Player Matchup

Nemesis
Nemesis
BaconOfTheLeaf
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,273 Elo+
Party 2
Cerberus
Cerberus
BleachdOut
Cerberus
Level 78
God Stats
4W - 6L
1,454 SR
Queue Stats
258W - 285L
1,309 Elo+
Party 1
Freya
Freya
FroyoAnime
Freya
Level 86
God Stats
11W - 2L
1,868 SR
Queue Stats
445W - 504L
1,342 Elo+
Party 1
Ravana
Ravana
Gnarlface
Ravana
Level 109
God Stats
12W - 11L
1,500 SR
Queue Stats
533W - 574L
1,256 Elo+
Solo
Nu Wa
Nu Wa
LittleBennyGhju
Nu Wa
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,121 Elo+
Party 2
Team Averages
Level 67
1,564 SR
1,260 Elo+

VS

Team Averages
Level 57
1,511 SR
1,353 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ForemostPluto39
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,390 Elo+
Solo
Janus
Janus
HALO802
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Thanatos
Thanatos
Ur10PlyBoi
Thanatos
Level 36
God Stats
1W - 2L
1,398 SR
Queue Stats
12W - 22L
1,172 Elo+
Solo
Cernunnos
Cernunnos
Vile_Twin
Cernunnos
Level 97
God Stats
18W - 9L
1,658 SR
Queue Stats
504W - 472L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,409
523
9,573
8,876
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
BleachdOut
Cerberus
12
1 / 4 / 10
7,712
428
8,258
16,562
14,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
15
7 / 3 / 4
9,398
522
15,410
13,891
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Gnarlface
Ravana
16
1 / 1 / 1
9,518
529
3,245
4,903
2,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 4
10,214
567
13,717
6,642
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 1 / 1
8,108
450
3,801
15,560
11,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 4
7,733
430
4,401
15,947
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
HALO802
Janus
10
0 / 2 / 0
6,504
361
1,282
7,021
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ur10PlyBoi
Thanatos
14
6 / 4 / 0
8,612
478
9,458
15,350
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Vile_Twin
Cernunnos
12
2 / 10 / 2
7,698
428
11,920
19,038
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
9
9
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
W
3
0
6
6
W
Cerberus
BleachdOut
Cerberus
1
4
10
1.5
L
0
3
4
0.67
W
Freya
7
3
4
3
W
Ravana
Gnarlface
Ravana
1
1
1
1.5
L
Janus
HALO802
Janus
0
2
0
0
W
6
1
4
8
L
Thanatos
Ur10PlyBoi
Thanatos
6
4
0
1.5
L
Cernunnos
Vile_Twin
Cernunnos
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
30,862
50,874
Taken
72,916
28,649
Mitigated
36,897
18,646
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,801
1,283
0
3,048
15,560
11,611
930
2,378
13,032
0
50,916
W
9,573
3,635
0
1,360
8,876
3,603
366
495
8,381
0
70,009
W
Cerberus
BleachdOut
Cerberus
8,258
1,114
600
5,127
16,562
14,356
562
18
16,544
26,710
0
L
4,401
1,231
0
3,383
15,947
8,594
37
10,120
5,727
484
28,589
W
Freya
15,410
5,872
0
6,484
13,891
5,733
1,089
159
13,732
70,807
0
W
Ravana
Gnarlface
Ravana
3,245
969
0
2,927
4,903
2,663
1,278
0
4,903
0
62,016
L
Janus
HALO802
Janus
1,282
42
0
1,456
7,021
2,488
0
3,196
3,495
42,365
0
W
13,717
4,566
89
2,059
6,642
2,294
2,505
967
5,675
72,436
0
L
Thanatos
Ur10PlyBoi
Thanatos
9,458
3,847
383
8,836
15,350
7,142
264
7,877
7,199
0
46,816
L
Cernunnos
Vile_Twin
Cernunnos
11,920
6,986
0
3,758
19,038
7,062
0
12,900
6,078
0
52,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
38,655
499
Minions Killed
337
0
Camps Cleared
0
1,669,722
Distance Traveled
1,485,534
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,108
450
78
4
0
349,935
5
W
Nemesis
9,409
523
102
6
0
429,346
0
W
Cerberus
7,712
428
66
4
0
304,181
1
L
Odin
7,733
430
37
2
0
314,823
1
W
Freya
9,398
522
100
6
0
296,354
1
W
Ravana
9,518
529
122
7
0
318,005
0
L
Janus
6,504
361
68
4
0
211,163
5
W
Nu Wa
10,214
567
109
6
0
321,836
1
L
Thanatos
8,612
478
74
4
0
338,667
0
L
Cernunnos
7,698
428
80
4
0
270,946
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role