Player Matchup

Hou Yi
Hou Yi
Masters
Bahyesta
Hou Yi
Masters
Level 160
God Stats
0W - 2L
1,278 SR
Queue Stats
95W - 84L
3,003 MMR
Solo
Atlas
Atlas
Masters
Dfdelta
Atlas
Masters
Level 160
God Stats
4W - 5L
1,576 SR
Queue Stats
391W - 364L
2,804 MMR
Solo
Awilix
Awilix
Diamond I
ElDuduin
Awilix
Diamond I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
3,052 MMR
Solo
Merlin
Merlin
Diamond II
ecco13
Merlin
Diamond II
Level 157
God Stats
2W - 4L
1,695 SR
Queue Stats
152W - 122L
2,531 MMR
Solo
Osiris
Osiris
Diamond II
xKotoChan
Osiris
Diamond II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
2,382 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,510 SR
2,754 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,657 SR
2,042 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
 
Ares
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Grandmaster
Echrome
Chernobog
Grandmaster
Level 160
God Stats
30W - 22L
1,710 SR
Queue Stats
458W - 308L
3,408 MMR
Solo
Artemis
Artemis
Diamond II
Malyn
Artemis
Diamond II
Level 160
God Stats
7W - 1L
2,073 SR
Queue Stats
152W - 137L
2,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bahyesta
Hou Yi
13
3 / 5 / 0
8,040
536
6,993
14,339
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Dfdelta
Atlas
11
2 / 4 / 4
7,391
493
6,599
18,495
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
ElDuduin
Awilix
14
2 / 4 / 3
7,785
519
7,439
14,026
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ecco13
Merlin
13
1 / 4 / 2
7,470
498
6,253
9,791
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
xKotoChan
Osiris
12
0 / 3 / 1
7,522
501
11,750
14,730
12,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CliodhnaBellonaNemesisKing Arthur

VS

Bans
UllrKhepriJing WeiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 0 / 6
9,315
621
13,823
21,167
17,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
 
Ares
13
5 / 1 / 8
8,653
577
9,147
11,172
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
14
3 / 3 / 4
8,511
567
9,939
10,480
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Echrome
Chernobog
17
4 / 1 / 8
10,323
688
9,773
7,563
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Malyn
Artemis
14
6 / 3 / 2
8,585
572
10,246
13,854
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
20
20
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
6
5
W
Ares
 
Ares
5
1
8
9
W
Thoth
 
Thoth
3
3
4
1.67
L
Hou Yi
Bahyesta
Hou Yi
3
5
0
0.6
L
Atlas
Dfdelta
Atlas
2
4
4
1
W
Chernobog
Echrome
Chernobog
4
1
8
8
L
Awilix
ElDuduin
Awilix
2
4
3
0.88
W
Artemis
Malyn
Artemis
6
3
2
2.33
L
Merlin
ecco13
Merlin
1
4
2
0.5
L
Osiris
xKotoChan
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,034
Damage
52,928
71,381
Taken
64,236
45,149
Mitigated
40,515
18,021
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,823
3,353
0
12,202
21,167
17,053
147
1,914
19,143
0
80,900
W
Ares
 
Ares
9,147
1,425
0
3,562
11,172
10,292
0
2,825
8,265
31,056
0
W
Thoth
 
Thoth
9,939
806
0
3,319
10,480
3,793
66
4,491
5,791
69,290
0
L
Hou Yi
Bahyesta
Hou Yi
6,993
3,965
0
3,477
14,339
5,254
0
2,951
11,388
0
62,360
L
Atlas
Dfdelta
Atlas
6,599
2,418
0
2,198
18,495
16,803
0
8,149
10,346
23,252
0
W
Chernobog
Echrome
Chernobog
9,773
7,137
0
3,263
7,563
3,569
94
632
6,931
0
109,244
L
Awilix
ElDuduin
Awilix
7,439
2,550
0
4,550
14,026
6,763
0
2,835
11,191
0
70,822
W
Artemis
Malyn
Artemis
10,246
4,885
0
5,891
13,854
5,808
89
3,138
10,582
0
56,631
L
Merlin
ecco13
Merlin
6,253
750
0
1,211
9,791
4,082
0
4,815
4,976
65,303
0
L
Osiris
xKotoChan
Osiris
11,750
5,695
0
6,585
14,730
12,247
0
336
14,394
0
63,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
45,387
492
Minions Killed
552
0
Camps Cleared
0
1,440,939
Distance Traveled
1,486,029
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,315
621
134
9
0
326,501
4
W
Ares
8,653
577
24
2
0
316,644
5
W
Thoth
8,511
567
109
7
0
256,684
3
L
Hou Yi
8,040
536
113
8
0
258,933
4
L
Atlas
7,391
493
18
1
0
302,896
5
W
Chernobog
10,323
688
190
13
0
319,650
10
L
Awilix
7,785
519
124
8
0
318,114
5
W
Artemis
8,585
572
95
6
0
266,550
4
L
Merlin
7,470
498
127
8
0
270,534
4
L
Osiris
7,522
501
110
7
0
290,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role