Player Matchup

Chaac
Chaac
Escanor LFD
Chaac
Level 101
God Stats
20W - 3L
1,704 SR
Queue Stats
112W - 72L
1,637 Elo+
Party 1
Merlin
Merlin
Merlin LFD
Merlin
Level 144
God Stats
4W - 1L
1,492 SR
Queue Stats
122W - 81L
1,608 Elo+
Party 1
Ymir
Ymir
sskalation88946
Ymir
Level 107
God Stats
10W - 4L
1,418 SR
Queue Stats
273W - 289L
1,593 Elo+
Party 1
Team Averages
Level 117
1,538 SR
1,613 Elo+

VS

Team Averages
Level 64
1,418 SR
1,353 Elo+
Achilles
Achilles
KissaFish2437
Achilles
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
21W - 32L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
leesoplayz
Baron Samedi
Level 108
God Stats
7W - 6L
1,627 SR
Queue Stats
128W - 188L
1,393 Elo+
Solo
Cerberus
Cerberus
xTOTALBISCUITx
Cerberus
Level 55
God Stats
2W - 4L
1,351 SR
Queue Stats
70W - 123L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
7,866
874
9,689
8,303
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Merlin LFD
Merlin
12
4 / 0 / 7
7,557
840
10,188
4,393
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 8
8,371
930
4,894
5,495
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KissaFish2437
Achilles
9
0 / 3 / 0
5,409
601
4,611
9,543
5,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
leesoplayz
Baron Samedi
8
0 / 6 / 0
5,627
625
3,624
8,820
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
7
0 / 4 / 0
5,665
629
2,559
11,262
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Achilles
KissaFish2437
Achilles
0
3
0
0
W
Merlin
Merlin LFD
Merlin
4
0
7
7.5
L
Baron Samedi
leesoplayz
Baron Samedi
0
6
0
0
W
4
0
8
8
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,771
Damage
10,794
18,191
Taken
29,625
14,895
Mitigated
15,912
7,156
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,689
1,834
508
2,916
8,303
7,563
280
2,400
5,903
0
24,354
L
Achilles
KissaFish2437
Achilles
4,611
1,820
0
2,101
9,543
5,662
0
4,497
4,764
0
11,686
W
Merlin
Merlin LFD
Merlin
10,188
1,173
351
784
4,393
1,975
744
2,479
1,914
32,826
0
L
Baron Samedi
leesoplayz
Baron Samedi
3,624
607
356
1,188
8,820
3,752
0
4,505
3,787
13,056
0
W
4,894
1,502
470
2,127
5,495
5,357
216
1,804
3,691
16,618
0
L
Cerberus
2,559
390
0
1,846
11,262
6,498
0
5,275
5,486
5,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
16,701
112
Minions Killed
53
9
Camps Cleared
0
523,846
Distance Traveled
424,457
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,866
874
27
3
3
184,061
1
L
Achilles
5,409
601
18
2
0
159,779
0
W
Merlin
7,557
840
63
7
5
166,326
1
L
Baron Samedi
5,627
625
19
2
0
113,918
7
W
Ymir
8,371
930
22
2
1
173,459
5
L
Cerberus
5,665
629
16
2
0
150,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role