Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
JacobSnape93
Cu Chulainn
Silver I
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 192L
1,268 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
Miikokiller
Baba Yaga
Silver II
Level 89
God Stats
0W - 1L
1,367 SR
Queue Stats
13W - 19L
1,355 MMR
Solo
Geb
Geb
Gold IV
MikeJParkinson7
Geb
Gold IV
Level 69
God Stats
2W - 5L
1,082 SR
Queue Stats
180W - 183L
1,359 MMR
Party 1
Thor
Thor
Bronze V
StKamen26_Q
Thor
Bronze V
Level 104
God Stats
0W - 2L
1,332 SR
Queue Stats
60W - 71L
1,322 MMR
Solo
Skadi
Skadi
Silver II
jako443
Skadi
Silver II
Level 108
God Stats
0W - 1L
1,116 SR
Queue Stats
12W - 31L
1,306 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,280 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,540 SR
1,320 MMR
Nemesis
Nemesis
Silver IV
Albertguty
Nemesis
Silver IV
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,235 MMR
Party 3
Neith
Neith
Gold III
ImDeki
Neith
Gold III
Level 138
God Stats
3W - 7L
1,408 SR
Queue Stats
285W - 281L
1,396 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
NayVis99
Zhong Kui
Bronze V
Level 87
God Stats
2W - 1L
1,506 SR
Queue Stats
16W - 18L
1,325 MMR
Party 3
Bacchus
Bacchus
Silver I
NextLevelWolf
Bacchus
Silver I
Level 121
God Stats
13W - 8L
1,809 SR
Queue Stats
184W - 187L
1,112 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
XxEvolutionxXfd
Baron Samedi
Gold II
Level 127
God Stats
3W - 0L
1,475 SR
Queue Stats
120W - 121L
1,531 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JacobSnape93
Cu Chulainn
13
1 / 6 / 4
8,191
455
9,560
19,352
15,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Miikokiller
Baba Yaga
12
1 / 2 / 1
7,778
432
7,862
10,919
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
7,816
434
6,227
16,947
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
7,797
433
3,449
13,190
5,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
jako443
Skadi
12
0 / 6 / 0
7,473
415
6,797
14,642
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArachnePeleGilgameshRavanaJing Wei

VS

Bans
BakasuraKing ArthurVamanaMorgan Le FayYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Albertguty
Nemesis
15
8 / 2 / 7
9,505
528
12,968
17,306
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ImDeki
Neith
17
5 / 0 / 7
9,883
549
13,890
10,629
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
NayVis99
Zhong Kui
15
1 / 4 / 6
9,605
534
7,300
11,070
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
14
5 / 0 / 6
9,554
531
8,016
12,422
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
XxEvolutionxXfd
Baron Samedi
15
0 / 0 / 8
8,536
474
10,526
5,913
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
19
19
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Albertguty
Nemesis
8
2
7
5.75
W
Neith
ImDeki
Neith
5
0
7
8.5
L
Cu Chulainn
JacobSnape93
Cu Chulainn
1
6
4
0.5
L
Baba Yaga
Miikokiller
Baba Yaga
1
2
1
0.75
L
1
2
2
1
W
Zhong Kui
NayVis99
Zhong Kui
1
4
6
1
W
Bacchus
5
0
6
8
L
3
3
1
1.17
W
Baron Samedi
XxEvolutionxXfd
Baron Samedi
0
0
8
4
L
Skadi
jako443
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
52,700
75,050
Taken
57,340
45,930
Mitigated
41,065
19,656
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Albertguty
Nemesis
12,968
7,313
0
7,295
17,306
9,509
0
4,054
13,252
0
62,299
W
Neith
ImDeki
Neith
13,890
5,908
0
4,295
10,629
4,825
1,791
2,308
8,321
0
80,676
L
Cu Chulainn
JacobSnape93
Cu Chulainn
9,560
1,870
0
4,055
19,352
15,709
472
5,303
14,049
0
59,291
L
Baba Yaga
Miikokiller
Baba Yaga
7,862
458
0
2,016
10,919
4,998
0
6,032
4,887
51,865
0
L
6,227
416
725
4,073
16,947
15,504
0
7,629
9,318
32,107
0
W
Zhong Kui
NayVis99
Zhong Kui
7,300
1,247
0
3,485
11,070
8,274
1,575
1,793
9,277
66,517
6,493
W
Bacchus
8,016
1,214
528
3,611
12,422
15,108
34
3,067
9,355
29,134
0
L
3,449
581
0
4,686
13,190
5,310
920
2,906
10,284
0
42,388
W
Baron Samedi
XxEvolutionxXfd
Baron Samedi
10,526
491
1,467
3,523
5,913
3,349
429
2,867
3,046
77,694
0
L
Skadi
jako443
Skadi
6,797
2,727
0
4,101
14,642
4,409
0
3,297
11,345
0
56,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
47,083
394
Minions Killed
505
0
Camps Cleared
0
1,643,297
Distance Traveled
1,749,694
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,505
528
94
5
0
409,725
0
W
Neith
9,883
549
120
7
0
325,935
2
L
Cu Chulainn
8,191
455
99
6
0
325,859
2
L
Baba Yaga
7,778
432
103
6
0
321,853
10
L
Geb
7,816
434
37
2
0
343,554
5
W
Zhong Kui
9,605
534
139
8
0
315,830
4
W
Bacchus
9,554
531
33
2
0
366,687
7
L
Thor
7,797
433
56
3
0
348,221
4
W
Baron Samedi
8,536
474
119
7
0
331,517
4
L
Skadi
7,473
415
99
6
0
303,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role