Player Matchup

Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Y_3__P__3_S
Baron Samedi
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 118L
1,392 Elo+
Party 1
Tiamat
Tiamat
el_lemos_110
Tiamat
Level 19
God Stats
44W - 36L
1,450 SR
Queue Stats
66W - 99L
1,164 Elo+
Party 1
Atlas
Atlas
jositoadrian2006
Atlas
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,104 Elo+
Party 1
Loki
Loki
robertohchc
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,477 Elo+
Solo
Team Averages
Level 54
1,490 SR
1,327 Elo+

VS

Team Averages
Level 62
1,504 SR
1,369 Elo+
Fenrir
Fenrir
Darth lobster42
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
Saasaada
Olorun
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
ScOpE_TwIkY
Gilgamesh
Level 104
God Stats
10W - 15L
1,462 SR
Queue Stats
83W - 111L
1,342 Elo+
Party 2
Chaac
Chaac
Zero6188
Chaac
Level 65
God Stats
18W - 20L
1,557 SR
Queue Stats
148W - 196L
1,291 Elo+
Party 3
Freya
Freya
l_KinG_BoB_l
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 110L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 2 / 5
9,198
541
11,800
12,387
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Y_3__P__3_S
Baron Samedi
13
4 / 1 / 7
9,207
542
8,861
13,399
11,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
13
1 / 1 / 0
8,324
490
2,871
6,436
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 4
9,265
545
9,062
11,563
11,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 2
7,993
470
2,743
10,427
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,767
339
375
9,923
3,159
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Saasaada
Olorun
14
2 / 2 / 2
8,573
504
3,207
9,922
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ScOpE_TwIkY
Gilgamesh
10
1 / 5 / 3
7,469
439
7,515
14,858
9,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Zero6188
Chaac
13
0 / 4 / 0
8,090
476
9,014
15,916
8,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 2
7,425
437
8,784
13,573
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
5
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
5
4.75
L
0
1
0
0
L
Olorun
Saasaada
Olorun
2
2
2
1.5
L
Gilgamesh
ScOpE_TwIkY
Gilgamesh
1
5
3
0.5
W
Baron Samedi
Y_3__P__3_S
Baron Samedi
4
1
7
7.5
L
Chaac
Zero6188
Chaac
0
4
0
0
W
Tiamat
1
1
0
1
W
2
0
4
4
L
2
6
2
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,337
Damage
28,895
54,212
Taken
64,192
36,438
Mitigated
30,232
23,040
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,800
4,173
0
2,830
12,387
6,595
1,268
3,269
9,118
0
68,188
L
375
99
0
1,590
9,923
3,159
0
0
9,923
0
30,442
L
Olorun
Saasaada
Olorun
3,207
2,097
123
3,786
9,922
4,509
1,757
3,063
6,859
57,411
0
L
Gilgamesh
ScOpE_TwIkY
Gilgamesh
7,515
1,799
1,750
2,725
14,858
9,066
0
4,538
10,320
0
26,805
W
Baron Samedi
Y_3__P__3_S
Baron Samedi
8,861
2,100
3,314
6,449
13,399
11,086
446
5,322
8,077
38,740
0
L
Chaac
Zero6188
Chaac
9,014
3,078
0
5,008
15,916
8,489
1,394
8,070
7,846
0
63,417
W
Tiamat
2,871
172
0
2,206
6,436
3,949
1,423
2,101
4,335
49,304
0
W
9,062
2,926
0
3,181
11,563
11,133
758
471
11,092
62,769
0
L
8,784
3,609
317
2,853
13,573
5,009
45
5,123
8,450
39,574
0
W
2,743
884
0
5,060
10,427
3,675
382
828
9,599
0
55,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,987
Gold Earned
37,324
458
Minions Killed
342
0
Camps Cleared
0
1,474,782
Distance Traveled
1,392,408
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,198
541
100
6
0
273,046
3
L
Fenrir
5,767
339
34
2
0
283,955
1
L
Olorun
8,573
504
107
6
0
285,414
0
L
Gilgamesh
7,469
439
30
2
0
284,167
1
W
Baron Samedi
9,207
542
43
3
0
279,503
2
L
Chaac
8,090
476
110
6
0
274,095
6
W
Tiamat
8,324
490
104
6
0
279,377
0
W
Atlas
9,265
545
123
7
0
311,287
3
L
Freya
7,425
437
61
4
0
264,777
0
W
Loki
7,993
470
88
5
0
331,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role