Player Matchup

Thor
Thor
Aqxua
Thor
Level 104
God Stats
18W - 17L
1,640 SR
Queue Stats
493W - 428L
1,595 Elo+
Party 2
Yu Huang
Yu Huang
NinjaXK
Yu Huang
Level 145
God Stats
3W - 1L
1,548 SR
Queue Stats
279W - 214L
1,631 Elo+
Party 2
Ullr
Ullr
OkDrezy
Ullr
Level 65
God Stats
9W - 7L
1,684 SR
Queue Stats
402W - 321L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OmniBased
Ah Muzen Cab
Level 137
God Stats
5W - 3L
1,230 SR
Queue Stats
64W - 74L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
VVFallenVV
Sylvanus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 86L
1,559 Elo+
Party 2
Team Averages
Level 93
1,520 SR
1,582 Elo+

VS

Team Averages
Level 77
1,598 SR
1,510 Elo+
Ares
Ares
Aremelius42
Ares
Level 26
God Stats
1W - 3L
1,826 SR
Queue Stats
21W - 33L
1,444 Elo+
Party 3
Hou Yi
Hou Yi
IAmAnAtheistJew
Hou Yi
Level 48
God Stats
6W - 4L
1,699 SR
Queue Stats
104W - 75L
1,586 Elo+
Party 1
Cupid
Cupid
Li1 Dev1
Cupid
Level 104
God Stats
1W - 5L
1,394 SR
Queue Stats
113W - 102L
1,585 Elo+
Party 1
Scylla
Scylla
Sorry4TheSauce
Scylla
Level 127
God Stats
3W - 4L
1,574 SR
Queue Stats
137W - 158L
1,479 Elo+
Party 1
Nemesis
Nemesis
oscorneto1
Nemesis
Level 82
God Stats
8W - 3L
1,499 SR
Queue Stats
89W - 93L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aqxua
Thor
18
6 / 5 / 15
12,604
525
17,568
25,707
30,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Yu Huang
NinjaXK
Yu Huang
20
11 / 3 / 11
13,897
579
30,150
15,260
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
OkDrezy
Ullr
20
4 / 3 / 13
13,224
551
12,789
21,812
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OmniBased
Ah Muzen Cab
20
13 / 1 / 7
14,813
617
30,260
23,748
12,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
VVFallenVV
Sylvanus
16
0 / 4 / 19
10,801
450
10,400
28,151
34,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
9,557
398
11,974
26,773
34,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 6 / 0
10,562
440
9,382
25,688
11,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Li1 Dev1
Cupid
19
4 / 8 / 3
12,386
516
13,477
27,968
16,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
7 / 6 / 2
11,909
496
23,520
21,520
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
oscorneto1
Nemesis
16
2 / 8 / 7
10,433
435
10,971
27,456
12,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
34
Kills
15
16
Deaths
34
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
Aqxua
Thor
6
5
15
2.7
L
1
6
5
0.58
L
1
6
0
0.17
L
Cupid
Li1 Dev1
Cupid
4
8
3
0.69
W
Yu Huang
NinjaXK
Yu Huang
11
3
11
5.5
W
Ullr
OkDrezy
Ullr
4
3
13
3.5
W
Ah Muzen Cab
OmniBased
Ah Muzen Cab
13
1
7
16.5
L
7
6
2
1.33
W
Sylvanus
VVFallenVV
Sylvanus
0
4
19
2.38
L
Nemesis
oscorneto1
Nemesis
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,167
Damage
69,324
114,678
Taken
129,405
96,770
Mitigated
85,285
36,788
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Aqxua
Thor
17,568
3,370
0
5,852
25,707
30,971
242
7,673
18,034
0
58,658
L
11,974
337
0
2,704
26,773
34,711
0
10,830
15,446
36,226
0
L
9,382
5,793
0
7,944
25,688
11,684
128
2,802
22,740
0
101,120
L
Cupid
Li1 Dev1
Cupid
13,477
7,380
45
9,172
27,968
16,919
1,982
7,537
19,644
0
99,956
W
Yu Huang
NinjaXK
Yu Huang
30,150
1,742
0
1,550
15,260
8,389
1,471
5,219
10,041
111,392
0
W
Ullr
OkDrezy
Ullr
12,789
4,160
0
7,727
21,812
10,485
1,140
7,659
13,985
0
123,705
W
Ah Muzen Cab
OmniBased
Ah Muzen Cab
30,260
10,836
0
12,658
23,748
12,790
4,446
4,530
19,218
0
184,342
L
23,520
2,565
260
2,730
21,520
9,750
0
10,419
10,310
87,769
0
W
Sylvanus
VVFallenVV
Sylvanus
10,400
3,196
2,532
6,469
28,151
34,135
432
11,374
16,777
30,574
10,616
L
Nemesis
oscorneto1
Nemesis
10,971
3,461
0
3,447
27,456
12,221
0
6,542
20,535
0
73,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,339
Gold Earned
54,847
642
Minions Killed
610
0
Camps Cleared
0
2,296,784
Distance Traveled
2,041,299
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,604
525
76
3
0
457,406
2
L
Ares
9,557
398
39
2
0
417,753
5
L
Hou Yi
10,562
440
168
7
0
367,673
3
L
Cupid
12,386
516
174
7
0
379,824
3
W
Yu Huang
13,897
579
154
6
0
443,929
4
W
Ullr
13,224
551
154
6
0
496,601
5
W
Ah Muzen Cab
14,813
617
217
9
0
493,269
2
L
Scylla
11,909
496
139
6
0
401,362
3
W
Sylvanus
10,801
450
41
2
0
405,579
3
L
Nemesis
10,433
435
90
4
0
474,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role