Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jedi-TheDankTank
Kuzenbo
Level 160
God Stats
21W - 15L
1,790 SR
Queue Stats
1,182W - 1,147L
1,502 Elo+
Solo
Anhur
Anhur
puunjaab
Anhur
Level 69
God Stats
2W - 4L
1,752 SR
Queue Stats
196W - 201L
1,513 Elo+
Solo
Team Averages
Level 102
1,609 SR
1,503 Elo+

VS

Team Averages
Level 83
1,520 SR
1,466 Elo+
Loki
Loki
ArTz_-BliZard
Loki
Level 114
God Stats
13W - 19L
1,525 SR
Queue Stats
588W - 559L
1,506 Elo+
Solo
Ganesha
Ganesha
backpacmcmegawin
Ganesha
Level 87
God Stats
7W - 10L
1,459 SR
Queue Stats
41W - 39L
1,482 Elo+
Solo
Sol
Sol
eFF3kt_01
Sol
Level 65
God Stats
17W - 18L
1,483 SR
Queue Stats
378W - 395L
1,433 Elo+
Solo
Poseidon
Poseidon
spiroush
Poseidon
Level 109
God Stats
20W - 13L
1,631 SR
Queue Stats
118W - 114L
1,500 Elo+
Solo
Medusa
Medusa
xSpawnie
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 2
6,333
633
4,519
4,168
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
10
1 / 2 / 3
5,759
576
2,278
7,403
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
 
Cu Chulainn
3
0 / 2 / 0
3,840
384
629
2,973
1,174
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 1
5,766
577
2,940
10,697
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
puunjaab
Anhur
10
3 / 1 / 1
5,688
569
5,859
6,751
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,519
652
4,336
7,471
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,826
583
1,580
8,336
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,982
598
2,396
5,188
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
spiroush
Poseidon
11
2 / 2 / 1
6,743
674
6,023
4,341
1,373
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
xSpawnie
Medusa
9
2 / 2 / 1
5,722
572
5,352
5,654
1,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
7
7
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
2
3
L
Fenrir
 
Fenrir
1
2
3
1.25
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
2
2
4
2
L
4
1
1
4.5
W
0
2
2
0.5
W
1
2
0
0.5
L
Anhur
puunjaab
Anhur
3
1
1
3.5
W
Poseidon
spiroush
Poseidon
2
2
1
1.25
W
Medusa
xSpawnie
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,225
Damage
19,687
31,992
Taken
30,990
15,434
Mitigated
11,881
10,776
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,519
597
0
577
4,168
1,672
0
1,134
2,897
41,636
0
L
Fenrir
 
Fenrir
2,278
605
0
3,182
7,403
2,957
0
1,538
5,815
0
34,579
L
Cu Chulainn
 
Cu Chulainn
629
112
0
373
2,973
1,174
0
1,352
1,621
0
7,471
W
4,336
1,374
0
2,330
7,471
2,425
0
1,386
6,085
0
32,680
L
2,940
1,337
0
4,872
10,697
7,630
0
5,078
5,612
16,687
0
W
1,580
402
82
2,228
8,336
4,702
0
899
7,437
16,058
0
W
2,396
414
0
890
5,188
1,821
1,650
3,086
2,102
35,621
0
L
Anhur
puunjaab
Anhur
5,859
3,677
0
1,772
6,751
2,001
0
703
6,048
0
35,367
W
Poseidon
spiroush
Poseidon
6,023
1,153
0
1,032
4,341
1,373
242
1,543
2,798
52,100
0
W
Medusa
xSpawnie
Medusa
5,352
3,221
0
1,192
5,654
1,560
0
545
5,109
0
31,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
30,792
232
Minions Killed
314
0
Camps Cleared
0
897,112
Distance Traveled
996,123
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,333
633
76
8
0
215,246
2
L
Fenrir
5,759
576
71
7
0
234,438
2
L
Cu Chulainn
3,840
384
13
1
0
77,400
0
W
Loki
6,519
652
68
7
0
221,071
0
L
Kuzenbo
5,766
577
15
2
0
179,368
0
W
Ganesha
5,826
583
4
0
0
190,168
0
W
Sol
5,982
598
77
8
0
203,611
2
L
Anhur
5,688
569
57
6
0
190,660
0
W
Poseidon
6,743
674
84
8
0
196,992
4
W
Medusa
5,722
572
81
8
0
184,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role