Player Matchup

Pele
Pele
FOXOFBLOD
Pele
Level 89
God Stats
1W - 1L
1,697 SR
Queue Stats
84W - 103L
1,456 Elo+
Solo
Hachiman
Hachiman
M0rrido
Hachiman
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
133W - 132L
1,466 Elo+
Party 2
Anubis
Anubis
VendedorDePanela
Anubis
Level 149
God Stats
2W - 1L
1,208 SR
Queue Stats
293W - 288L
1,487 Elo+
Party 2
King Arthur
King Arthur
bondaguerra
King Arthur
Level 68
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 4L
1,483 Elo+
Solo
Ra
Ra
makoto26
Ra
Level 120
God Stats
5W - 7L
1,299 SR
Queue Stats
318W - 331L
1,378 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,454 Elo+

VS

Team Averages
Level 107
1,506 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DUKEOFCAIXINHAS
Izanami
Level 129
God Stats
38W - 34L
1,575 SR
Queue Stats
575W - 559L
1,454 Elo+
Solo
Pele
Pele
Garkeliath
Pele
Level 122
God Stats
12W - 12L
1,457 SR
Queue Stats
55W - 59L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 0 / 0
6,209
564
2,460
7,978
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
M0rrido
Hachiman
10
1 / 1 / 0
5,782
526
5,326
6,368
1,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,427
584
3,397
4,101
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
bondaguerra
King Arthur
11
1 / 2 / 0
5,926
539
4,384
8,150
8,343
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
0 / 1 / 0
5,242
477
2,034
5,987
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 1
5,882
535
4,338
6,043
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
5,476
498
1,725
8,122
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
1
0 / 0 / 0
3,731
339
0
0
0
9
0 / 2 / 0
5,524
502
3,531
8,240
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 0
7,326
666
6,173
10,534
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
4
5
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Anubis
 
Anubis
0
0
0
0
L
0
2
0
0
W
Pele
2
0
0
2
L
3
2
0
1.5
W
Hachiman
M0rrido
Hachiman
1
1
0
1
W
1
1
1
1.5
W
King Arthur
bondaguerra
King Arthur
1
2
0
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
15,767
32,584
Taken
32,939
16,573
Mitigated
12,491
12,646
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,338
1,892
0
3,015
6,043
2,092
235
0
6,043
0
33,214
L
Kumbhakarna
 
Kumbhakarna
1,725
215
382
3,114
8,122
4,001
0
2,240
5,882
14,071
0
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
3,531
2,609
0
3,573
8,240
2,336
60
1,389
6,851
0
44,596
W
Pele
2,460
565
0
4,758
7,978
2,408
0
404
7,574
0
34,330
L
6,173
1,725
0
1,829
10,534
4,062
469
1,802
8,732
0
61,509
W
Hachiman
M0rrido
Hachiman
5,326
2,991
0
1,763
6,368
1,894
1,016
495
5,873
0
34,828
W
3,397
225
0
1,501
4,101
1,936
1,186
293
3,808
48,107
0
W
King Arthur
bondaguerra
King Arthur
4,384
484
0
250
8,150
8,343
0
61
8,089
0
28,639
W
2,034
66
1,515
2,859
5,987
1,992
761
472
5,515
31,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
27,939
310
Minions Killed
270
0
Camps Cleared
0
1,045,268
Distance Traveled
824,559
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,882
535
61
6
0
166,419
0
L
Kumbhakarna
5,476
498
22
2
0
237,121
4
L
Anubis
3,731
339
0
0
0
2,309
0
L
Izanami
5,524
502
76
7
0
183,487
4
W
Pele
6,209
564
65
6
0
245,098
0
L
Pele
7,326
666
111
10
0
235,223
0
W
Hachiman
5,782
526
64
6
0
206,349
0
W
Anubis
6,427
584
94
9
0
187,699
2
W
King Arthur
5,926
539
39
4
0
195,560
0
W
Ra
5,242
477
48
4
0
210,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role