Player Matchup

Bastet
Bastet
Masters
Juanpa1000
Bastet
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 43L
2,673 MMR
Party 1
Scylla
Scylla
Masters
RaPiiDzZ xFuRy
Scylla
Masters
Level 158
God Stats
20W - 5L
1,932 SR
Queue Stats
118W - 47L
2,823 MMR
Party 1
Cthulhu
Cthulhu
Masters
darkBLASTER 272
Cthulhu
Masters
Level 145
God Stats
39W - 11L
1,937 SR
Queue Stats
106W - 39L
2,807 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,789 SR
2,768 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,612 SR
1,919 MMR
Achilles
Achilles
Platinum I
ImTheDoggo
Achilles
Platinum I
Level 129
God Stats
1W - 3L
1,580 SR
Queue Stats
46W - 63L
1,910 MMR
Solo
King Arthur
King Arthur
Platinum V
itz_Manakete
King Arthur
Platinum V
Level 108
God Stats
9W - 8L
1,636 SR
Queue Stats
70W - 59L
1,803 MMR
Party 2
Merlin
Merlin
Diamond IV
yael-3004
Merlin
Diamond IV
Level 126
God Stats
4W - 10L
1,621 SR
Queue Stats
158W - 167L
2,042 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Juanpa1000
Bastet
18
9 / 3 / 11
13,420
746
24,234
23,056
12,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 1 / 9
14,699
817
27,409
13,824
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 13
13,016
723
14,392
20,863
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SobekThothPersephoneBaron SamediAtlas

VS

Bans
Ah Muzen CabUllrHou YiMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImTheDoggo
Achilles
17
5 / 6 / 2
13,438
747
17,220
29,857
42,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
itz_Manakete
King Arthur
16
3 / 8 / 2
11,678
649
17,023
27,036
23,149
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
yael-3004
Merlin
15
1 / 9 / 3
10,787
599
10,835
20,218
9,181
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
9
9
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
ImTheDoggo
Achilles
5
6
2
1
W
Bastet
Juanpa1000
Bastet
9
3
11
4.83
W
12
1
9
16.5
W
2
5
13
1.7
L
King Arthur
itz_Manakete
King Arthur
3
8
2
0.5
L
Merlin
yael-3004
Merlin
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,035
Damage
45,078
57,743
Taken
77,111
41,553
Mitigated
74,505
12,894
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ImTheDoggo
Achilles
17,220
1,354
0
5,131
29,857
42,175
152
16,534
13,323
0
29,162
W
Bastet
Juanpa1000
Bastet
24,234
7,282
0
8,262
23,056
12,590
1,057
4,067
18,989
0
52,129
W
27,409
6,272
0
1,956
13,824
7,447
1,379
2,305
11,519
82,575
0
W
14,392
1,783
631
2,045
20,863
21,516
374
5,025
15,838
31,310
0
L
King Arthur
itz_Manakete
King Arthur
17,023
2,796
0
1,819
27,036
23,149
0
16,713
10,323
0
44,564
L
Merlin
yael-3004
Merlin
10,835
877
0
2,086
20,218
9,181
0
8,868
11,350
52,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
35,903
218
Minions Killed
171
11
Camps Cleared
5
1,122,549
Distance Traveled
894,894
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,438
747
31
2
1
334,815
2
W
Bastet
13,420
746
60
3
3
393,983
0
W
Scylla
14,699
817
131
7
6
361,269
0
W
Cthulhu
13,016
723
27
2
2
367,297
11
L
King Arthur
11,678
649
55
3
0
311,294
5
L
Merlin
10,787
599
85
5
4
248,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role