Player Matchup

Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ItzSave-Clipz
Nu Wa
Level 69
God Stats
3W - 9L
1,500 SR
Queue Stats
90W - 152L
1,348 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TDO_BlackMyth
Cu Chulainn
Level 78
God Stats
4W - 8L
1,487 SR
Queue Stats
75W - 136L
1,299 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,382 Elo+

VS

Team Averages
Level 120
1,626 SR
1,453 Elo+
Olorun
Olorun
MostCreature91
Olorun
Level 126
God Stats
7W - 8L
1,659 SR
Queue Stats
567W - 717L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
VicenaryElite
Tsukuyomi
Level 128
God Stats
63W - 56L
1,502 SR
Queue Stats
175W - 211L
1,433 Elo+
Solo
Chaac
Chaac
nativefalcon
Chaac
Level 105
God Stats
2W - 0L
1,717 SR
Queue Stats
43W - 26L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 6 / 4
9,483
593
10,592
14,556
4,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 2
9,190
574
9,120
15,856
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
TDO_BlackMyth
Cu Chulainn
14
3 / 4 / 2
10,007
625
19,828
24,003
21,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
12,380
774
11,251
11,677
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
VicenaryElite
Tsukuyomi
17
8 / 3 / 9
12,268
767
20,382
17,837
7,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 12
11,437
715
16,053
24,829
21,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
20
20
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
4
0.5
L
1
10
2
0.2
W
8
1
9
12.5
L
Cu Chulainn
TDO_BlackMyth
Cu Chulainn
3
4
2
1
W
Tsukuyomi
VicenaryElite
Tsukuyomi
8
3
9
4.17
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,540
Damage
47,686
54,415
Taken
54,343
31,607
Mitigated
35,487
6,068
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,592
2,305
268
1,138
14,556
4,673
91
2,289
12,029
32,452
0
L
9,120
2,902
0
483
15,856
5,063
0
3,028
12,576
22,129
0
W
11,251
4,957
1,570
5,568
11,677
5,845
1,647
6,446
5,028
56,280
4,772
L
Cu Chulainn
TDO_BlackMyth
Cu Chulainn
19,828
4,294
489
3,690
24,003
21,871
0
5,179
18,053
5,464
37,948
W
Tsukuyomi
VicenaryElite
Tsukuyomi
20,382
4,844
0
7,306
17,837
7,829
150
8,131
9,218
0
71,740
W
16,053
3,417
0
9,491
24,829
21,813
583
7,172
16,384
193
34,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
36,085
121
Minions Killed
216
1
Camps Cleared
14
708,902
Distance Traveled
931,440
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,483
593
47
3
0
207,335
0
L
Nu Wa
9,190
574
39
2
0
215,235
3
W
Olorun
12,380
774
102
6
8
277,690
3
L
Cu Chulainn
10,007
625
35
2
1
286,332
0
W
Tsukuyomi
12,268
767
86
5
5
314,502
5
W
Chaac
11,437
715
28
2
1
339,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role