Player Matchup

Serqet
Serqet
Kaglan
Serqet
Level 41
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 10L
1,133 Elo+
Party 1
Cthulhu
Cthulhu
King O Ice
Cthulhu
Level 22
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 5L
1,143 Elo+
Party 1
Scylla
Scylla
Kuro th dark
Scylla
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Horus
Horus
LilyClark
Horus
Level 25
God Stats
7W - 9L
1,467 SR
Queue Stats
8W - 12L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Cornish Lad
Baron Samedi
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 28L
1,237 Elo+
Party 1
Team Averages
Level 26
1,337 SR
1,200 Elo+

VS

Team Averages
Level 74
1,456 SR
1,435 Elo+
Nu Wa
Nu Wa
AstutoGorrion
Nu Wa
Level 82
God Stats
7W - 6L
1,567 SR
Queue Stats
59W - 53L
1,520 Elo+
Party 2
Ymir
Ymir
JonSille
Ymir
Level 32
God Stats
13W - 11L
1,538 SR
Queue Stats
13W - 12L
1,398 Elo+
Party 2
Fenrir
Fenrir
andonisillero
Fenrir
Level 86
God Stats
4W - 7L
1,210 SR
Queue Stats
64W - 56L
1,530 Elo+
Party 2
Artemis
Artemis
gorkutz-976
Artemis
Level 67
God Stats
3W - 2L
1,693 SR
Queue Stats
6W - 9L
1,363 Elo+
Party 2
Shiva
Shiva
grievousmonster
Shiva
Level 104
God Stats
1W - 0L
1,272 SR
Queue Stats
62W - 73L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kaglan
Serqet
11
1 / 3 / 0
7,095
443
1,625
14,500
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
King O Ice
Cthulhu
12
1 / 4 / 0
7,371
461
3,656
11,456
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
1 / 10 / 0
6,637
415
2,145
13,844
3,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
LilyClark
Horus
14
3 / 3 / 1
8,131
508
10,040
16,648
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Mr Cornish Lad
Baron Samedi
9
1 / 7 / 1
6,150
384
7,543
13,750
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 9
8,752
547
12,282
7,749
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
4 / 2 / 10
8,618
539
6,574
12,929
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 1 / 7
8,877
555
10,360
14,176
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
gorkutz-976
Artemis
13
7 / 0 / 8
8,097
506
14,049
5,548
2,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 0
8,131
508
6,911
15,431
7,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
7
Kills
27
27
Deaths
7
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Ymir
4
2
10
4.5
L
Serqet
Kaglan
Serqet
1
3
0
0.33
L
Cthulhu
King O Ice
Cthulhu
1
4
0
0.25
L
Scylla
1
10
0
0.1
L
Horus
LilyClark
Horus
3
3
1
1.17
L
Baron Samedi
Mr Cornish Lad
Baron Samedi
1
7
1
0.21
W
8
1
7
11.5
W
Artemis
gorkutz-976
Artemis
7
0
8
11
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
50,176
70,198
Taken
55,833
33,759
Mitigated
32,771
12,367
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,282
4,011
0
2,673
7,749
3,344
1,914
2,758
4,711
72,520
0
W
Ymir
6,574
1,597
0
1,523
12,929
12,564
180
5,907
7,022
26,756
0
L
Serqet
Kaglan
Serqet
1,625
522
0
310
14,500
4,991
0
2,963
11,537
0
58,264
L
Cthulhu
King O Ice
Cthulhu
3,656
433
0
2,230
11,456
6,997
762
3,470
7,986
29,051
0
L
Scylla
2,145
901
0
868
13,844
3,065
0
7,203
6,641
19,666
0
L
Horus
LilyClark
Horus
10,040
4,370
44
5,636
16,648
13,926
996
958
15,690
0
51,171
L
Baron Samedi
Mr Cornish Lad
Baron Samedi
7,543
1,256
735
2,544
13,750
4,780
0
4,262
9,488
32,638
0
W
10,360
2,591
0
5,650
14,176
6,099
192
1,529
12,429
0
54,386
W
Artemis
gorkutz-976
Artemis
14,049
8,868
0
2,884
5,548
2,832
3,770
3,078
2,440
0
45,492
W
6,911
3,182
54
4,786
15,431
7,932
289
0
14,712
0
55,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
42,475
289
Minions Killed
361
0
Camps Cleared
0
1,274,609
Distance Traveled
1,528,510
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,752
547
94
6
0
287,311
2
W
Ymir
8,618
539
34
2
0
315,921
2
L
Serqet
7,095
443
99
6
0
305,803
1
L
Cthulhu
7,371
461
45
3
0
281,249
0
L
Scylla
6,637
415
24
2
0
195,315
3
L
Horus
8,131
508
81
5
0
246,081
2
L
Baron Samedi
6,150
384
40
3
0
246,161
4
W
Fenrir
8,877
555
85
5
0
339,553
6
W
Artemis
8,097
506
61
4
0
292,991
2
W
Shiva
8,131
508
87
5
0
292,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role