Player Matchup

Discordia
Discordia
ElZorman
Discordia
Level 64
God Stats
0W - 1L
1,313 SR
Queue Stats
14W - 9L
1,777 Elo+
Solo
Baron Samedi
Baron Samedi
SarimSaurad
Baron Samedi
Level 94
God Stats
6W - 4L
1,604 SR
Queue Stats
101W - 103L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jacobdev000
Ah Muzen Cab
Level 78
God Stats
0W - 2L
1,370 SR
Queue Stats
120W - 152L
1,406 Elo+
Solo
Team Averages
Level 79
1,429 SR
1,592 Elo+

VS

Team Averages
Level 134
1,478 SR
1,498 Elo+
Lancelot
Lancelot
TheGKey
Lancelot
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 199L
1,674 Elo+
Solo
Shiva
Shiva
iz420zy
Shiva
Level 129
God Stats
32W - 33L
1,437 SR
Queue Stats
370W - 409L
1,381 Elo+
Party 1
Tiamat
Tiamat
xXKingFreddieXx
Tiamat
Level 129
God Stats
20W - 24L
1,497 SR
Queue Stats
875W - 1,004L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElZorman
Discordia
18
1 / 7 / 10
13,795
600
22,830
25,327
8,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SarimSaurad
Baron Samedi
19
2 / 4 / 11
13,895
604
16,246
29,602
41,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
jacobdev000
Ah Muzen Cab
20
11 / 7 / 3
15,586
678
31,751
28,214
10,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
TheGKey
Lancelot
20
13 / 4 / 4
18,293
795
31,998
29,364
18,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
iz420zy
Shiva
19
2 / 8 / 13
14,725
640
13,777
33,134
33,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 3 / 11
15,101
657
24,314
22,908
12,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
14
Kills
18
18
Deaths
15
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
ElZorman
Discordia
1
7
10
0.86
L
Baron Samedi
SarimSaurad
Baron Samedi
2
4
11
1.88
W
Lancelot
TheGKey
Lancelot
13
4
4
3.75
W
Shiva
iz420zy
Shiva
2
8
13
1.06
L
Ah Muzen Cab
jacobdev000
Ah Muzen Cab
11
7
3
1.79
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,827
Damage
70,089
83,143
Taken
85,406
60,520
Mitigated
63,719
24,134
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ElZorman
Discordia
22,830
1,504
0
6,574
25,327
8,097
668
9,732
14,813
70,405
0
L
Baron Samedi
SarimSaurad
Baron Samedi
16,246
1,368
2,795
8,149
29,602
41,973
222
8,350
19,815
40,171
0
W
Lancelot
TheGKey
Lancelot
31,998
5,825
0
2,961
29,364
18,382
1,198
12,483
16,740
0
109,652
W
Shiva
iz420zy
Shiva
13,777
2,195
1,270
4,681
33,134
33,217
391
12,824
20,137
0
37,889
L
Ah Muzen Cab
jacobdev000
Ah Muzen Cab
31,751
11,831
0
6,616
28,214
10,450
1,280
4,671
22,881
0
100,689
W
24,314
399
0
5,277
22,908
12,120
1,293
14,360
8,548
63,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
48,119
253
Minions Killed
274
7
Camps Cleared
12
1,147,950
Distance Traveled
1,286,086
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,795
600
100
4
4
384,461
4
L
Baron Samedi
13,895
604
35
2
0
419,807
2
W
Lancelot
18,293
795
134
6
6
458,769
4
W
Shiva
14,725
640
47
2
1
401,404
1
L
Ah Muzen Cab
15,586
678
118
5
3
343,682
2
W
Tiamat
15,101
657
93
4
5
425,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role