Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aremelius42
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,425 Elo+
Party 3
Baron Samedi
Baron Samedi
L0VELL
Baron Samedi
Level 70
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 191L
1,384 Elo+
Solo
Chernobog
Chernobog
Le0M3L0M4M4
Chernobog
Level 29
God Stats
3W - 3L
1,763 SR
Queue Stats
265W - 152L
1,777 Elo+
Party 1
Thanatos
Thanatos
oscorneto1
Thanatos
Level 82
God Stats
15W - 20L
1,485 SR
Queue Stats
89W - 93L
1,449 Elo+
Party 3
Team Averages
Level 65
1,550 SR
1,507 Elo+

VS

Team Averages
Level 89
1,707 SR
1,526 Elo+
Discordia
Discordia
Icy_Beast14
Discordia
Level 45
God Stats
3W - 2L
1,701 SR
Queue Stats
53W - 42L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
JaSmoke38
Gilgamesh
Level 49
God Stats
8W - 4L
1,730 SR
Queue Stats
137W - 142L
1,574 Elo+
Solo
Osiris
Osiris
YellingYeti101
Osiris
Level 78
God Stats
11W - 10L
1,795 SR
Queue Stats
264W - 199L
1,606 Elo+
Party 2
Apollo
Apollo
bluekart
Apollo
Level 120
God Stats
1W - 0L
1,763 SR
Queue Stats
8W - 7L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
wooppee
Baron Samedi
Level 153
God Stats
5W - 1L
1,544 SR
Queue Stats
88W - 107L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 3 / 0
9,393
376
9,183
22,834
15,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Aremelius42
Cthulhu
14
0 / 5 / 2
9,854
394
11,997
25,770
35,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
L0VELL
Baron Samedi
13
0 / 12 / 2
8,130
325
13,890
26,096
13,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Le0M3L0M4M4
Chernobog
15
1 / 4 / 4
9,911
396
12,983
17,628
7,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
oscorneto1
Thanatos
16
5 / 13 / 2
11,447
458
11,036
31,331
13,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Icy_Beast14
Discordia
19
8 / 1 / 15
13,070
523
24,286
11,385
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JaSmoke38
Gilgamesh
18
1 / 2 / 10
13,176
527
18,360
31,664
38,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
27 / 4 / 8
15,758
630
36,555
30,293
23,090
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
bluekart
Apollo
16
0 / 2 / 12
11,325
453
14,514
20,519
8,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
wooppee
Baron Samedi
16
1 / 0 / 13
11,754
470
7,577
17,519
17,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
8
Kills
37
37
Deaths
9
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
0
0.67
L
Cthulhu
Aremelius42
Cthulhu
0
5
2
0.2
W
Discordia
Icy_Beast14
Discordia
8
1
15
15.5
W
Gilgamesh
JaSmoke38
Gilgamesh
1
2
10
3
L
Baron Samedi
L0VELL
Baron Samedi
0
12
2
0.08
L
Chernobog
Le0M3L0M4M4
Chernobog
1
4
4
0.75
W
27
4
8
7.75
W
Apollo
bluekart
Apollo
0
2
12
3
L
Thanatos
oscorneto1
Thanatos
5
13
2
0.46
W
Baron Samedi
wooppee
Baron Samedi
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
101,292
123,659
Taken
111,380
84,453
Mitigated
92,754
32,583
Healing
35,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,183
3,733
0
4,863
22,834
15,040
0
3,264
19,570
0
53,642
L
Cthulhu
Aremelius42
Cthulhu
11,997
699
392
2,353
25,770
35,061
0
10,485
15,285
49,613
0
W
Discordia
Icy_Beast14
Discordia
24,286
1,218
0
1,608
11,385
5,347
1,347
4,655
6,730
103,155
0
W
Gilgamesh
JaSmoke38
Gilgamesh
18,360
3,972
453
4,088
31,664
38,776
702
4,565
24,939
0
84,033
L
Baron Samedi
L0VELL
Baron Samedi
13,890
1,652
875
3,706
26,096
13,570
0
10,231
15,865
55,956
0
L
Chernobog
Le0M3L0M4M4
Chernobog
12,983
8,276
0
3,723
17,628
7,171
78
3,339
14,289
0
79,716
W
36,555
16,666
0
10,907
30,293
23,090
3,725
6,543
21,568
0
175,114
W
Apollo
bluekart
Apollo
14,514
12,150
0
8,508
20,519
8,120
6,156
6,641
13,878
0
94,924
L
Thanatos
oscorneto1
Thanatos
11,036
1,960
0
16,671
31,331
13,611
0
4,709
26,622
0
62,901
W
Baron Samedi
wooppee
Baron Samedi
7,577
1,187
4,286
5,651
17,519
17,421
2,082
4,202
13,317
39,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
65,083
438
Minions Killed
602
0
Camps Cleared
0
1,930,649
Distance Traveled
2,327,389
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,393
376
92
4
0
370,512
3
L
Cthulhu
9,854
394
72
3
0
426,957
8
W
Discordia
13,070
523
125
5
0
460,953
2
W
Gilgamesh
13,176
527
119
5
0
471,562
0
L
Baron Samedi
8,130
325
60
2
0
355,554
2
L
Chernobog
9,911
396
119
5
0
311,069
3
W
Osiris
15,758
630
167
7
0
538,347
5
W
Apollo
11,325
453
142
6
0
461,395
0
L
Thanatos
11,447
458
95
4
0
466,557
5
W
Baron Samedi
11,754
470
49
2
0
395,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role