Player Matchup

Discordia
Discordia
DestinW
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,473 Elo+
Solo
Cliodhna
Cliodhna
HakunaMATATAoo1
Cliodhna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mormonmagicpants
Cu Chulainn
Level 96
God Stats
7W - 10L
1,286 SR
Queue Stats
701W - 720L
1,411 Elo+
Solo
Ymir
Ymir
Zazoulou
Ymir
Level 27
God Stats
7W - 7L
1,424 SR
Queue Stats
164W - 241L
1,300 Elo+
Solo
Apollo
Apollo
xXFERBIGXx
Apollo
Level 113
God Stats
1W - 1L
1,297 SR
Queue Stats
28W - 33L
1,381 Elo+
Solo
Team Averages
Level 56
1,402 SR
1,399 Elo+

VS

Team Averages
Level 56
1,485 SR
1,309 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CALBOSS_Tdot
Sol
Level 98
God Stats
7W - 10L
1,423 SR
Queue Stats
655W - 655L
1,417 Elo+
Solo
Sobek
Sobek
Funkryhad
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,356 Elo+
Solo
Thor
Thor
GirlyGamer11889
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,173 Elo+
Solo
Ares
Ares
Guest15935
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DestinW
Discordia
19
4 / 3 / 18
11,677
730
22,441
12,017
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
20
13 / 5 / 11
13,401
838
25,605
24,122
13,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Mormonmagicpants
Cu Chulainn
20
7 / 2 / 19
12,350
772
15,689
25,983
20,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
19
1 / 4 / 22
11,964
748
5,158
20,527
27,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
xXFERBIGXx
Apollo
17
6 / 5 / 12
11,559
722
14,888
14,482
7,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 8 / 5
12,341
771
24,413
23,004
12,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 4 / 9
10,370
648
21,869
11,623
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Funkryhad
Sobek
18
3 / 4 / 11
10,634
665
12,685
23,565
33,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 8 / 7
10,891
681
12,532
14,456
12,512
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 7 / 12
9,238
577
4,098
20,696
23,266
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
31
Kills
19
19
Deaths
31
82
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
10
8
5
1.56
L
3
4
9
1.88
W
Discordia
DestinW
Discordia
4
3
18
4.33
L
Sobek
Funkryhad
Sobek
3
4
11
2.13
L
3
8
7
0.81
L
0
7
12
0.86
W
Cliodhna
13
5
11
3.7
W
Cu Chulainn
Mormonmagicpants
Cu Chulainn
7
2
19
8.25
W
Ymir
1
4
22
3
W
Apollo
xXFERBIGXx
Apollo
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,781
Damage
75,597
97,131
Taken
93,344
75,004
Mitigated
87,449
34,875
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
24,413
4,120
1,877
3,790
23,004
12,625
250
8,268
14,736
0
35,999
L
21,869
6,978
354
954
11,623
5,741
421
2,902
8,721
48,341
0
W
Discordia
DestinW
Discordia
22,441
2,615
562
2,450
12,017
5,850
2,017
3,098
8,919
44,114
0
L
Sobek
Funkryhad
Sobek
12,685
1,142
1,333
7,023
23,565
33,305
54
5,884
17,681
21,006
0
L
12,532
871
0
0
14,456
12,512
0
6,878
7,578
458
24,936
L
4,098
399
892
858
20,696
23,266
209
4,933
15,763
8,197
0
W
Cliodhna
25,605
2,803
439
8,288
24,122
13,865
1,943
10,367
13,755
0
54,298
W
Cu Chulainn
Mormonmagicpants
Cu Chulainn
15,689
3,354
2,639
12,426
25,983
20,501
655
10,705
15,278
2,690
26,808
W
Ymir
5,158
1,078
1,746
2,964
20,527
27,489
447
9,118
11,409
14,267
0
W
Apollo
xXFERBIGXx
Apollo
14,888
6,802
547
2,814
14,482
7,299
2,351
5,726
8,756
0
27,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
53,474
177
Minions Killed
140
0
Camps Cleared
0
1,349,016
Distance Traveled
1,173,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,341
771
35
2
0
248,243
0
L
Sol
10,370
648
47
3
0
238,731
0
W
Discordia
11,677
730
54
3
0
245,354
1
L
Sobek
10,634
665
14
1
0
279,227
0
L
Thor
10,891
681
34
2
0
189,728
0
L
Ares
9,238
577
10
1
0
217,766
0
W
Cliodhna
13,401
838
51
3
0
301,525
0
W
Cu Chulainn
12,350
772
27
2
0
313,546
0
W
Ymir
11,964
748
15
1
0
269,645
0
W
Apollo
11,559
722
30
2
0
218,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role