Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilDubboVert
Morgan Le Fay
Level 81
God Stats
4W - 11L
1,506 SR
Queue Stats
49W - 45L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Noocheronie
Zhong Kui
Level 123
God Stats
1W - 1L
1,547 SR
Queue Stats
55W - 45L
1,578 Elo+
Party 1
Bakasura
Bakasura
swaggataco101
Bakasura
Level 128
God Stats
5W - 2L
1,327 SR
Queue Stats
332W - 317L
1,517 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,531 Elo+

VS

Team Averages
Level 111
1,558 SR
1,555 Elo+
Freya
Freya
HeyHardstyle
Freya
Level 128
God Stats
11W - 6L
1,500 SR
Queue Stats
338W - 311L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RelaxItsEasy
Ah Muzen Cab
Level 121
God Stats
3W - 0L
1,793 SR
Queue Stats
12W - 8L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jjuanss109
Morgan Le Fay
Level 67
God Stats
5W - 5L
1,424 SR
Queue Stats
143W - 151L
1,549 Elo+
Solo
Fenrir
Fenrir
raudales179
Fenrir
Level 122
God Stats
71W - 83L
1,331 SR
Queue Stats
1,044W - 1,032L
1,516 Elo+
Solo
Bacchus
Bacchus
xZombieSlayer7x
Bacchus
Level 118
God Stats
4W - 1L
1,741 SR
Queue Stats
61W - 47L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 2 / 0
5,826
448
4,930
10,446
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
 
Rama
10
0 / 3 / 2
5,645
434
1,962
7,435
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
LilDubboVert
Morgan Le Fay
11
0 / 1 / 0
5,937
457
4,126
4,351
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Noocheronie
Zhong Kui
8
0 / 2 / 1
5,452
419
4,483
8,768
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
swaggataco101
Bakasura
14
3 / 0 / 0
7,393
569
6,441
9,018
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,323
563
6,869
9,664
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
RelaxItsEasy
Ah Muzen Cab
11
1 / 3 / 1
6,305
485
3,741
7,446
2,673
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
jjuanss109
Morgan Le Fay
12
1 / 0 / 2
6,702
516
5,068
5,977
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
6 / 0 / 1
7,403
569
5,484
10,892
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,554
504
2,818
7,067
4,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Rama
 
Rama
0
3
2
0.33
W
0
0
2
1
L
Morgan Le Fay
LilDubboVert
Morgan Le Fay
0
1
0
0
L
Zhong Kui
Noocheronie
Zhong Kui
0
2
1
0.25
W
Ah Muzen Cab
RelaxItsEasy
Ah Muzen Cab
1
3
1
0.5
W
Morgan Le Fay
jjuanss109
Morgan Le Fay
1
0
2
2
W
Fenrir
6
0
1
6.5
L
Bakasura
swaggataco101
Bakasura
3
0
0
3
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
23,980
40,018
Taken
41,046
26,241
Mitigated
18,940
10,087
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,930
1,546
0
3,012
10,446
10,976
0
5,853
4,128
37,218
0
L
Rama
 
Rama
1,962
1,934
0
1,764
7,435
2,314
0
1,084
6,351
0
27,289
W
6,869
2,349
0
6,010
9,664
4,112
0
4,329
4,833
53,781
0
L
Morgan Le Fay
LilDubboVert
Morgan Le Fay
4,126
707
0
869
4,351
1,809
0
1,780
2,571
43,699
0
L
Zhong Kui
Noocheronie
Zhong Kui
4,483
304
0
2,561
8,768
7,256
0
3,095
5,673
21,835
0
W
Ah Muzen Cab
RelaxItsEasy
Ah Muzen Cab
3,741
2,063
0
981
7,446
2,673
846
336
6,389
0
51,417
W
Morgan Le Fay
jjuanss109
Morgan Le Fay
5,068
385
0
1,168
5,977
2,637
0
3,150
2,407
53,363
0
W
Fenrir
5,484
1,092
0
2,966
10,892
4,673
0
3,118
7,539
0
51,928
L
Bakasura
swaggataco101
Bakasura
6,441
4,700
0
1,881
9,018
3,886
0
2,448
6,540
0
63,883
W
2,818
229
1,803
2,928
7,067
4,845
0
2,104
4,963
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
34,287
358
Minions Killed
426
0
Camps Cleared
0
1,217,222
Distance Traveled
1,260,992
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,826
448
52
4
0
259,725
5
L
Rama
5,645
434
54
4
0
214,277
3
W
Freya
7,323
563
108
8
0
242,787
3
L
Morgan Le Fay
5,937
457
75
6
0
237,514
4
L
Zhong Kui
5,452
419
46
4
0
202,217
3
W
Ah Muzen Cab
6,305
485
96
7
0
198,163
6
W
Morgan Le Fay
6,702
516
103
8
0
248,033
3
W
Fenrir
7,403
569
94
7
0
309,847
5
L
Bakasura
7,393
569
131
10
0
303,489
0
W
Bacchus
6,554
504
25
2
0
262,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role