Player Matchup

Amaterasu
Amaterasu
Az_VirTuoZv
Amaterasu
Level 66
God Stats
1W - 6L
1,299 SR
Queue Stats
154W - 192L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
Santoryu-Thunder
Ao Kuang
Level 160
God Stats
80W - 73L
1,633 SR
Queue Stats
239W - 239L
1,520 Elo+
Solo
Poseidon
Poseidon
clemgigi0710
Poseidon
Level 108
God Stats
24W - 22L
1,405 SR
Queue Stats
179W - 227L
1,432 Elo+
Party 2
Team Averages
Level 111
1,446 SR
1,461 Elo+

VS

Team Averages
Level 105
1,336 SR
1,410 Elo+
Poseidon
Poseidon
FaZe_Tjuan
Poseidon
Level 145
God Stats
3W - 10L
1,337 SR
Queue Stats
250W - 324L
1,343 Elo+
Solo
Athena
Athena
Sergios Prodigy
Athena
Level 49
God Stats
1W - 1L
1,350 SR
Queue Stats
20W - 24L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
eViL X cLoWn X
Hun Batz
Level 122
God Stats
1W - 1L
1,322 SR
Queue Stats
58W - 74L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Az_VirTuoZv
Amaterasu
16
2 / 7 / 4
11,365
631
11,183
22,973
24,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 10 / 1
11,347
630
15,304
28,805
20,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
clemgigi0710
Poseidon
16
0 / 5 / 4
10,936
608
13,168
11,409
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FaZe_Tjuan
Poseidon
17
5 / 5 / 11
12,625
701
19,014
13,151
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 20
13,282
738
10,301
23,442
32,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
20
16 / 1 / 5
14,768
820
25,655
15,280
9,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
22
22
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Az_VirTuoZv
Amaterasu
2
7
4
0.57
W
Poseidon
FaZe_Tjuan
Poseidon
5
5
11
2.1
L
4
10
1
0.45
W
1
1
20
11
L
Poseidon
clemgigi0710
Poseidon
0
5
4
0.4
W
Hun Batz
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,655
Damage
54,970
63,187
Taken
51,873
50,324
Mitigated
48,191
13,082
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Az_VirTuoZv
Amaterasu
11,183
6,765
451
4,633
22,973
24,718
0
12,116
10,857
0
23,612
W
Poseidon
FaZe_Tjuan
Poseidon
19,014
2,646
0
1,276
13,151
6,665
284
8,170
4,981
58,700
0
L
15,304
4,242
0
7,271
28,805
20,506
0
13,758
15,047
30,746
3,889
W
10,301
4,242
0
5,565
23,442
32,395
385
11,024
12,418
23,990
0
L
Poseidon
clemgigi0710
Poseidon
13,168
2,567
0
727
11,409
5,100
0
3,823
7,586
65,464
2,713
W
Hun Batz
25,655
7,669
0
2,730
15,280
9,131
2,116
7,451
7,829
0
81,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
40,675
192
Minions Killed
208
8
Camps Cleared
8
936,456
Distance Traveled
1,040,337
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,365
631
30
2
2
337,508
3
W
Poseidon
12,625
701
84
5
3
300,568
1
L
Ao Kuang
11,347
630
44
2
3
283,715
1
W
Athena
13,282
738
24
1
1
353,403
2
L
Poseidon
10,936
608
118
7
3
315,233
4
W
Hun Batz
14,768
820
100
6
4
386,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role