Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Juanpa1000
Ah Muzen Cab
Masters
Level 159
God Stats
9W - 1L
1,961 SR
Queue Stats
129W - 43L
2,643 MMR
Party 1
Nu Wa
Nu Wa
Masters
RaPiiDzZ xFuRy
Nu Wa
Masters
Level 158
God Stats
1W - 0L
1,689 SR
Queue Stats
118W - 47L
2,793 MMR
Party 1
Cthulhu
Cthulhu
Masters
darkBLASTER 272
Cthulhu
Masters
Level 145
God Stats
39W - 11L
1,931 SR
Queue Stats
106W - 39L
2,777 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,860 SR
2,738 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,553 SR
1,569 MMR
Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
Saber Twiist
Vulcan
Silver I
Level 129
God Stats
0W - 1L
1,660 SR
Queue Stats
8W - 12L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Juanpa1000
Ah Muzen Cab
16
6 / 1 / 9
10,514
751
26,022
11,966
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 8
10,477
748
11,414
10,372
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 8
11,066
790
13,462
17,371
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ThothAtlasSobekShivaUllr

VS

Bans
AchillesMedusaScyllaChironBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 6 / 2
10,676
763
8,325
24,799
27,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
 
Vamana
11
0 / 6 / 3
7,982
570
5,980
19,903
15,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
2 / 5 / 2
8,728
623
13,084
12,314
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
6
2
0.67
L
Vamana
 
Vamana
0
6
3
0.25
W
Ah Muzen Cab
Juanpa1000
Ah Muzen Cab
6
1
9
10.5
W
5
3
8
3
L
Vulcan
2
5
2
0.6
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,898
Damage
27,389
39,709
Taken
57,016
27,967
Mitigated
47,378
8,211
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,325
912
375
3,699
24,799
27,016
0
10,317
14,482
25,669
0
L
Vamana
 
Vamana
5,980
2,596
0
5,205
19,903
15,135
0
7,322
12,581
0
16,562
W
Ah Muzen Cab
Juanpa1000
Ah Muzen Cab
26,022
12,174
0
3,691
11,966
5,569
2,039
7,227
4,739
0
71,733
W
11,414
3,551
0
1,821
10,372
4,648
659
7,255
3,117
42,263
0
L
Vulcan
13,084
4,729
0
1,425
12,314
5,227
0
7,369
4,945
42,504
0
W
13,462
1,372
1,005
1,694
17,371
17,750
280
7,205
10,166
26,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
27,386
182
Minions Killed
147
9
Camps Cleared
1
809,015
Distance Traveled
721,145
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,676
763
31
2
0
253,461
3
L
Vamana
7,982
570
31
2
1
243,919
2
W
Ah Muzen Cab
10,514
751
105
8
5
262,758
1
W
Nu Wa
10,477
748
57
4
2
254,414
1
L
Vulcan
8,728
623
85
6
0
223,765
2
W
Cthulhu
11,066
790
20
1
2
291,843
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role