Player Matchup

Sylvanus
Sylvanus
Egor42
Sylvanus
Level 117
God Stats
4W - 11L
1,233 SR
Queue Stats
22W - 45L
1,282 Elo+
Party 1
Yu Huang
Yu Huang
Feyschek
Yu Huang
Level 97
God Stats
2W - 2L
1,592 SR
Queue Stats
41W - 69L
1,393 Elo+
Party 1
Anhur
Anhur
dariuchi1111
Anhur
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 5L
1,649 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,441 Elo+

VS

Team Averages
Level 113
1,557 SR
1,484 Elo+
Cthulhu
Cthulhu
Jthornton15
Cthulhu
Level 96
God Stats
5W - 4L
1,715 SR
Queue Stats
49W - 39L
1,571 Elo+
Party 2
Hel
Hel
Nohatifa
Hel
Level 158
God Stats
1W - 0L
1,526 SR
Queue Stats
17W - 28L
1,309 Elo+
Solo
Lancelot
Lancelot
possiblykai
Lancelot
Level 84
God Stats
6W - 5L
1,431 SR
Queue Stats
53W - 46L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Egor42
Sylvanus
15
3 / 3 / 4
11,639
613
12,536
21,415
18,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Feyschek
Yu Huang
17
3 / 5 / 6
12,499
658
20,907
14,789
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 6 / 6
12,658
666
8,639
19,565
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jthornton15
Cthulhu
18
2 / 2 / 12
13,462
709
19,104
23,774
32,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 4 / 10
12,137
639
10,281
20,811
10,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lancelot
possiblykai
Lancelot
19
9 / 3 / 4
13,269
698
21,096
21,767
11,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
9
Kills
14
14
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Egor42
Sylvanus
3
3
4
1.67
L
Yu Huang
Feyschek
Yu Huang
3
5
6
1.2
W
Cthulhu
Jthornton15
Cthulhu
2
2
12
4
W
3
4
10
2
L
3
6
6
1
W
Lancelot
possiblykai
Lancelot
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
50,481
55,769
Taken
66,352
34,971
Mitigated
54,425
16,660
Healing
36,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Egor42
Sylvanus
12,536
2,284
6,581
7,420
21,415
18,704
0
9,348
11,557
27,771
0
L
Yu Huang
Feyschek
Yu Huang
20,907
931
0
755
14,789
7,395
0
9,965
4,546
52,769
0
W
Cthulhu
Jthornton15
Cthulhu
19,104
195
878
4,872
23,774
32,320
541
9,997
13,112
50,391
0
W
10,281
762
13,183
12,599
20,811
10,383
585
12,789
7,632
35,527
0
L
8,639
2,602
0
1,904
19,565
8,872
0
9,364
10,073
0
41,843
W
Lancelot
possiblykai
Lancelot
21,096
1,598
0
4,878
21,767
11,722
1,486
9,850
11,627
0
72,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
38,868
166
Minions Killed
240
5
Camps Cleared
13
952,228
Distance Traveled
1,134,504
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,639
613
24
1
1
289,103
0
L
Yu Huang
12,499
658
75
4
1
334,582
0
W
Cthulhu
13,462
709
64
3
2
380,271
4
W
Hel
12,137
639
61
3
6
364,088
2
L
Anhur
12,658
666
67
4
3
328,543
4
W
Lancelot
13,269
698
115
6
5
390,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role