Player Matchup

Ares
Ares
JCMAX178
Ares
Level 160
God Stats
113W - 32L
1,738 SR
Queue Stats
1,056W - 642L
1,660 Elo+
Party 1
Discordia
Discordia
LuciferPride953
Discordia
Level 120
God Stats
13W - 6L
1,720 SR
Queue Stats
509W - 362L
1,630 Elo+
Party 1
Fenrir
Fenrir
apaceris9
Fenrir
Level 87
God Stats
3W - 4L
1,483 SR
Queue Stats
72W - 91L
1,442 Elo+
Solo
Team Averages
Level 122
1,647 SR
1,577 Elo+

VS

Team Averages
Level 141
1,383 SR
1,562 Elo+
Ravana
Ravana
EaztStick26
Ravana
Level 160
God Stats
3W - 2L
1,224 SR
Queue Stats
20W - 25L
1,609 Elo+
Solo
Janus
Janus
Officerjmac
Janus
Level 159
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
King Arthur
King Arthur
unknownjuan
King Arthur
Level 103
God Stats
13W - 15L
1,230 SR
Queue Stats
354W - 397L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
6 / 2 / 10
13,555
753
20,459
23,003
24,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LuciferPride953
Discordia
20
6 / 2 / 11
13,752
764
18,223
12,009
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
apaceris9
Fenrir
17
7 / 4 / 7
12,941
719
11,498
17,570
11,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 8 / 4
11,284
627
11,345
18,625
9,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 1
12,584
699
11,147
14,950
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
unknownjuan
King Arthur
16
2 / 5 / 3
10,835
602
17,410
24,181
27,822
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
8
8
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
8
4
0.5
W
Ares
6
2
10
5.5
W
Discordia
LuciferPride953
Discordia
6
2
11
5.75
L
4
6
1
0.75
W
Fenrir
apaceris9
Fenrir
7
4
7
2.63
L
King Arthur
unknownjuan
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,180
Damage
39,902
52,582
Taken
57,756
42,012
Mitigated
42,305
11,527
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,345
3,699
0
1,056
18,625
9,458
0
11,823
6,073
0
34,987
W
Ares
20,459
1,576
0
6,715
23,003
24,512
125
4,539
18,464
33,747
0
W
Discordia
LuciferPride953
Discordia
18,223
864
0
1,636
12,009
6,063
590
5,082
6,927
76,121
0
L
11,147
703
0
0
14,950
5,025
216
10,027
4,283
66,985
0
W
Fenrir
apaceris9
Fenrir
11,498
3,087
0
3,176
17,570
11,437
1,335
1,757
15,813
0
27,654
L
King Arthur
unknownjuan
King Arthur
17,410
2,401
0
2,231
24,181
27,822
0
15,039
8,079
0
35,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
34,703
185
Minions Killed
189
5
Camps Cleared
11
1,005,163
Distance Traveled
877,466
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,284
627
48
3
3
279,318
0
W
Ares
13,555
753
28
2
1
335,260
12
W
Discordia
13,752
764
125
7
3
337,463
0
L
Janus
12,584
699
106
6
6
297,690
5
W
Fenrir
12,941
719
32
2
1
332,440
5
L
King Arthur
10,835
602
35
2
2
300,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role