Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DARKMIND1000
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,441 Elo+
Solo
Nu Wa
Nu Wa
EmeraldJuan
Nu Wa
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 146L
1,517 Elo+
Solo
Skadi
Skadi
guncel-fisek
Skadi
Level 68
God Stats
31W - 28L
1,475 SR
Queue Stats
2,163W - 2,555L
1,434 Elo+
Solo
Hercules
Hercules
m1rr4
Hercules
Level 157
God Stats
3W - 2L
1,691 SR
Queue Stats
949W - 1,004L
1,468 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,472 Elo+

VS

Team Averages
Level 83
1,515 SR
1,443 Elo+
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ADHDwave
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
HELLAPOC
Ratatoskr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,360 Elo+
Solo
Osiris
Osiris
ThyFear
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,427 Elo+
Solo
Bellona
Bellona
sickamore
Bellona
Level 125
God Stats
4W - 2L
1,577 SR
Queue Stats
618W - 661L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 2 / 11
13,122
875
18,337
11,169
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
DARKMIND1000
Yu Huang
19
4 / 3 / 20
11,412
761
15,754
13,878
8,098
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 17
11,080
739
20,000
9,029
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 15
11,187
746
13,291
10,504
5,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
m1rr4
Hercules
17
2 / 2 / 20
10,287
686
8,465
23,542
31,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 6 / 6
9,366
624
10,075
12,428
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ADHDwave
Heimdallr
17
3 / 7 / 2
10,593
706
16,169
20,012
8,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
HELLAPOC
Ratatoskr
19
1 / 4 / 7
11,379
759
8,197
14,631
13,614
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
ThyFear
Osiris
19
7 / 5 / 2
11,773
785
11,944
17,515
20,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
sickamore
Bellona
15
1 / 6 / 6
9,438
629
6,389
21,568
17,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
27
Kills
12
12
Deaths
28
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
2
11
8.25
L
Agni
 
Agni
0
6
6
0.5
L
Heimdallr
ADHDwave
Heimdallr
3
7
2
0.57
W
Yu Huang
DARKMIND1000
Yu Huang
4
3
20
4.67
W
4
2
17
6.25
L
Ratatoskr
HELLAPOC
Ratatoskr
1
4
7
1.13
L
Osiris
ThyFear
Osiris
7
5
2
1.6
W
6
3
15
4.5
W
Hercules
m1rr4
Hercules
2
2
20
6
L
Bellona
sickamore
Bellona
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,847
Damage
52,774
68,122
Taken
86,154
55,835
Mitigated
65,043
22,200
Healing
26,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,337
2,121
1,665
1,508
11,169
6,250
2,466
1,279
9,737
43,489
0
L
Agni
 
Agni
10,075
361
2,008
1,712
12,428
4,654
681
8,417
3,982
25,021
0
L
Heimdallr
ADHDwave
Heimdallr
16,169
6,591
2,040
4,528
20,012
8,637
765
14,238
5,665
0
54,578
W
Yu Huang
DARKMIND1000
Yu Huang
15,754
1,794
1,392
2,247
13,878
8,098
2,593
1,911
11,690
30,586
0
W
20,000
7,322
2,333
907
9,029
4,799
2,238
1,037
7,784
48,044
0
L
Ratatoskr
HELLAPOC
Ratatoskr
8,197
1,146
1,354
3,690
14,631
13,614
1,588
8,956
5,388
0
27,014
L
Osiris
ThyFear
Osiris
11,944
1,870
1,034
4,068
17,515
20,922
1,083
10,534
6,681
0
24,859
W
13,291
4,619
785
1,739
10,504
5,114
1,223
2,057
8,258
0
22,105
W
Hercules
m1rr4
Hercules
8,465
2,108
2,380
7,244
23,542
31,574
850
3,791
18,690
0
12,589
L
Bellona
sickamore
Bellona
6,389
753
749
5,099
21,568
17,216
0
11,946
9,208
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
52,549
169
Minions Killed
190
0
Camps Cleared
0
1,505,492
Distance Traveled
1,280,796
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,122
875
70
5
0
289,851
4
L
Agni
9,366
624
27
2
0
226,058
0
L
Heimdallr
10,593
706
82
5
0
223,892
2
W
Yu Huang
11,412
761
38
3
0
278,837
0
W
Nu Wa
11,080
739
40
3
0
283,554
2
L
Ratatoskr
11,379
759
46
3
0
301,146
0
L
Osiris
11,773
785
14
1
0
267,378
0
W
Skadi
11,187
746
13
1
0
321,129
0
W
Hercules
10,287
686
8
1
0
332,121
1
L
Bellona
9,438
629
21
1
0
262,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role