Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Adamantes-26
Bakasura
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
Nuk3-Hamsterdu54
Zhong Kui
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 226L
1,296 Elo+
Party 2
Xbalanque
Xbalanque
Nuk3-hoiz54
Xbalanque
Level 47
God Stats
8W - 6L
1,500 SR
Queue Stats
191W - 223L
1,310 Elo+
Party 2
Izanami
Izanami
guixito14
Izanami
Level 89
God Stats
26W - 34L
1,428 SR
Queue Stats
805W - 954L
1,378 Elo+
Solo
Team Averages
Level 64
1,486 SR
1,373 Elo+

VS

Team Averages
Level 39
1,416 SR
1,322 Elo+
Serqet
Serqet
Kaglan
Serqet
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,161 Elo+
Party 1
Scylla
Scylla
Kuro th dark
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Horus
Horus
LilyClark
Horus
Level 25
God Stats
7W - 9L
1,521 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 1
Bacchus
Bacchus
Mr Cornish Lad
Bacchus
Level 36
God Stats
0W - 4L
1,111 SR
Queue Stats
14W - 28L
1,251 Elo+
Party 1
Poseidon
Poseidon
choukyktr
Poseidon
Level 88
God Stats
11W - 12L
1,449 SR
Queue Stats
172W - 192L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 0 / 7
7,917
566
3,517
7,774
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Adamantes-26
Bakasura
14
3 / 0 / 1
8,327
595
2,892
9,879
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
12
1 / 2 / 2
7,888
563
7,683
11,596
7,957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nuk3-hoiz54
Xbalanque
13
7 / 0 / 3
8,517
608
10,815
7,318
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
guixito14
Izanami
14
2 / 2 / 1
8,759
626
6,773
10,936
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kaglan
Serqet
11
1 / 2 / 1
6,784
485
1,699
8,453
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
8
0 / 8 / 0
5,251
375
3,223
9,911
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Horus
LilyClark
Horus
11
1 / 3 / 1
6,572
469
6,467
13,991
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 0
5,380
384
3,248
9,526
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
choukyktr
Poseidon
11
2 / 1 / 0
6,317
451
7,194
7,388
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
7
6.5
W
Bakasura
Adamantes-26
Bakasura
3
0
1
3.5
L
Serqet
Kaglan
Serqet
1
2
1
0.75
L
Scylla
0
8
0
0
L
Horus
LilyClark
Horus
1
3
1
0.5
L
0
2
0
0
W
Zhong Kui
1
2
2
1
W
Xbalanque
Nuk3-hoiz54
Xbalanque
7
0
3
8.5
L
Poseidon
choukyktr
Poseidon
2
1
0
2
W
Izanami
guixito14
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
21,831
47,503
Taken
49,269
25,508
Mitigated
24,734
20,543
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,517
1,793
0
2,391
7,774
6,700
287
3,822
3,630
15,744
0
W
Bakasura
Adamantes-26
Bakasura
2,892
1,863
0
2,600
9,879
4,234
1,141
1,118
8,640
0
54,874
L
Serqet
Kaglan
Serqet
1,699
849
0
0
8,453
3,179
0
983
7,390
0
50,557
L
Scylla
3,223
1,189
0
990
9,911
2,725
0
1,667
8,244
20,180
0
L
Horus
LilyClark
Horus
6,467
3,386
0
3,996
13,991
8,931
0
1,236
12,405
0
41,893
L
3,248
479
60
1,061
9,526
7,053
0
2,458
7,068
12,821
0
W
Zhong Kui
7,683
1,633
0
4,249
11,596
7,957
2,938
4,562
6,296
51,959
0
W
Xbalanque
Nuk3-hoiz54
Xbalanque
10,815
5,324
0
5,542
7,318
2,922
513
2,629
4,575
0
65,926
L
Poseidon
choukyktr
Poseidon
7,194
728
0
375
7,388
2,846
0
4,856
2,532
36,875
0
W
Izanami
guixito14
Izanami
6,773
5,088
0
5,761
10,936
3,695
3,232
498
9,864
0
72,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
30,304
444
Minions Killed
268
0
Camps Cleared
0
1,276,442
Distance Traveled
1,266,683
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,917
566
22
2
0
243,561
3
W
Bakasura
8,327
595
102
7
0
340,949
1
L
Serqet
6,784
485
96
7
0
304,491
1
L
Scylla
5,251
375
26
2
0
209,146
3
L
Horus
6,572
469
67
5
0
224,468
4
L
Bacchus
5,380
384
18
1
0
263,870
5
W
Zhong Kui
7,888
563
92
7
0
224,447
3
W
Xbalanque
8,517
608
96
7
0
259,406
0
L
Poseidon
6,317
451
61
4
0
264,708
4
W
Izanami
8,759
626
132
9
0
208,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role