Player Matchup

Awilix
Awilix
 
Awilix
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Abelkommie
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,464 Elo+
Solo
Jing Wei
Jing Wei
AbrailRus
Jing Wei
Level 110
God Stats
2W - 2L
1,715 SR
Queue Stats
317W - 342L
1,445 Elo+
Solo
Tyr
Tyr
FallenDemon1
Tyr
Level 28
God Stats
1W - 2L
1,272 SR
Queue Stats
65W - 68L
1,342 Elo+
Party 2
Chang'e
Chang'e
Jolantina
Chang'e
Level 43
God Stats
0W - 6L
1,117 SR
Queue Stats
72W - 84L
1,361 Elo+
Solo
Team Averages
Level 60
1,421 SR
1,422 Elo+

VS

Team Averages
Level 52
1,556 SR
1,342 Elo+
Kuzenbo
Kuzenbo
Great_quix
Kuzenbo
Level 61
God Stats
2W - 1L
1,556 SR
Queue Stats
6W - 9L
1,319 Elo+
Party 1
Ra
Ra
Johnested
Ra
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,018 Elo+
Party 1
Vamana
Vamana
WlLLA
Vamana
Level 67
God Stats
4W - 2L
1,472 SR
Queue Stats
294W - 331L
1,411 Elo+
Solo
Serqet
Serqet
bOBIKOSIK
Serqet
Level 64
God Stats
3W - 0L
1,750 SR
Queue Stats
44W - 38L
1,435 Elo+
Solo
Izanami
Izanami
suryxin
Izanami
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 81L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 1 / 2
7,325
488
2,017
7,968
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Abelkommie
Tiamat
11
1 / 1 / 3
6,480
432
4,544
6,936
6,042
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AbrailRus
Jing Wei
11
0 / 2 / 1
6,851
457
5,395
8,819
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 3 / 1
7,401
493
7,117
14,279
10,709
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Jolantina
Chang'e
7
0 / 1 / 0
5,342
356
416
3,205
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Great_quix
Kuzenbo
11
0 / 1 / 5
6,262
417
2,471
8,572
7,964
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 4
7,518
501
5,641
4,961
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
WlLLA
Vamana
13
3 / 2 / 1
8,307
554
6,048
13,255
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
bOBIKOSIK
Serqet
12
3 / 1 / 2
7,494
500
4,664
9,789
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
suryxin
Izanami
12
0 / 1 / 0
7,238
483
6,305
10,058
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
2
2
L
Tiamat
Abelkommie
Tiamat
1
1
3
2.5
L
Jing Wei
AbrailRus
Jing Wei
0
2
1
0.25
L
3
3
1
1.17
W
Kuzenbo
Great_quix
Kuzenbo
0
1
5
2.5
W
2
1
4
4
L
Chang'e
Jolantina
Chang'e
0
1
0
0
W
Vamana
WlLLA
Vamana
3
2
1
1.75
W
Serqet
bOBIKOSIK
Serqet
3
1
2
4
W
Izanami
suryxin
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
25,129
41,207
Taken
46,635
24,312
Mitigated
31,126
14,233
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,017
328
0
2,778
7,968
3,408
0
1,238
6,524
0
46,816
L
Tiamat
Abelkommie
Tiamat
4,544
636
0
2,164
6,936
6,042
54
1,131
5,571
27,539
0
L
Jing Wei
AbrailRus
Jing Wei
5,395
4,854
0
3,540
8,819
3,172
768
944
7,875
0
53,122
L
7,117
1,552
0
4,471
14,279
10,709
0
4,100
9,457
0
41,088
W
Kuzenbo
Great_quix
Kuzenbo
2,471
1,385
0
830
8,572
7,964
869
1,287
7,285
16,891
0
W
5,641
904
866
1,351
4,961
1,909
787
292
4,669
56,285
0
L
Chang'e
Jolantina
Chang'e
416
77
263
1,017
3,205
981
0
699
2,402
20,016
0
W
Vamana
WlLLA
Vamana
6,048
2,270
0
4,572
13,255
12,867
323
80
13,175
0
56,890
W
Serqet
bOBIKOSIK
Serqet
4,664
800
0
4,016
9,789
4,327
289
1,316
8,473
0
46,221
W
Izanami
suryxin
Izanami
6,305
4,353
0
4,944
10,058
4,059
0
1,985
8,073
0
60,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
36,819
318
Minions Killed
418
0
Camps Cleared
0
1,212,705
Distance Traveled
1,454,034
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,325
488
90
6
0
296,753
2
L
Tiamat
6,480
432
45
3
0
279,196
0
L
Jing Wei
6,851
457
89
6
0
223,175
3
L
Tyr
7,401
493
58
4
0
301,110
2
W
Kuzenbo
6,262
417
28
2
0
327,316
4
W
Ra
7,518
501
93
6
0
281,580
2
L
Chang'e
5,342
356
36
2
0
112,471
1
W
Vamana
8,307
554
106
7
0
272,570
4
W
Serqet
7,494
500
84
6
0
325,796
3
W
Izanami
7,238
483
107
7
0
246,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role