Player Matchup

Cabrakan
Cabrakan
GrandpaDot
Cabrakan
Level 156
God Stats
2W - 0L
1,305 SR
Queue Stats
211W - 91L
1,794 Elo+
Party 2
Nemesis
Nemesis
JepoJ
Nemesis
Level 160
God Stats
3W - 1L
1,565 SR
Queue Stats
202W - 80L
1,797 Elo+
Party 2
Nox
Nox
Tyyp
Nox
Level 126
God Stats
7W - 2L
1,713 SR
Queue Stats
194W - 81L
1,766 Elo+
Party 2
Team Averages
Level 147
1,528 SR
1,786 Elo+

VS

Team Averages
Level 94
1,478 SR
1,445 Elo+
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ricky G 89
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 202L
1,380 Elo+
Party 1
Sol
Sol
SaYBeZ
Sol
Level 17
God Stats
7W - 9L
1,433 SR
Queue Stats
17W - 14L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GrandpaDot
Cabrakan
12
1 / 0 / 6
6,648
831
6,799
5,659
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
JepoJ
Nemesis
8
3 / 0 / 1
5,676
710
2,796
2,535
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
Tyyp
Nox
11
3 / 0 / 4
6,509
814
3,427
3,918
2,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 2 / 0
4,693
587
480
3,722
1,324
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
10
0 / 1 / 0
5,547
693
2,954
5,967
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
SaYBeZ
Sol
9
0 / 4 / 0
5,022
628
4,630
5,936
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Cabrakan
GrandpaDot
Cabrakan
1
0
6
4
W
Nemesis
JepoJ
Nemesis
3
0
1
3.5
L
Atlas
0
1
0
0
L
Sol
SaYBeZ
Sol
0
4
0
0
W
Nox
Tyyp
Nox
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,022
Damage
8,064
12,112
Taken
15,625
8,140
Mitigated
7,679
3,301
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
480
0
0
590
3,722
1,324
0
1,963
1,759
0
4,246
W
Cabrakan
GrandpaDot
Cabrakan
6,799
1,277
0
939
5,659
4,088
0
3,599
2,060
25,735
0
W
Nemesis
JepoJ
Nemesis
2,796
878
0
580
2,535
1,275
108
1,589
946
0
11,647
L
Atlas
2,954
1,190
0
1,702
5,967
4,016
0
4,205
1,762
11,677
0
L
Sol
SaYBeZ
Sol
4,630
1,660
0
849
5,936
2,339
0
4,086
1,850
12,678
1,598
W
Nox
Tyyp
Nox
3,427
358
480
1,302
3,918
2,777
0
2,298
1,620
16,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,833
Gold Earned
15,262
96
Minions Killed
46
6
Camps Cleared
1
427,413
Distance Traveled
335,774
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,693
587
6
1
0
72,250
1
W
Cabrakan
6,648
831
57
7
4
164,145
0
W
Nemesis
5,676
710
28
4
2
109,011
2
L
Atlas
5,547
693
13
2
1
133,670
0
L
Sol
5,022
628
27
3
0
129,854
2
W
Nox
6,509
814
11
1
0
154,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role