Player Matchup

Discordia
Discordia
AVivancos93
Discordia
Level 61
God Stats
1W - 5L
1,491 SR
Queue Stats
114W - 100L
1,459 Elo+
Solo
Odin
Odin
AchmedLiebtAllah
Odin
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 39L
1,459 Elo+
Party 1
Freya
Freya
Magostar5000
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
Rebertuaari
Cliodhna
Level 69
God Stats
2W - 3L
1,315 SR
Queue Stats
118W - 125L
1,425 Elo+
Solo
Amaterasu
Amaterasu
Robert_TheKomodo
Amaterasu
Level 119
God Stats
1W - 0L
1,520 SR
Queue Stats
14W - 10L
1,315 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,410 Elo+

VS

Team Averages
Level 108
1,478 SR
1,426 Elo+
Rama
Rama
ByBerty234
Rama
Level 156
God Stats
6W - 8L
1,468 SR
Queue Stats
392W - 497L
1,388 Elo+
Party 3
King Arthur
King Arthur
Doktor_Hey
King Arthur
Level 89
God Stats
11W - 13L
1,370 SR
Queue Stats
336W - 377L
1,414 Elo+
Solo
Ra
Ra
FraserCov
Ra
Level 108
God Stats
2W - 2L
1,655 SR
Queue Stats
486W - 467L
1,483 Elo+
Party 2
Athena
Athena
bambicito_sensua
Athena
Level 125
God Stats
1W - 7L
1,560 SR
Queue Stats
209W - 291L
1,411 Elo+
Party 3
Bakasura
Bakasura
reaper2k7
Bakasura
Level 64
God Stats
4W - 11L
1,339 SR
Queue Stats
83W - 105L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AVivancos93
Discordia
15
3 / 1 / 1
8,517
473
7,999
6,331
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 7
8,141
452
8,918
10,487
8,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 2
8,945
497
14,623
13,408
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Rebertuaari
Cliodhna
14
2 / 0 / 3
8,480
471
8,128
11,960
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
15
1 / 2 / 2
8,768
487
9,380
18,824
17,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,281
405
7,991
13,820
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Doktor_Hey
King Arthur
15
3 / 2 / 0
9,729
541
14,919
19,196
22,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 1 / 1
9,896
550
6,304
10,725
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 2
7,596
422
4,401
18,089
17,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
reaper2k7
Bakasura
15
0 / 1 / 2
8,426
468
3,303
13,491
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AVivancos93
Discordia
3
1
1
3.5
W
1
0
7
4.5
L
2
4
1
0.63
L
King Arthur
Doktor_Hey
King Arthur
3
2
0
1.5
L
1
1
1
1.5
W
4
3
2
1.67
W
Cliodhna
Rebertuaari
Cliodhna
2
0
3
3.5
W
Amaterasu
1
2
2
1
L
0
3
2
0.33
L
Bakasura
reaper2k7
Bakasura
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
36,918
61,010
Taken
75,321
38,268
Mitigated
58,562
20,552
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AVivancos93
Discordia
7,999
1,212
0
972
6,331
2,482
648
1,638
4,497
71,883
0
W
8,918
1,466
399
2,634
10,487
8,078
0
2,210
8,211
0
34,747
L
7,991
6,521
0
2,833
13,820
6,185
1,122
4,893
8,927
0
48,951
L
King Arthur
Doktor_Hey
King Arthur
14,919
3,790
0
2,226
19,196
22,566
54
1,294
17,902
0
77,825
L
6,304
567
1,060
5,357
10,725
5,804
72
4,396
6,329
92,990
0
W
14,623
6,102
0
4,542
13,408
5,790
0
3,853
9,501
77,347
0
W
Cliodhna
Rebertuaari
Cliodhna
8,128
746
0
5,540
11,960
4,826
0
1,596
9,889
0
74,438
W
Amaterasu
9,380
4,013
0
6,465
18,824
17,092
0
923
17,745
0
65,621
L
4,401
866
637
3,632
18,089
17,459
27
9,313
8,776
26,287
0
L
Bakasura
reaper2k7
Bakasura
3,303
2,329
0
2,792
13,491
6,548
0
2,726
10,765
0
75,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
42,928
491
Minions Killed
523
0
Camps Cleared
0
1,849,033
Distance Traveled
1,863,839
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,517
473
117
7
0
350,604
1
W
Odin
8,141
452
44
2
0
393,680
2
L
Rama
7,281
405
70
4
0
298,645
2
L
King Arthur
9,729
541
114
6
0
361,464
2
L
Ra
9,896
550
185
10
0
388,292
4
W
Freya
8,945
497
120
7
0
354,489
1
W
Cliodhna
8,480
471
111
6
0
405,126
5
W
Amaterasu
8,768
487
99
6
0
345,134
5
L
Athena
7,596
422
30
2
0
395,379
6
L
Bakasura
8,426
468
124
7
0
420,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role