Player Matchup

Thoth
Thoth
FakeSerenity-
Thoth
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 338L
1,427 Elo+
Party 2
Neith
Neith
asplash929
Neith
Level 93
God Stats
11W - 7L
1,448 SR
Queue Stats
58W - 66L
1,345 Elo+
Solo
Fafnir
Fafnir
kaiju_1956
Fafnir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 63L
1,436 Elo+
Party 2
Team Averages
Level 72
1,483 SR
1,403 Elo+

VS

Team Averages
Level 77
1,533 SR
1,548 Elo+
Ymir
Ymir
Moth2076
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
He Bo
He Bo
Saiuta1
He Bo
Level 107
God Stats
1W - 2L
1,513 SR
Queue Stats
98W - 81L
1,494 Elo+
Party 1
Bastet
Bastet
ZeeZeeSnowy
Bastet
Level 110
God Stats
15W - 8L
1,586 SR
Queue Stats
174W - 151L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,877
688
6,528
5,770
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
8 / 0 / 1
8,396
840
8,097
7,142
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
kaiju_1956
Fafnir
10
0 / 2 / 8
7,509
751
4,395
11,818
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 3
7,072
707
5,074
12,792
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Saiuta1
He Bo
10
1 / 4 / 3
6,599
660
8,962
8,649
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
9
2 / 2 / 1
6,795
680
5,150
5,882
2,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Ymir
1
3
3
0.83
L
He Bo
Saiuta1
He Bo
1
4
3
0.63
L
Bastet
2
2
1
1.25
W
Neith
8
0
1
8.5
W
Fafnir
kaiju_1956
Fafnir
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
19,186
24,730
Taken
27,323
15,184
Mitigated
18,117
6,731
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
876
0
0
5,770
2,038
462
2,687
3,083
29,315
0
L
Ymir
5,074
2,436
0
741
12,792
12,871
0
6,141
6,651
7,744
0
L
He Bo
Saiuta1
He Bo
8,962
574
0
1,159
8,649
3,089
15
3,278
5,371
24,669
0
L
Bastet
5,150
996
0
687
5,882
2,157
0
1,777
4,105
0
18,542
W
Neith
8,097
4,193
0
1,687
7,142
2,989
974
4,092
3,050
0
17,672
W
Fafnir
kaiju_1956
Fafnir
4,395
1,697
0
5,044
11,818
10,157
225
7,626
4,192
8,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
20,466
90
Minions Killed
70
2
Camps Cleared
4
507,622
Distance Traveled
481,518
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,877
688
52
5
2
182,694
3
L
Ymir
7,072
707
7
1
0
159,817
0
L
He Bo
6,599
660
34
3
1
166,744
0
L
Bastet
6,795
680
29
3
3
154,957
1
W
Neith
8,396
840
31
3
0
174,107
2
W
Fafnir
7,509
751
7
1
0
150,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role