Player Matchup

Tyr
Tyr
 
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DeadBow
Anubis
Level 139
God Stats
5W - 7L
1,536 SR
Queue Stats
107W - 108L
1,413 Elo+
Party 1
Odin
Odin
FightWithHonoR
Odin
Level 160
God Stats
4W - 0L
1,769 SR
Queue Stats
85W - 62L
1,626 Elo+
Party 1
Loki
Loki
FuturTaxe6655
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,463 Elo+
Solo
Ganesha
Ganesha
Krotiha
Ganesha
Level 126
God Stats
1W - 1L
1,299 SR
Queue Stats
43W - 35L
1,508 Elo+
Solo
Team Averages
Level 127
1,521 SR
1,502 Elo+

VS

Team Averages
Level 89
1,520 SR
1,494 Elo+
Persephone
Persephone
CgX Nemesis
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,475 Elo+
Solo
Charybdis
Charybdis
GambitBruno
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Pele
Pele
McKewKew
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Solo
Hera
Hera
Montekill_
Hera
Level 97
God Stats
3W - 3L
1,600 SR
Queue Stats
175W - 162L
1,521 Elo+
Solo
Ullr
Ullr
slipknoteror
Ullr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 3 / 25
9,948
829
9,744
19,495
13,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
DeadBow
Anubis
19
13 / 1 / 19
12,078
1,007
21,788
14,314
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 23
10,759
897
14,548
27,992
21,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
13 / 2 / 15
11,033
919
14,264
13,791
7,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Krotiha
Ganesha
16
0 / 2 / 31
10,168
847
7,967
16,497
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CgX Nemesis
Persephone
13
0 / 9 / 5
7,885
657
9,895
15,287
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
GambitBruno
Charybdis
12
0 / 9 / 2
7,072
589
5,322
13,495
3,916
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
17
5 / 6 / 3
9,729
811
15,694
17,683
6,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 4
8,728
727
12,341
10,093
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 6
8,851
738
13,258
14,413
5,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
29
38
Kills
9
9
Deaths
37
113
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
25
5.83
L
Persephone
CgX Nemesis
Persephone
0
9
5
0.28
W
Anubis
DeadBow
Anubis
13
1
19
22.5
W
7
1
23
18.5
W
13
2
15
10.25
L
Charybdis
GambitBruno
Charybdis
0
9
2
0.11
W
Ganesha
Krotiha
Ganesha
0
2
31
7.75
L
Pele
5
6
3
1.08
L
2
6
4
0.67
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,311
Damage
56,510
92,089
Taken
70,971
71,372
Mitigated
27,613
37,458
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,744
1,451
2,581
5,505
19,495
13,341
1,439
4,768
14,727
0
23,846
L
Persephone
CgX Nemesis
Persephone
9,895
1,082
196
1,940
15,287
3,456
0
7,589
7,689
20,253
0
W
Anubis
DeadBow
Anubis
21,788
1,002
3,922
6,200
14,314
10,144
2,503
5,084
9,230
42,671
0
W
14,548
2,749
1,013
9,708
27,992
21,963
1,249
4,980
23,012
115
23,808
W
14,264
2,214
1,540
2,276
13,791
7,314
2,008
3,099
10,692
0
37,794
L
Charybdis
GambitBruno
Charybdis
5,322
2,479
156
385
13,495
3,916
0
5,689
7,806
0
8,950
W
Ganesha
Krotiha
Ganesha
7,967
556
2,498
2,215
16,497
18,610
987
4,305
12,192
16,114
0
L
Pele
15,694
3,343
16
5,979
17,683
6,381
0
6,223
11,460
0
28,651
L
12,341
3,760
503
548
10,093
8,440
46
4,759
5,334
22,047
0
L
13,258
4,430
0
1,060
14,413
5,420
0
5,491
8,922
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,986
Gold Earned
42,265
133
Minions Killed
97
0
Camps Cleared
0
1,273,709
Distance Traveled
1,020,790
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,948
829
31
3
0
272,319
4
L
Persephone
7,885
657
17
1
0
195,117
0
W
Anubis
12,078
1,007
45
4
0
223,478
4
W
Odin
10,759
897
23
2
0
280,813
0
W
Loki
11,033
919
34
3
0
256,041
4
L
Charybdis
7,072
589
8
1
0
175,177
0
W
Ganesha
10,168
847
0
0
0
241,058
4
L
Pele
9,729
811
37
3
0
221,046
0
L
Hera
8,728
727
13
1
0
214,784
1
L
Ullr
8,851
738
22
2
0
214,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role