Player Matchup

Jormungandr
Jormungandr
AstutoGorrion
Jormungandr
Level 82
God Stats
12W - 15L
1,607 SR
Queue Stats
59W - 53L
1,523 Elo+
Party 1
Mercury
Mercury
Emil-nee
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,687 Elo+
Solo
Ymir
Ymir
JonSille
Ymir
Level 33
God Stats
13W - 11L
1,567 SR
Queue Stats
13W - 12L
1,418 Elo+
Party 1
Sol
Sol
andonisillero
Sol
Level 86
God Stats
2W - 5L
1,474 SR
Queue Stats
64W - 56L
1,533 Elo+
Party 1
Artemis
Artemis
gorkutz-976
Artemis
Level 67
God Stats
3W - 2L
1,759 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 1
Team Averages
Level 74
1,581 SR
1,509 Elo+

VS

Team Averages
Level 80
1,636 SR
1,527 Elo+
Lancelot
Lancelot
CHAOS KINGzz
Lancelot
Level 119
God Stats
22W - 13L
1,561 SR
Queue Stats
165W - 184L
1,413 Elo+
Solo
Medusa
Medusa
CausticSkies
Medusa
Level 24
God Stats
4W - 0L
1,907 SR
Queue Stats
47W - 20L
1,643 Elo+
Party 2
Terra
Terra
Clocki2500
Terra
Level 145
God Stats
6W - 2L
1,715 SR
Queue Stats
130W - 94L
1,594 Elo+
Party 2
Vulcan
Vulcan
KoZayyyyyy
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,420 Elo+
Solo
Amaterasu
Amaterasu
temp-660313
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstutoGorrion
Jormungandr
12
1 / 5 / 1
8,195
455
10,998
13,481
9,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Emil-nee
Mercury
11
1 / 9 / 1
7,255
403
2,984
14,407
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 2 / 0
6,768
376
5,152
15,178
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 2 / 2
8,527
474
11,438
15,437
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
gorkutz-976
Artemis
11
1 / 4 / 2
7,473
415
8,122
12,196
3,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHAOS KINGzz
Lancelot
15
7 / 0 / 6
9,730
541
10,970
11,786
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
15
3 / 0 / 1
9,476
526
8,757
12,439
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
13
6 / 2 / 5
9,400
522
9,903
16,075
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
KoZayyyyyy
Vulcan
12
1 / 6 / 4
7,760
431
10,203
10,076
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
temp-660313
Amaterasu
14
4 / 0 / 5
9,196
511
8,328
15,097
11,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
21
22
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AstutoGorrion
Jormungandr
1
5
1
0.3
W
Lancelot
CHAOS KINGzz
Lancelot
7
0
6
10
W
Medusa
3
0
1
3.5
W
Terra
6
2
5
4.25
L
Mercury
Emil-nee
Mercury
1
9
1
0.17
L
Ymir
0
2
0
0
W
Vulcan
KoZayyyyyy
Vulcan
1
6
4
0.5
L
4
2
2
2.5
L
Artemis
gorkutz-976
Artemis
1
4
2
0.5
W
Amaterasu
temp-660313
Amaterasu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,694
Damage
48,161
70,699
Taken
65,473
39,086
Mitigated
39,720
11,376
Healing
28,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AstutoGorrion
Jormungandr
10,998
2,261
0
933
13,481
9,470
0
3,341
10,140
58,600
0
W
Lancelot
CHAOS KINGzz
Lancelot
10,970
1,703
0
5,434
11,786
5,691
0
3,951
7,835
0
83,548
W
Medusa
8,757
3,807
0
5,596
12,439
5,400
0
2,722
9,717
0
86,908
W
Terra
9,903
664
3,886
6,978
16,075
12,305
0
6,159
9,916
32,538
0
L
Mercury
Emil-nee
Mercury
2,984
1,345
0
500
14,407
5,109
0
3,464
10,943
0
50,989
L
Ymir
5,152
1,260
0
866
15,178
13,681
0
5,326
9,852
24,765
0
W
Vulcan
KoZayyyyyy
Vulcan
10,203
2,723
0
0
10,076
4,650
124
6,411
3,665
48,230
0
L
11,438
3,113
0
6,113
15,437
6,981
1,344
6,932
8,505
61,925
7,748
L
Artemis
gorkutz-976
Artemis
8,122
4,194
0
2,964
12,196
3,845
0
1,979
10,217
0
43,573
W
Amaterasu
temp-660313
Amaterasu
8,328
3,466
0
6,253
15,097
11,674
0
7,421
7,676
0
53,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
45,562
382
Minions Killed
463
0
Camps Cleared
0
1,670,665
Distance Traveled
1,843,245
5
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,195
455
99
6
0
331,036
0
W
Lancelot
9,730
541
129
7
0
417,041
6
W
Medusa
9,476
526
131
7
0
345,197
7
W
Terra
9,400
522
46
3
0
372,004
6
L
Mercury
7,255
403
75
4
0
357,409
0
L
Ymir
6,768
376
38
2
0
349,855
0
W
Vulcan
7,760
431
60
3
0
318,250
4
L
Sol
8,527
474
107
6
0
316,737
3
L
Artemis
7,473
415
63
4
0
315,628
2
W
Amaterasu
9,196
511
97
5
0
390,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role