Player Matchup

Persephone
Persephone
 
Persephone
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
XeXu38
Sol
Level 62
God Stats
3W - 0L
1,914 SR
Queue Stats
56W - 38L
1,546 Elo+
Party 1
Set
Set
krimson308
Set
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 153L
1,477 Elo+
Solo
Sylvanus
Sylvanus
thanos2002031
Sylvanus
Level 86
God Stats
7W - 1L
1,931 SR
Queue Stats
28W - 33L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
zCyuubii
Erlang Shen
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 127L
1,557 Elo+
Solo
Team Averages
Level 118
1,669 SR
1,509 Elo+

VS

Team Averages
Level 115
1,587 SR
1,513 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Akeno_Yamamoto
King Arthur
Level 121
God Stats
11W - 9L
1,614 SR
Queue Stats
264W - 275L
1,517 Elo+
Solo
Izanami
Izanami
Smurfbo_No5
Izanami
Level 54
God Stats
2W - 3L
1,539 SR
Queue Stats
204W - 195L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Trump 8 My Dog
Nu Wa
Level 142
God Stats
49W - 32L
1,600 SR
Queue Stats
552W - 541L
1,536 Elo+
Solo
Ymir
Ymir
Ygg Dayto
Ymir
Level 127
God Stats
5W - 3L
1,681 SR
Queue Stats
559W - 471L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
11 / 1 / 5
14,289
595
21,948
13,904
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
XeXu38
Sol
20
7 / 3 / 2
14,110
588
15,788
18,404
7,152
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 3
12,968
540
7,068
22,899
11,334
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
thanos2002031
Sylvanus
17
1 / 2 / 16
10,980
458
6,741
18,303
18,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
zCyuubii
Erlang Shen
19
3 / 5 / 5
12,569
524
12,479
26,309
23,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
1 / 2 / 4
10,703
446
5,153
10,034
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Akeno_Yamamoto
King Arthur
17
4 / 8 / 3
11,473
478
17,897
24,702
26,913
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Smurfbo_No5
Izanami
20
7 / 4 / 0
13,659
569
20,764
20,420
9,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 2
10,557
440
15,384
17,890
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
12
0 / 6 / 2
8,311
346
1,713
15,493
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
25
Kills
16
16
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
11
1
5
13.5
L
Ravana
 
Ravana
1
2
4
1.5
L
King Arthur
Akeno_Yamamoto
King Arthur
4
8
3
0.69
L
Izanami
Smurfbo_No5
Izanami
7
4
0
1.75
L
4
5
2
1
W
Sol
XeXu38
Sol
7
3
2
2.67
L
Ymir
0
6
2
0.17
W
3
5
3
0.9
W
Sylvanus
thanos2002031
Sylvanus
1
2
16
4.5
W
Erlang Shen
zCyuubii
Erlang Shen
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,024
Damage
60,911
99,819
Taken
88,539
67,462
Mitigated
57,546
32,000
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,948
1,012
208
3,284
13,904
7,145
387
3,857
9,682
131,264
0
L
Ravana
 
Ravana
5,153
1,249
0
1,251
10,034
4,293
0
3,277
6,067
0
92,054
L
King Arthur
Akeno_Yamamoto
King Arthur
17,897
3,193
0
875
24,702
26,913
264
6,270
18,432
0
84,614
L
Izanami
Smurfbo_No5
Izanami
20,764
14,378
0
9,525
20,420
9,522
3,747
13,011
7,409
0
146,045
L
15,384
3,574
0
4,971
17,890
7,280
192
12,511
5,379
73,910
0
W
Sol
XeXu38
Sol
15,788
6,212
0
7,696
18,404
7,152
1,898
1,382
16,878
119,934
0
L
Ymir
1,713
364
67
1,470
15,493
9,538
0
8,633
6,860
36,405
0
W
7,068
4,197
0
2,085
22,899
11,334
1,020
1,604
21,177
0
152,029
W
Sylvanus
thanos2002031
Sylvanus
6,741
2,135
2,486
3,904
18,303
18,174
879
6,352
11,551
28,255
6,511
W
Erlang Shen
zCyuubii
Erlang Shen
12,479
7,122
0
12,337
26,309
23,657
61
3,065
23,013
0
107,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,916
Gold Earned
54,703
753
Minions Killed
665
0
Camps Cleared
0
2,340,722
Distance Traveled
1,857,664
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,289
595
177
7
0
482,251
4
L
Ravana
10,703
446
132
6
0
419,955
1
L
King Arthur
11,473
478
132
6
0
368,492
5
L
Izanami
13,659
569
234
10
0
372,343
9
L
Nu Wa
10,557
440
124
5
0
406,795
5
W
Sol
14,110
588
175
7
0
438,137
0
L
Ymir
8,311
346
43
2
0
290,079
3
W
Set
12,968
540
203
8
0
523,730
1
W
Sylvanus
10,980
458
52
2
0
441,241
1
W
Erlang Shen
12,569
524
146
6
0
455,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role