,296
58,040
0
W
Neith
Ajatzu
Neith
16,079
4,507
0
5,746
9,104
4,993
1,979
2,718
6,386
0
67,225
W
Medusa
Betah
Medusa
10,848
4,460
0
1,774
18,177
7,831
1,040
4,831
13,346
0
32,368
W
Kuzenbo
F7rostyyy
Kuzenbo
8,129
3,000
455
1,883
16,813
25,852
0
5,339
11,474
12,974
0
L
Osiris
14,209
4,205
0
5,562
22,565
23,241
11
7,646
14,919
0
43,228
L
10,363
3,263
0
0
18,613
15,752
0
6,016
12,597
29,032
0
W
Cliodhna
MaxorCore
Cliodhna
26,277
2,679
0
7,183
20,049
22,459
609
3,283
16,766
0
53,711
L
Baron Samedi
StatutoryApe98
Baron Samedi
7,412
904
1,932
1,354
14,880
7,849
0
3,779
11,101
27,038
0
L
Ravana
XtASe34
Ravana
14,514
4,127
0
5,645
21,295
14,624
0
7,446
13,849
0
36,908
L
Medusa
14,121
6,647
0
2,073
17,764
9,033
115
5,183
12,581
0
50,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,564
Gold Earned
55,834
249
Minions Killed
303
0
Camps Cleared
0
1,386,533
Distance Traveled
1,479,024
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,121
794
76
5
0
308,219
5
W
Neith
11,924
852
118
8
0
298,978
2
W
Medusa
10,045
718
34
2
0
270,340
0
W
Kuzenbo
9,643
689
8
1
0
250,236
5
L
Osiris
9,264
662
49
4
0
298,671
2
L
Atlas
9,366
669
52
4
0
253,607
1
W
Cliodhna
13,101
936
67
5
0
351,251
1
L
Baron Samedi
9,137
653
39
3
0
257,971
3
L
Ravana
10,843
775
45
3
0
282,903
1
L
Medusa
9,954
711
64
5
0
293,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role