Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Abelkommie
Freya
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HmDz
Ah Muzen Cab
Level 55
God Stats
12W - 4L
1,491 SR
Queue Stats
45W - 61L
1,408 Elo+
Solo
Tyr
Tyr
alucardl0
Tyr
Level 101
God Stats
11W - 7L
1,501 SR
Queue Stats
90W - 61L
1,567 Elo+
Solo
Yu Huang
Yu Huang
ilcarpa
Yu Huang
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 88L
1,350 Elo+
Solo
Team Averages
Level 66
1,499 SR
1,454 Elo+

VS

Team Averages
Level 72
1,389 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Great_quix
Osiris
Level 61
God Stats
0W - 4L
1,177 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 1
Awilix
Awilix
Johnested
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 1
Apollo
Apollo
Niresius
Apollo
Level 43
God Stats
3W - 6L
1,409 SR
Queue Stats
14W - 21L
1,265 Elo+
Solo
Geb
Geb
shadowstormm
Geb
Level 126
God Stats
3W - 2L
1,356 SR
Queue Stats
63W - 60L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 3 / 3
8,939
526
5,315
17,079
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
15
8 / 1 / 2
9,717
572
11,329
12,101
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
HmDz
Ah Muzen Cab
16
1 / 1 / 6
9,637
567
10,718
12,335
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 3
9,271
545
6,374
11,616
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
ilcarpa
Yu Huang
16
3 / 0 / 5
9,858
580
10,178
8,260
3,297
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 5 / 1
7,722
454
9,241
15,134
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Great_quix
Osiris
14
0 / 3 / 1
7,866
463
4,096
10,640
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Johnested
Awilix
10
0 / 5 / 1
6,747
397
3,272
14,022
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Niresius
Apollo
12
3 / 6 / 0
7,722
454
6,227
12,232
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 3 / 3
7,570
445
5,448
11,613
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
5
5
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
3
2.17
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
W
Freya
8
1
2
9
L
Osiris
Great_quix
Osiris
0
3
1
0.17
W
Ah Muzen Cab
HmDz
Ah Muzen Cab
1
1
6
4
L
Awilix
Johnested
Awilix
0
5
1
0.1
L
Apollo
Niresius
Apollo
3
6
0
0.5
W
5
0
3
6.5
W
Yu Huang
ilcarpa
Yu Huang
3
0
5
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
28,284
61,391
Taken
63,641
28,746
Mitigated
34,365
25,514
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,315
1,341
0
4,836
17,079
6,884
774
3,966
13,113
69,016
0
L
Morgan Le Fay
 
Morgan Le Fay
9,241
612
341
4,681
15,134
6,853
117
8,864
6,270
58,740
0
W
Freya
11,329
4,069
0
7,244
12,101
4,970
597
1,850
10,251
68,128
0
L
Osiris
Great_quix
Osiris
4,096
639
0
2,193
10,640
7,520
142
2,902
7,738
0
53,064
W
Ah Muzen Cab
HmDz
Ah Muzen Cab
10,718
3,192
0
4,183
12,335
5,209
234
3,010
9,325
0
75,543
L
Awilix
Johnested
Awilix
3,272
860
0
1,230
14,022
5,272
0
4,835
9,187
0
42,207
L
Apollo
Niresius
Apollo
6,227
4,008
0
1,742
12,232
4,838
308
5,213
7,019
0
45,487
W
6,374
1,433
0
7,227
11,616
8,386
154
2,089
9,527
3,855
33,955
W
Yu Huang
ilcarpa
Yu Huang
10,178
1,599
0
2,024
8,260
3,297
1,513
3,774
4,486
64,827
0
L
5,448
892
133
1,579
11,613
9,882
0
5,368
6,245
21,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
37,627
524
Minions Killed
360
0
Camps Cleared
0
1,664,432
Distance Traveled
1,515,788
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,939
526
96
6
0
358,527
2
L
Morgan Le Fay
7,722
454
93
5
0
299,971
3
W
Freya
9,717
572
111
7
0
327,322
2
L
Osiris
7,866
463
108
6
0
353,491
7
W
Ah Muzen Cab
9,637
567
127
7
0
340,435
0
L
Awilix
6,747
397
62
4
0
285,135
0
L
Apollo
7,722
454
68
4
0
279,718
3
W
Tyr
9,271
545
55
3
0
333,853
3
W
Yu Huang
9,858
580
135
8
0
304,295
0
L
Geb
7,570
445
29
2
0
297,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role