Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Uilloook
Thor
Level 119
God Stats
3W - 3L
1,504 SR
Queue Stats
84W - 114L
1,416 Elo+
Solo
Nu Wa
Nu Wa
x-effray-x
Nu Wa
Level 85
God Stats
3W - 2L
1,726 SR
Queue Stats
179W - 186L
1,451 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,473 Elo+

VS

Team Averages
Level 94
1,422 SR
1,462 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CaptAFK
Freya
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
Cyodil
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,159 Elo+
Solo
Awilix
Awilix
Kewii383
Awilix
Level 142
God Stats
0W - 5L
1,089 SR
Queue Stats
190W - 176L
1,606 Elo+
Solo
Xbalanque
Xbalanque
Kubinek
Xbalanque
Level 78
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
8 / 1 / 13
9,880
988
18,859
6,850
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
15
5 / 1 / 13
9,136
914
7,479
10,148
6,095
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
 
Geb
14
3 / 3 / 13
8,911
891
7,352
12,389
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
4 / 3 / 11
8,421
842
10,428
7,732
3,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
14
4 / 3 / 14
8,873
887
10,647
6,526
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 4 / 4
7,666
767
3,171
13,679
14,212
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
CaptAFK
Freya
14
2 / 8 / 5
7,417
742
5,155
13,931
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Cyodil
Kuzenbo
15
1 / 3 / 4
7,332
733
4,607
16,985
18,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Kewii383
Awilix
13
3 / 7 / 2
7,563
756
6,875
12,279
5,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Kubinek
Xbalanque
5
0 / 2 / 0
5,558
556
1,435
3,493
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
24
Kills
8
11
Deaths
24
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
13
14.5
W
Tyr
 
Tyr
5
1
13
11.5
W
Geb
 
Geb
3
3
13
3.17
L
Xing Tian
 
Xing Tian
2
4
4
1
L
Freya
CaptAFK
Freya
2
8
5
0.56
L
Kuzenbo
Cyodil
Kuzenbo
1
3
4
1
L
Awilix
Kewii383
Awilix
3
7
2
0.57
L
Xbalanque
Kubinek
Xbalanque
0
2
0
0
W
Thor
4
3
11
3.17
W
Nu Wa
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
21,243
43,645
Taken
60,367
25,216
Mitigated
45,136
14,982
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,859
634
433
1,514
6,850
3,575
1,228
2,339
4,511
38,114
0
W
Tyr
 
Tyr
7,479
414
808
3,363
10,148
6,095
473
3,113
7,035
0
18,703
W
Geb
 
Geb
7,352
725
1,973
4,099
12,389
9,342
202
3,448
6,829
13,816
0
L
Xing Tian
 
Xing Tian
3,171
234
763
1,530
13,679
14,212
0
7,665
6,014
15,739
0
L
Freya
CaptAFK
Freya
5,155
1,349
549
1,704
13,931
6,326
0
7,102
6,829
16,260
0
L
Kuzenbo
Cyodil
Kuzenbo
4,607
1,746
557
5,699
16,985
18,206
0
11,544
5,441
15,171
0
L
Awilix
Kewii383
Awilix
6,875
2,418
456
479
12,279
5,077
0
7,790
4,489
0
12,856
L
Xbalanque
Kubinek
Xbalanque
1,435
464
277
430
3,493
1,315
0
2,757
736
0
2,253
W
Thor
10,428
1,487
1,714
1,078
7,732
3,612
1,384
2,319
5,413
0
14,960
W
Nu Wa
10,647
3,876
0
0
6,526
2,592
3,374
1,714
4,812
22,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
35,536
108
Minions Killed
83
0
Camps Cleared
0
1,019,069
Distance Traveled
696,117
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,880
988
46
5
0
201,704
1
W
Tyr
9,136
914
21
2
0
249,209
1
W
Geb
8,911
891
5
1
0
215,191
0
L
Xing Tian
7,666
767
22
2
0
162,897
0
L
Freya
7,417
742
24
2
0
146,082
0
L
Kuzenbo
7,332
733
25
3
0
182,945
0
L
Awilix
7,563
756
8
1
0
156,722
0
L
Xbalanque
5,558
556
4
0
0
47,471
0
W
Thor
8,421
842
7
1
0
186,126
0
W
Nu Wa
8,873
887
29
3
0
166,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role