Player Matchup

Thor
Thor
DARTHxKHAN
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,179 Elo+
Solo
Ne Zha
Ne Zha
MassMutt
Ne Zha
Level 39
God Stats
8W - 7L
1,603 SR
Queue Stats
806W - 800L
1,400 Elo+
Solo
Ymir
Ymir
Phdflopper8587
Ymir
Level 69
God Stats
1W - 2L
1,263 SR
Queue Stats
24W - 34L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
XDramaKidX
Sun Wukong
Level 77
God Stats
0W - 1L
1,693 SR
Queue Stats
12W - 22L
1,118 Elo+
Solo
Athena
Athena
wilddesert
Athena
Level 68
God Stats
5W - 3L
1,617 SR
Queue Stats
124W - 116L
1,491 Elo+
Solo
Team Averages
Level 54
1,535 SR
1,298 Elo+

VS

Team Averages
Level 87
1,625 SR
1,374 Elo+
Cabrakan
Cabrakan
Dillonkelly78
Cabrakan
Level 67
God Stats
4W - 0L
1,703 SR
Queue Stats
172W - 148L
1,431 Elo+
Solo
Arachne
Arachne
QuietColt149589
Arachne
Level 137
God Stats
3W - 5L
1,215 SR
Queue Stats
365W - 413L
1,354 Elo+
Solo
Artio
Artio
Reapergamerlebt
Artio
Level 26
God Stats
3W - 0L
1,743 SR
Queue Stats
31W - 38L
1,341 Elo+
Solo
Bacchus
Bacchus
TwistedFIST3211
Bacchus
Level 60
God Stats
7W - 6L
1,508 SR
Queue Stats
257W - 277L
1,380 Elo+
Solo
Sol
Sol
dirty und13s
Sol
Level 147
God Stats
8W - 3L
1,955 SR
Queue Stats
506W - 549L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 9
10,009
715
11,010
18,485
12,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
MassMutt
Ne Zha
16
2 / 6 / 6
8,999
643
14,775
20,279
11,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 4
7,074
505
1,690
8,972
4,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
XDramaKidX
Sun Wukong
19
6 / 6 / 9
11,157
797
23,856
24,284
27,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
wilddesert
Athena
16
4 / 8 / 7
9,641
689
15,874
22,152
25,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dillonkelly78
Cabrakan
19
11 / 5 / 11
11,881
849
19,788
17,953
22,222
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 4 / 16
10,897
778
13,637
17,901
15,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 28
10,522
752
7,669
27,445
19,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 3 / 21
11,199
800
8,587
19,404
34,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 4 / 14
11,476
820
28,683
13,579
7,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
15
Kills
33
33
Deaths
17
35
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
W
Cabrakan
Dillonkelly78
Cabrakan
11
5
11
3.3
L
Ne Zha
MassMutt
Ne Zha
2
6
6
0.83
L
0
3
4
0.67
W
5
4
16
3.25
W
1
1
28
15
W
4
3
21
4.83
L
Sun Wukong
XDramaKidX
Sun Wukong
6
6
9
1.75
W
12
4
14
4.75
L
Athena
wilddesert
Athena
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,205
Damage
78,364
94,172
Taken
96,282
80,695
Mitigated
99,542
29,018
Healing
36,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,010
3,344
0
1,551
18,485
12,500
0
14,419
4,066
0
16,845
W
Cabrakan
Dillonkelly78
Cabrakan
19,788
909
675
2,094
17,953
22,222
383
4,238
13,715
35,859
0
L
Ne Zha
MassMutt
Ne Zha
14,775
3,225
1,393
6,827
20,279
11,171
389
13,515
6,764
0
32,001
L
1,690
342
78
1,528
8,972
4,021
0
7,235
1,737
4,521
0
W
13,637
9,993
997
5,390
17,901
15,145
319
3,017
13,464
0
22,106
W
7,669
1,262
3,651
13,865
27,445
19,744
1,421
4,632
22,813
23,675
0
W
8,587
954
1,831
3,413
19,404
34,575
203
3,035
16,369
18,371
0
L
Sun Wukong
XDramaKidX
Sun Wukong
23,856
4,417
1,882
10,575
24,284
27,180
104
15,594
8,690
0
45,538
W
28,683
14,824
645
3,532
13,579
7,856
5,934
2,642
10,937
58,000
0
L
Athena
wilddesert
Athena
15,874
1,833
2,084
3,100
22,152
25,823
52
13,964
8,188
33,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
55,975
133
Minions Killed
143
0
Camps Cleared
0
1,038,587
Distance Traveled
1,208,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,009
715
8
1
0
208,059
0
W
Cabrakan
11,881
849
37
3
0
202,621
0
L
Ne Zha
8,999
643
28
2
0
245,472
2
L
Ymir
7,074
505
8
1
0
61,469
0
W
Arachne
10,897
778
20
1
0
271,927
0
W
Artio
10,522
752
16
1
0
240,378
0
W
Bacchus
11,199
800
13
1
0
281,963
0
L
Sun Wukong
11,157
797
57
4
0
265,075
0
W
Sol
11,476
820
57
4
0
211,400
0
L
Athena
9,641
689
32
2
0
258,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role