Player Matchup

Athena
Athena
Megorman
Athena
Level 142
God Stats
15W - 7L
1,777 SR
Queue Stats
122W - 55L
1,785 Elo+
Party 2
Ravana
Ravana
Neoliquid
Ravana
Level 41
God Stats
9W - 3L
1,677 SR
Queue Stats
68W - 30L
1,679 Elo+
Party 2
Lancelot
Lancelot
curadante
Lancelot
Level 144
God Stats
5W - 2L
1,788 SR
Queue Stats
103W - 42L
1,818 Elo+
Party 2
Team Averages
Level 109
1,747 SR
1,761 Elo+

VS

Team Averages
Level 143
1,552 SR
1,598 Elo+
Serqet
Serqet
Gawec
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,579 Elo+
Solo
Ne Zha
Ne Zha
Patrizek
Ne Zha
Level 158
God Stats
9W - 7L
1,699 SR
Queue Stats
437W - 333L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
ayayayayayay
Nu Wa
Level 149
God Stats
1W - 5L
1,458 SR
Queue Stats
308W - 231L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Megorman
Athena
19
8 / 5 / 18
14,590
768
16,885
24,142
17,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
Neoliquid
Ravana
19
8 / 4 / 16
14,672
772
17,314
17,041
8,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
curadante
Lancelot
20
16 / 5 / 10
17,262
909
35,565
34,017
18,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gawec
Serqet
17
4 / 9 / 6
13,499
710
14,817
24,793
11,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Patrizek
Ne Zha
18
5 / 13 / 5
13,544
713
14,079
29,433
13,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 10 / 7
14,755
777
17,310
20,826
7,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
32
Kills
14
14
Deaths
32
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Gawec
Serqet
4
9
6
0.78
W
Athena
Megorman
Athena
8
5
18
3.4
W
Ravana
Neoliquid
Ravana
8
4
16
4
L
Ne Zha
Patrizek
Ne Zha
5
13
5
0.58
L
5
10
7
0.85
W
Lancelot
curadante
Lancelot
16
5
10
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,764
Damage
46,206
75,200
Taken
75,052
43,933
Mitigated
32,086
22,446
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Gawec
Serqet
14,817
991
0
290
24,793
11,322
0
8,440
15,997
0
26,110
W
Athena
Megorman
Athena
16,885
4,003
0
4,890
24,142
17,195
678
4,046
18,462
51,569
0
W
Ravana
Neoliquid
Ravana
17,314
3,965
0
2,567
17,041
8,275
1,940
5,478
11,131
0
49,928
L
Ne Zha
Patrizek
Ne Zha
14,079
4,321
0
2,487
29,433
13,077
0
5,462
23,649
0
35,919
L
17,310
3,226
237
1,311
20,826
7,687
0
2,542
18,100
55,469
0
W
Lancelot
curadante
Lancelot
35,565
9,096
0
14,989
34,017
18,463
57
8,033
22,827
0
114,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
41,798
271
Minions Killed
156
16
Camps Cleared
2
1,099,204
Distance Traveled
850,565
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,499
710
25
1
2
318,259
2
W
Athena
14,590
768
70
4
6
368,241
1
W
Ravana
14,672
772
54
3
2
352,247
3
L
Ne Zha
13,544
713
47
2
0
256,116
4
L
Nu Wa
14,755
777
84
4
0
276,190
3
W
Lancelot
17,262
909
147
8
8
378,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role