Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 127
God Stats
197W - 195L
1,547 SR
Queue Stats
457W - 492L
1,419 Elo+
Solo
Ymir
Ymir
Kujitaishiguma
Ymir
Level 69
God Stats
11W - 4L
1,706 SR
Queue Stats
161W - 200L
1,378 Elo+
Solo
Ullr
Ullr
bOBIKOSIK
Ullr
Level 64
God Stats
3W - 1L
1,524 SR
Queue Stats
44W - 38L
1,446 Elo+
Solo
Team Averages
Level 94
1,556 SR
1,449 Elo+

VS

Team Averages
Level 89
1,539 SR
1,417 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bruniel
Loki
Level 81
God Stats
0W - 2L
1,719 SR
Queue Stats
55W - 51L
1,415 Elo+
Party 1
Cerberus
Cerberus
JjaMarcusS
Cerberus
Level 124
God Stats
0W - 1L
1,161 SR
Queue Stats
26W - 40L
1,365 Elo+
Solo
Susano
Susano
Neavstream999
Susano
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,348 Elo+
Party 1
Eset
Eset
Remidemmii
Eset
Level 86
God Stats
1W - 2L
1,818 SR
Queue Stats
4W - 5L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 6 / 3
9,158
482
6,574
19,579
7,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
 
Janus
14
2 / 1 / 5
8,994
473
10,846
8,758
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Dairo8
Hou Yi
15
4 / 4 / 2
9,308
490
8,437
10,909
3,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
2 / 2 / 1
7,980
420
3,580
12,211
9,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
15
1 / 1 / 1
8,956
471
6,850
14,325
5,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 4
8,584
452
4,164
11,147
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Bruniel
Loki
12
2 / 5 / 5
7,942
418
10,180
11,456
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JjaMarcusS
Cerberus
13
1 / 0 / 5
8,216
432
3,537
15,916
10,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 3 / 4
8,888
468
9,956
14,534
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 5
9,657
508
10,683
8,792
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
14
14
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
6
3
0.58
W
Janus
 
Janus
2
1
5
4.5
L
Izanami
 
Izanami
2
1
4
4
L
Loki
Bruniel
Loki
2
5
5
0.9
W
Hou Yi
Dairo8
Hou Yi
4
4
2
1.25
L
Cerberus
JjaMarcusS
Cerberus
1
0
5
3.5
W
2
2
1
1.25
L
5
3
4
2.33
L
4
2
5
3.25
W
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
38,520
65,782
Taken
61,845
29,038
Mitigated
29,872
14,758
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,574
3,166
0
3,301
19,579
7,445
0
2,984
16,563
0
80,154
W
Janus
 
Janus
10,846
632
0
1,414
8,758
2,792
0
906
7,643
58,867
0
L
Izanami
 
Izanami
4,164
2,241
0
3,476
11,147
4,538
369
1,732
9,270
0
62,230
L
Loki
Bruniel
Loki
10,180
1,817
0
1,706
11,456
5,003
0
3,682
7,561
0
29,802
W
Hou Yi
Dairo8
Hou Yi
8,437
2,833
0
1,749
10,909
3,862
1,525
2,869
7,496
0
57,227
L
Cerberus
JjaMarcusS
Cerberus
3,537
301
1,385
4,170
15,916
10,612
0
3,262
12,359
51,243
0
W
3,580
342
0
2,476
12,211
9,188
342
5,138
6,936
29,984
0
L
9,956
1,602
0
3,940
14,534
5,969
0
3,957
10,525
0
45,815
L
10,683
460
711
1,635
8,792
3,750
0
1,951
6,841
74,122
0
W
Ullr
6,850
2,126
0
5,818
14,325
5,751
889
2,323
11,701
0
74,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
43,287
452
Minions Killed
465
0
Camps Cleared
0
1,728,299
Distance Traveled
1,695,325
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,158
482
105
6
0
353,128
4
W
Janus
8,994
473
85
4
0
413,333
4
L
Izanami
8,584
452
107
6
0
363,046
0
L
Loki
7,942
418
44
2
0
319,093
3
W
Hou Yi
9,308
490
94
5
0
330,065
1
L
Cerberus
8,216
432
124
7
0
316,951
5
W
Ymir
7,980
420
54
3
0
302,989
2
L
Susano
8,888
468
67
4
0
375,470
1
L
Eset
9,657
508
123
6
0
320,765
2
W
Ullr
8,956
471
114
6
0
328,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role