Player Matchup

Athena
Athena
Silver III
IIxXBuGiXxII
Athena
Silver III
Level 93
God Stats
3W - 0L
1,754 SR
Queue Stats
51W - 59L
1,066 MMR
Party 2
Ravana
Ravana
Gold V
SOZ_Carnage
Ravana
Gold V
Level 129
God Stats
8W - 5L
1,507 SR
Queue Stats
337W - 344L
1,147 MMR
Solo
Vulcan
Vulcan
Silver I
Xm-N2O
Vulcan
Silver I
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
54W - 58L
1,310 MMR
Party 2
Rama
Rama
Gold V
alexbravo2100
Rama
Gold V
Level 103
God Stats
1W - 1L
1,310 SR
Queue Stats
154W - 160L
1,139 MMR
Solo
Pele
Pele
Silver I
coastal_wind
Pele
Silver I
Level 142
God Stats
12W - 8L
1,696 SR
Queue Stats
203W - 212L
1,135 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,553 SR
1,159 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,443 SR
1,133 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Albertguty
Bellona
Silver IV
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,236 MMR
Party 1
Janus
Janus
Bronze V
NayVis99
Janus
Bronze V
Level 87
God Stats
1W - 2L
1,258 SR
Queue Stats
16W - 18L
1,326 MMR
Party 1
Thanatos
Thanatos
Silver I
buboiul
Thanatos
Silver I
Level 57
God Stats
0W - 1L
1,460 SR
Queue Stats
64W - 76L
1,298 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
flightys
Baron Samedi
Bronze II
Level 144
God Stats
4W - 8L
1,498 SR
Queue Stats
73W - 112L
306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 2 / 10
9,044
476
4,922
17,179
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
15
9 / 1 / 4
10,055
529
11,305
9,701
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Xm-N2O
Vulcan
15
7 / 1 / 6
9,869
519
12,866
8,537
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 2 / 2
10,176
536
5,070
14,800
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 3 / 4
9,627
507
9,473
18,113
16,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GilgameshMulanBakasuraNemesis

VS

Bans
ArachneShivaKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 2
9,590
505
9,725
12,688
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Albertguty
Bellona
16
4 / 3 / 0
10,015
527
17,470
17,063
18,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
NayVis99
Janus
14
1 / 4 / 1
9,368
493
6,079
9,594
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
buboiul
Thanatos
13
1 / 7 / 2
8,543
450
5,895
20,275
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
flightys
Baron Samedi
12
1 / 3 / 2
7,847
413
8,080
11,218
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
9
9
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
2
1
L
Bellona
Albertguty
Bellona
4
3
0
1.33
W
Athena
2
2
10
3.5
L
Janus
NayVis99
Janus
1
4
1
0.38
W
Ravana
9
1
4
11
W
Vulcan
Xm-N2O
Vulcan
7
1
6
10
W
0
2
2
0.5
L
Thanatos
buboiul
Thanatos
1
7
2
0.29
W
2
3
4
1.33
L
Baron Samedi
flightys
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,636
Damage
47,249
68,330
Taken
70,838
47,524
Mitigated
42,917
25,985
Healing
29,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,725
3,999
0
4,715
12,688
4,790
188
3,457
9,231
77,235
0
L
Bellona
Albertguty
Bellona
17,470
6,744
0
5,256
17,063
18,903
555
3,411
13,652
0
81,657
W
Athena
4,922
1,866
0
2,436
17,179
16,518
0
8,636
8,543
21,127
0
L
Janus
NayVis99
Janus
6,079
435
79
1,330
9,594
3,342
0
3,396
6,198
72,699
0
W
Ravana
11,305
2,908
0
3,161
9,701
4,949
0
3,902
5,799
0
61,584
W
Vulcan
Xm-N2O
Vulcan
12,866
2,959
0
1,490
8,537
3,840
0
4,470
4,067
71,907
0
W
5,070
3,720
0
8,063
14,800
5,778
1,248
5,544
9,256
0
112,420
L
Thanatos
buboiul
Thanatos
5,895
1,183
0
14,195
20,275
7,802
0
4,209
16,066
0
65,505
W
9,473
2,756
0
10,835
18,113
16,439
399
1,609
16,504
0
71,403
L
Baron Samedi
flightys
Baron Samedi
8,080
1,054
692
2,923
11,218
8,080
1,138
3,315
7,903
42,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
45,363
517
Minions Killed
549
0
Camps Cleared
0
1,904,500
Distance Traveled
1,690,434
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,590
505
117
6
0
310,859
1
L
Bellona
10,015
527
145
8
0
360,211
0
W
Athena
9,044
476
16
1
0
414,036
7
L
Janus
9,368
493
131
7
0
350,207
3
W
Ravana
10,055
529
90
5
0
410,881
3
W
Vulcan
9,869
519
99
5
0
404,000
6
W
Rama
10,176
536
186
10
0
321,944
3
L
Thanatos
8,543
450
106
6
0
336,767
1
W
Pele
9,627
507
126
7
0
353,639
4
L
Baron Samedi
7,847
413
50
3
0
332,390
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role