Player Matchup

Lancelot
Lancelot
Fizeno
Lancelot
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 35L
1,502 Elo+
Solo
Ganesha
Ganesha
ShneakyNB
Ganesha
Level 47
God Stats
1W - 4L
1,431 SR
Queue Stats
91W - 92L
1,484 Elo+
Solo
Discordia
Discordia
SupirAngkutan
Discordia
Level 101
God Stats
22W - 18L
1,594 SR
Queue Stats
702W - 740L
1,464 Elo+
Solo
Chaac
Chaac
The0dd1ty
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
killorbekill5252
Baba Yaga
Level 149
God Stats
24W - 22L
1,451 SR
Queue Stats
2,223W - 2,414L
1,373 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,451 Elo+

VS

Team Averages
Level 90
1,509 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
Blood4Ace
Cu Chulainn
Level 19
God Stats
7W - 0L
1,500 SR
Queue Stats
13W - 17L
1,258 Elo+
Party 1
Thoth
Thoth
Coopgotyou9519
Thoth
Level 76
God Stats
4W - 3L
1,461 SR
Queue Stats
195W - 178L
1,466 Elo+
Solo
Nox
Nox
FlameGodness
Nox
Level 48
God Stats
17W - 27L
1,441 SR
Queue Stats
113W - 146L
1,386 Elo+
Party 1
Loki
Loki
L2 AtomicBoy
Loki
Level 146
God Stats
496W - 358L
1,645 SR
Queue Stats
700W - 611L
1,542 Elo+
Solo
Hun Batz
Hun Batz
sonofshine
Hun Batz
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 306L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fizeno
Lancelot
15
5 / 3 / 0
10,284
1,028
9,438
8,176
3,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
ShneakyNB
Ganesha
15
0 / 1 / 8
10,243
1,024
10,578
12,438
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SupirAngkutan
Discordia
16
2 / 3 / 6
10,344
1,034
11,140
6,333
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
The0dd1ty
Chaac
16
1 / 5 / 6
9,871
987
7,198
21,792
16,745
Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
15
0 / 1 / 5
9,243
924
4,369
4,824
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

226

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blood4Ace
Cu Chulainn
16
1 / 1 / 10
10,254
1,025
10,787
11,866
5,523
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 0 / 6
9,295
930
5,217
3,487
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 6
9,392
939
5,274
8,028
2,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 4 / 4
11,924
1,192
12,609
10,019
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
sonofshine
Hun Batz
15
2 / 2 / 7
9,977
998
13,257
12,930
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
8
Kills
13
13
Deaths
8
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blood4Ace
Cu Chulainn
1
1
10
6
W
0
0
6
3
L
Lancelot
Fizeno
Lancelot
5
3
0
1.67
W
1
1
6
4
W
9
4
4
2.75
L
Ganesha
ShneakyNB
Ganesha
0
1
8
4
L
Discordia
SupirAngkutan
Discordia
2
3
6
1.67
L
Chaac
The0dd1ty
Chaac
1
5
6
0.8
L
Baba Yaga
0
1
5
2.5
W
Hun Batz
sonofshine
Hun Batz
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,723
Damage
47,144
53,563
Taken
46,330
40,218
Mitigated
21,706
10,040
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blood4Ace
Cu Chulainn
10,787
4,200
0
0
11,866
5,523
0
6,315
5,551
0
25,266
W
5,217
451
370
771
3,487
2,574
0
2,684
803
23,906
0
L
Lancelot
Fizeno
Lancelot
9,438
1,280
0
0
8,176
3,372
0
848
7,328
0
14,579
W
5,274
719
0
213
8,028
2,737
0
5,713
2,315
12,470
0
W
12,609
5,050
0
364
10,019
4,144
0
4,052
5,967
0
30,462
L
Ganesha
ShneakyNB
Ganesha
10,578
744
0
1,085
12,438
15,690
0
4,005
8,433
22,105
0
L
Discordia
SupirAngkutan
Discordia
11,140
335
0
0
6,333
2,200
0
519
5,814
43,201
0
L
Chaac
The0dd1ty
Chaac
7,198
2,673
287
7,148
21,792
16,745
0
4,775
17,017
0
29,950
L
Baba Yaga
4,369
0
0
1,520
4,824
2,211
0
344
4,480
14,391
0
W
Hun Batz
sonofshine
Hun Batz
13,257
3,593
0
1,022
12,930
6,728
0
7,323
5,607
0
32,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
50,842
191
Minions Killed
188
7
Camps Cleared
8
849,778
Distance Traveled
982,394
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,254
1,025
37
4
4
193,304
0
W
Thoth
9,295
930
50
5
0
180,352
0
L
Lancelot
10,284
1,028
12
1
1
146,546
1
W
Nox
9,392
939
27
3
0
177,826
0
W
Loki
11,924
1,192
35
4
2
210,277
0
L
Ganesha
10,243
1,024
2
0
2
183,786
1
L
Discordia
10,344
1,034
105
11
0
184,920
4
L
Chaac
9,871
987
48
5
0
183,027
0
L
Baba Yaga
9,243
924
24
2
4
151,499
5
W
Hun Batz
9,977
998
39
4
2
220,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role