Player Matchup

Ymir
Ymir
Alexogon
Ymir
Level 145
God Stats
0W - 1L
1,578 SR
Queue Stats
2W - 8L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Bmonti
Nu Wa
Level 35
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 8L
1,474 Elo+
Party 1
Neith
Neith
D3FI4NC3
Neith
Level 105
God Stats
1W - 2L
1,815 SR
Queue Stats
7W - 13L
1,708 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,552 Elo+

VS

Team Averages
Level 103
1,394 SR
1,532 Elo+
Loki
Loki
HeIIDog
Loki
Level 159
God Stats
36W - 48L
1,422 SR
Queue Stats
501W - 591L
1,456 Elo+
Solo
Olorun
Olorun
LetsGtThisBread
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,667 Elo+
Party 2
Tyr
Tyr
ergaspi
Tyr
Level 80
God Stats
3W - 2L
1,261 SR
Queue Stats
21W - 21L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 9 / 3
11,622
581
13,005
21,221
20,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Bmonti
Nu Wa
16
0 / 5 / 3
11,147
557
8,068
12,783
5,578
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
D3FI4NC3
Neith
18
5 / 3 / 2
13,184
659
15,928
20,575
10,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HeIIDog
Loki
18
4 / 3 / 6
12,936
647
11,826
14,198
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 3 / 3
14,664
733
22,834
16,087
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
19
3 / 1 / 9
13,009
650
13,504
18,257
28,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
3
0.39
L
Nu Wa
Bmonti
Nu Wa
0
5
3
0.3
L
Neith
D3FI4NC3
Neith
5
3
2
2
W
Loki
HeIIDog
Loki
4
3
6
2.33
W
10
3
3
3.83
W
Tyr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
48,164
54,579
Taken
48,542
36,502
Mitigated
44,900
5,419
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,005
1,638
0
0
21,221
20,067
0
8,103
13,118
31,008
0
L
Nu Wa
Bmonti
Nu Wa
8,068
4,055
61
736
12,783
5,578
0
5,895
6,888
32,872
0
L
Neith
D3FI4NC3
Neith
15,928
6,368
0
4,622
20,575
10,857
512
7,461
13,114
0
58,051
W
Loki
HeIIDog
Loki
11,826
1,772
0
1,822
14,198
6,961
579
5,135
9,063
0
59,610
W
22,834
10,731
797
8,688
16,087
8,980
1,955
8,975
7,112
100,855
7,659
W
Tyr
13,504
1,358
0
2,733
18,257
28,959
65
7,559
10,698
0
36,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
40,609
189
Minions Killed
275
5
Camps Cleared
12
869,159
Distance Traveled
1,129,958
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,622
581
49
2
2
264,902
4
L
Nu Wa
11,147
557
47
2
0
284,391
2
L
Neith
13,184
659
93
5
3
319,866
3
W
Loki
12,936
647
65
3
4
383,646
3
W
Olorun
14,664
733
170
9
5
335,318
3
W
Tyr
13,009
650
40
2
3
410,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role