Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Andreyvader
Vamana
Level 107
God Stats
3W - 2L
1,239 SR
Queue Stats
122W - 112L
1,436 Elo+
Solo
Sobek
Sobek
FamouzZ16
Sobek
Level 46
God Stats
2W - 1L
1,628 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 2
Skadi
Skadi
xXAndyXCasperXx
Skadi
Level 58
God Stats
1W - 0L
1,741 SR
Queue Stats
5W - 7L
1,259 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,406 Elo+

VS

Team Averages
Level 57
1,529 SR
1,345 Elo+
Kali
Kali
 
Kali
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mrmastertaa
Skadi
Level 66
God Stats
5W - 6L
1,366 SR
Queue Stats
206W - 256L
1,325 Elo+
Solo
Artemis
Artemis
Quick Dead3255
Artemis
Level 47
God Stats
5W - 3L
1,645 SR
Queue Stats
203W - 256L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
SydeZenone
Baron Samedi
Level 47
God Stats
4W - 9L
1,382 SR
Queue Stats
17W - 24L
1,305 Elo+
Solo
Fafnir
Fafnir
Xasil
Fafnir
Level 85
God Stats
2W - 2L
1,753 SR
Queue Stats
43W - 41L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 0
7,484
576
4,366
9,181
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
 
Nu Wa
12
1 / 3 / 0
7,255
558
4,202
7,367
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
3 / 2 / 3
8,264
636
6,084
9,719
7,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
FamouzZ16
Sobek
10
0 / 0 / 2
6,412
493
3,117
8,984
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 0
6,823
525
8,547
6,469
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 2 / 0
5,594
430
2,392
10,026
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 0
6,752
519
6,372
9,623
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 0
5,922
456
6,831
7,063
2,501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SydeZenone
Baron Samedi
12
2 / 0 / 1
6,596
507
5,838
5,692
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
Xasil
Fafnir
9
0 / 1 / 1
6,116
470
2,603
7,710
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
6
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
0
3
W
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Kali
 
Kali
1
2
0
0.5
W
Vamana
3
2
3
2.25
W
Sobek
FamouzZ16
Sobek
0
0
2
1
L
2
6
0
0.33
L
1
1
0
1
L
Baron Samedi
SydeZenone
Baron Samedi
2
0
1
2.5
L
Fafnir
Xasil
Fafnir
0
1
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
24,036
41,720
Taken
40,114
23,884
Mitigated
20,261
12,065
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,366
1,404
0
4,644
9,181
4,594
0
1,528
7,653
42,445
13,317
W
Nu Wa
 
Nu Wa
4,202
1,032
0
1,358
7,367
3,095
324
4,310
3,057
46,706
0
L
Kali
 
Kali
2,392
978
0
2,380
10,026
3,609
0
2,659
7,367
0
28,981
W
Vamana
6,084
2,587
0
1,599
9,719
7,485
1,023
0
9,719
0
59,100
W
Sobek
FamouzZ16
Sobek
3,117
761
0
3,294
8,984
6,665
381
1,910
7,074
19,356
0
L
6,372
2,905
146
1,914
9,623
4,229
0
2,318
7,305
0
41,921
L
6,831
3,281
0
3,966
7,063
2,501
0
1,341
5,722
0
44,134
L
Baron Samedi
SydeZenone
Baron Samedi
5,838
192
127
2,102
5,692
2,553
0
3,031
2,661
43,934
0
L
Fafnir
Xasil
Fafnir
2,603
846
0
2,208
7,710
7,369
0
1,846
5,864
13,151
0
W
8,547
4,381
0
1,170
6,469
2,045
1,104
693
5,776
0
43,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
30,980
374
Minions Killed
303
0
Camps Cleared
0
1,269,429
Distance Traveled
1,149,219
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,484
576
89
7
0
280,269
0
W
Nu Wa
7,255
558
83
6
0
230,183
0
L
Kali
5,594
430
55
4
0
237,404
1
W
Vamana
8,264
636
98
8
0
282,449
0
W
Sobek
6,412
493
41
3
0
248,883
0
L
Skadi
6,752
519
76
6
0
203,247
2
L
Artemis
5,922
456
80
6
0
220,324
4
L
Baron Samedi
6,596
507
78
6
0
248,547
3
L
Fafnir
6,116
470
14
1
0
239,697
1
W
Skadi
6,823
525
63
5
0
227,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role