Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Hurlz89
Camazotz
Level 144
God Stats
13W - 23L
1,402 SR
Queue Stats
382W - 391L
1,506 Elo+
Solo
Fenrir
Fenrir
Noé965
Fenrir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,548 Elo+
Solo
Scylla
Scylla
Valkirah
Scylla
Level 106
God Stats
4W - 3L
1,510 SR
Queue Stats
111W - 109L
1,517 Elo+
Solo
Discordia
Discordia
marczan
Discordia
Level 124
God Stats
25W - 21L
1,630 SR
Queue Stats
412W - 425L
1,425 Elo+
Solo
Team Averages
Level 112
1,508 SR
1,499 Elo+

VS

Team Averages
Level 79
1,399 SR
1,377 Elo+
The Morrigan
The Morrigan
Kovminator
The Morrigan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
1,483W - 1,694L
1,536 Elo+
Solo
Thanatos
Thanatos
Trubelanka14
Thanatos
Level 43
God Stats
2W - 4L
1,439 SR
Queue Stats
20W - 28L
1,446 Elo+
Party 1
Ra
Ra
gemmotaa
Ra
Level 22
God Stats
0W - 4L
1,303 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iRisk80
Cu Chulainn
Level 94
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 4L
1,208 Elo+
Solo
Guan Yu
Guan Yu
mitico_PLAY
Guan Yu
Level 149
God Stats
15W - 13L
1,544 SR
Queue Stats
309W - 333L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
10 / 0 / 20
15,325
1,179
31,850
19,224
31,899
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Hurlz89
Camazotz
20
14 / 4 / 15
15,244
1,173
20,023
25,157
10,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Noé965
Fenrir
19
3 / 7 / 20
12,966
997
7,607
16,211
7,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Valkirah
Scylla
20
10 / 0 / 19
14,914
1,147
21,489
4,619
2,129
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
marczan
Discordia
20
3 / 0 / 22
13,853
1,066
23,896
5,613
2,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kovminator
The Morrigan
19
5 / 7 / 6
13,898
1,069
17,649
16,771
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Trubelanka14
Thanatos
18
3 / 9 / 5
12,906
993
12,421
26,197
10,616
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 8 / 7
12,275
944
7,942
18,764
10,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
iRisk80
Cu Chulainn
18
1 / 8 / 7
11,909
916
9,803
21,190
13,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
mitico_PLAY
Guan Yu
18
2 / 8 / 6
12,359
951
17,352
28,033
25,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
42
40
Kills
11
11
Deaths
40
96
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
20
20
W
Camazotz
Hurlz89
Camazotz
14
4
15
5.38
L
The Morrigan
Kovminator
The Morrigan
5
7
6
1.14
W
Fenrir
Noé965
Fenrir
3
7
20
1.86
L
Thanatos
Trubelanka14
Thanatos
3
9
5
0.61
W
Scylla
Valkirah
Scylla
10
0
19
19.5
L
0
8
7
0.44
L
Cu Chulainn
iRisk80
Cu Chulainn
1
8
7
0.56
W
Discordia
marczan
Discordia
3
0
22
14
L
Guan Yu
mitico_PLAY
Guan Yu
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,865
Damage
65,167
70,824
Taken
110,955
54,669
Mitigated
67,958
12,584
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
31,850
6,659
0
1,221
19,224
31,899
0
5,960
13,264
0
61,705
W
Camazotz
Hurlz89
Camazotz
20,023
6,433
0
9,686
25,157
10,499
0
8,655
16,502
0
45,012
L
The Morrigan
Kovminator
The Morrigan
17,649
1,410
0
530
16,771
7,652
0
6,305
9,836
34,480
1,759
W
Fenrir
Noé965
Fenrir
7,607
1,253
0
718
16,211
7,283
0
5,606
10,605
0
10,709
L
Thanatos
Trubelanka14
Thanatos
12,421
3,084
0
5,644
26,197
10,616
0
13,016
12,924
0
25,604
W
Scylla
Valkirah
Scylla
21,489
781
0
190
4,619
2,129
0
2,535
2,084
49,542
0
L
7,942
220
1,438
623
18,764
10,197
0
7,501
11,104
52,654
0
L
Cu Chulainn
iRisk80
Cu Chulainn
9,803
3,524
0
0
21,190
13,700
0
7,121
13,499
0
21,562
W
Discordia
marczan
Discordia
23,896
665
0
769
5,613
2,859
0
1,271
4,342
57,117
0
L
Guan Yu
mitico_PLAY
Guan Yu
17,352
2,085
1,603
1,747
28,033
25,793
0
11,220
16,358
0
33,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,302
Gold Earned
63,347
264
Minions Killed
239
10
Camps Cleared
7
1,235,844
Distance Traveled
1,191,709
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,325
1,179
50
4
5
276,563
1
W
Camazotz
15,244
1,173
55
4
1
237,141
1
L
The Morrigan
13,898
1,069
42
3
4
247,959
1
W
Fenrir
12,966
997
9
1
2
220,970
0
L
Thanatos
12,906
993
31
2
0
279,126
0
W
Scylla
14,914
1,147
81
6
2
237,633
0
L
Ra
12,275
944
115
9
0
203,625
1
L
Cu Chulainn
11,909
916
27
2
2
225,355
0
W
Discordia
13,853
1,066
69
5
0
263,537
0
L
Guan Yu
12,359
951
24
2
1
235,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role