Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Adxpted
Ao Kuang
Level 107
God Stats
1W - 1L
1,274 SR
Queue Stats
338W - 307L
1,580 Elo+
Solo
Ullr
Ullr
Expatriated
Ullr
Level 104
God Stats
1W - 0L
1,503 SR
Queue Stats
15W - 3L
1,871 Elo+
Solo
Ymir
Ymir
MoSokrat
Ymir
Level 160
God Stats
4W - 4L
1,614 SR
Queue Stats
168W - 182L
1,578 Elo+
Solo
Osiris
Osiris
Oskita94
Osiris
Level 128
God Stats
4W - 6L
1,471 SR
Queue Stats
182W - 146L
1,623 Elo+
Solo
Team Averages
Level 132
1,472 SR
1,631 Elo+

VS

Team Averages
Level 119
1,564 SR
1,606 Elo+
Kuzenbo
Kuzenbo
RobertQRingo
Kuzenbo
Level 156
God Stats
24W - 14L
1,758 SR
Queue Stats
749W - 440L
1,689 Elo+
Party 1
Anhur
Anhur
Sazeleo
Anhur
Level 67
God Stats
5W - 6L
1,617 SR
Queue Stats
297W - 154L
1,721 Elo+
Party 1
Xbalanque
Xbalanque
breent
Xbalanque
Level 120
God Stats
8W - 6L
1,527 SR
Queue Stats
215W - 232L
1,512 Elo+
Solo
Lancelot
Lancelot
greenEYEcat
Lancelot
Level 106
God Stats
2W - 2L
1,405 SR
Queue Stats
194W - 191L
1,571 Elo+
Solo
Kukulkan
Kukulkan
rulium
Kukulkan
Level 145
God Stats
2W - 2L
1,512 SR
Queue Stats
19W - 15L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 5
7,654
510
7,345
7,673
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Adxpted
Ao Kuang
15
6 / 1 / 3
8,676
578
7,808
14,345
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 0 / 1
8,981
599
8,203
7,739
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
2 / 1 / 4
7,216
481
3,317
13,383
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Oskita94
Osiris
13
1 / 1 / 3
8,179
545
8,123
12,203
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RobertQRingo
Kuzenbo
10
1 / 1 / 4
6,725
448
5,508
10,528
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Sazeleo
Anhur
12
1 / 4 / 2
7,252
483
3,622
9,734
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
breent
Xbalanque
10
0 / 4 / 1
6,432
429
4,395
8,285
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
greenEYEcat
Lancelot
13
2 / 3 / 1
7,593
506
9,366
16,724
8,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Kukulkan
rulium
Kukulkan
13
2 / 2 / 4
7,833
522
11,982
6,308
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
6
6
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
5
0.83
W
Ao Kuang
Adxpted
Ao Kuang
6
1
3
7.5
W
5
0
1
5.5
W
Ymir
2
1
4
4
W
Osiris
Oskita94
Osiris
1
1
3
2.5
L
Kuzenbo
RobertQRingo
Kuzenbo
1
1
4
3
L
Anhur
Sazeleo
Anhur
1
4
2
0.5
L
Xbalanque
breent
Xbalanque
0
4
1
0.13
L
Lancelot
greenEYEcat
Lancelot
2
3
1
0.83
L
Kukulkan
rulium
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
34,873
55,343
Taken
51,579
37,813
Mitigated
31,114
17,271
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,345
1,341
0
1,224
7,673
3,867
0
4,151
3,522
61,593
0
W
Ao Kuang
Adxpted
Ao Kuang
7,808
1,855
0
8,350
14,345
7,420
0
4,057
10,288
60,595
15,271
W
8,203
3,573
0
1,056
7,739
2,846
102
1,048
6,691
0
77,181
W
Ymir
3,317
481
0
1,731
13,383
12,339
0
7,051
6,332
24,378
0
W
Osiris
Oskita94
Osiris
8,123
3,170
0
4,910
12,203
11,341
0
1,549
10,654
0
53,933
L
Kuzenbo
RobertQRingo
Kuzenbo
5,508
2,642
0
2,008
10,528
12,683
0
6,470
4,058
20,285
0
L
Anhur
Sazeleo
Anhur
3,622
1,347
0
2,650
9,734
4,309
0
3,577
6,157
0
49,504
L
Xbalanque
breent
Xbalanque
4,395
2,553
0
2,031
8,285
2,264
0
145
8,140
0
39,168
L
Lancelot
greenEYEcat
Lancelot
9,366
1,687
0
6,221
16,724
8,939
0
3,659
13,065
0
56,172
L
Kukulkan
rulium
Kukulkan
11,982
861
0
400
6,308
2,919
0
4,428
1,880
62,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
35,835
489
Minions Killed
408
0
Camps Cleared
0
1,462,139
Distance Traveled
1,381,707
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,654
510
125
8
0
270,343
4
W
Ao Kuang
8,676
578
112
7
0
317,669
8
W
Ullr
8,981
599
144
10
0
291,581
4
W
Ymir
7,216
481
21
1
0
314,947
2
W
Osiris
8,179
545
87
6
0
267,599
4
L
Kuzenbo
6,725
448
29
2
0
309,676
4
L
Anhur
7,252
483
82
5
0
263,181
0
L
Xbalanque
6,432
429
82
5
0
226,569
3
L
Lancelot
7,593
506
90
6
0
290,763
3
L
Kukulkan
7,833
522
125
8
0
291,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role