Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DAVID875
Artemis
Level 64
God Stats
111W - 102L
1,482 SR
Queue Stats
177W - 185L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
redviperofDorne7
Cu Chulainn
Level 22
God Stats
15W - 14L
1,465 SR
Queue Stats
20W - 35L
1,324 Elo+
Solo
Sobek
Sobek
xCatxMariox
Sobek
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 148L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSleepyBrownx10
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,450 Elo+
Party 2
Team Averages
Level 60
1,489 SR
1,456 Elo+

VS

Team Averages
Level 107
1,506 SR
1,374 Elo+
Charybdis
Charybdis
Edot-NL
Charybdis
Level 24
God Stats
11W - 11L
1,280 SR
Queue Stats
24W - 23L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
Hiruma11
Gilgamesh
Level 135
God Stats
3W - 4L
1,332 SR
Queue Stats
73W - 115L
1,399 Elo+
Party 1
Merlin
Merlin
OddFatherr
Merlin
Level 123
God Stats
4W - 2L
1,857 SR
Queue Stats
83W - 112L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
Paul0702
Jormungandr
Level 126
God Stats
14W - 16L
1,531 SR
Queue Stats
93W - 124L
1,420 Elo+
Party 1
Lancelot
Lancelot
QuanXXVII
Lancelot
Level 125
God Stats
2W - 3L
1,533 SR
Queue Stats
26W - 29L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 1
8,808
678
8,680
6,235
2,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
DAVID875
Artemis
13
0 / 2 / 3
7,710
593
4,848
9,673
4,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
redviperofDorne7
Cu Chulainn
15
0 / 3 / 1
8,167
628
2,252
9,250
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 2 / 1
8,553
658
2,475
13,520
12,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xSleepyBrownx10
Tsukuyomi
13
0 / 3 / 0
7,549
581
1,394
7,633
3,259
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edot-NL
Charybdis
16
4 / 0 / 1
9,041
695
4,263
5,184
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Hiruma11
Gilgamesh
16
3 / 2 / 4
10,129
779
6,399
14,958
10,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
OddFatherr
Merlin
17
1 / 0 / 6
9,517
732
11,244
4,372
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Paul0702
Jormungandr
16
1 / 1 / 3
9,204
708
6,303
8,076
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
QuanXXVII
Lancelot
15
1 / 0 / 6
8,851
681
6,634
7,317
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
10
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
1
1.5
L
Artemis
DAVID875
Artemis
0
2
3
0.75
W
Charybdis
Edot-NL
Charybdis
4
0
1
4.5
W
Gilgamesh
Hiruma11
Gilgamesh
3
2
4
2.5
W
Merlin
OddFatherr
Merlin
1
0
6
4
W
Jormungandr
Paul0702
Jormungandr
1
1
3
2.5
W
Lancelot
QuanXXVII
Lancelot
1
0
6
4
L
Cu Chulainn
redviperofDorne7
Cu Chulainn
0
3
1
0.17
L
2
2
1
1.25
L
Tsukuyomi
xSleepyBrownx10
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
34,843
46,311
Taken
39,907
30,354
Mitigated
29,058
7,956
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,680
736
0
2,585
6,235
2,887
0
2,555
3,642
47,780
0
L
Artemis
DAVID875
Artemis
4,848
1,912
0
334
9,673
4,529
0
4,981
4,584
0
14,263
W
Charybdis
Edot-NL
Charybdis
4,263
3,190
0
1,660
5,184
2,331
1,353
2,842
2,310
0
28,017
W
Gilgamesh
Hiruma11
Gilgamesh
6,399
1,236
2,172
2,085
14,958
10,783
368
3,531
11,362
0
24,739
W
Merlin
OddFatherr
Merlin
11,244
373
90
1,103
4,372
2,091
117
1,245
3,109
49,150
0
W
Jormungandr
Paul0702
Jormungandr
6,303
1,382
288
1,364
8,076
7,993
221
1,911
6,165
32,679
0
W
Lancelot
QuanXXVII
Lancelot
6,634
294
0
716
7,317
5,860
108
1,483
5,806
1,798
19,730
L
Cu Chulainn
redviperofDorne7
Cu Chulainn
2,252
0
0
1,523
9,250
6,955
450
1,969
7,132
0
25,078
L
2,475
79
90
3,076
13,520
12,724
0
5,239
8,161
16,166
0
L
Tsukuyomi
xSleepyBrownx10
Tsukuyomi
1,394
258
0
348
7,633
3,259
0
3,064
4,380
0
7,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
46,742
216
Minions Killed
264
0
Camps Cleared
0
1,098,158
Distance Traveled
1,306,083
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,808
678
91
7
0
237,622
4
L
Artemis
7,710
593
23
2
0
165,936
0
W
Charybdis
9,041
695
62
5
0
216,757
0
W
Gilgamesh
10,129
779
30
2
0
293,889
6
W
Merlin
9,517
732
88
7
0
276,193
5
W
Jormungandr
9,204
708
47
4
0
187,334
1
W
Lancelot
8,851
681
37
3
0
331,910
2
L
Cu Chulainn
8,167
628
46
4
0
239,375
5
L
Sobek
8,553
658
38
3
0
268,437
0
L
Tsukuyomi
7,549
581
18
1
0
186,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role