Player Matchup

Discordia
Discordia
FarYaFark
Discordia
Level 102
God Stats
5W - 2L
1,817 SR
Queue Stats
13W - 8L
1,804 Elo+
Solo
Sobek
Sobek
KodokunaOw
Sobek
Level 28
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 0L
1,691 Elo+
Party 2
Skadi
Skadi
Noxhowl
Skadi
Level 130
God Stats
1W - 0L
1,298 SR
Queue Stats
12W - 2L
1,733 Elo+
Party 2
Team Averages
Level 87
1,612 SR
1,743 Elo+

VS

Team Averages
Level 104
1,524 SR
1,451 Elo+
Sol
Sol
AQuuz
Sol
Level 142
God Stats
0W - 1L
1,447 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 1
Ares
Ares
CrazyBagOfTea
Ares
Level 64
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 1
Awilix
Awilix
oanchiu
Awilix
Level 106
God Stats
3W - 5L
1,523 SR
Queue Stats
69W - 77L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FarYaFark
Discordia
16
1 / 8 / 7
12,556
628
15,298
17,488
8,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
17
1 / 3 / 10
13,627
681
11,255
27,293
41,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Noxhowl
Skadi
20
11 / 5 / 1
15,157
758
29,955
18,073
9,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AQuuz
Sol
20
6 / 4 / 8
14,832
742
21,876
22,792
10,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 2 / 5
13,568
678
24,209
27,583
38,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
oanchiu
Awilix
15
2 / 7 / 7
12,063
603
9,153
22,447
10,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
16
16
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
AQuuz
Sol
6
4
8
2.5
L
8
2
5
5.25
W
Discordia
FarYaFark
Discordia
1
8
7
0.56
W
Sobek
1
3
10
2
W
Skadi
Noxhowl
Skadi
11
5
1
2.3
L
Awilix
oanchiu
Awilix
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,508
Damage
55,238
62,854
Taken
72,822
59,338
Mitigated
58,879
11,805
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AQuuz
Sol
21,876
7,977
0
10,748
22,792
10,231
2,017
10,426
12,366
88,697
0
L
24,209
1,936
0
7,140
27,583
38,578
0
8,512
19,071
34,908
0
W
Discordia
FarYaFark
Discordia
15,298
453
344
2,863
17,488
8,579
627
11,995
5,088
64,178
0
W
Sobek
11,255
1,354
160
6,014
27,293
41,277
0
19,431
6,895
17,305
0
W
Skadi
Noxhowl
Skadi
29,955
14,534
0
2,424
18,073
9,482
2,108
13,230
4,456
0
83,029
L
Awilix
oanchiu
Awilix
9,153
2,469
0
1,087
22,447
10,070
199
8,178
14,269
0
35,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
40,463
205
Minions Killed
199
9
Camps Cleared
7
1,028,310
Distance Traveled
1,067,049
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,832
742
140
7
4
337,160
4
L
Ares
13,568
678
12
1
1
385,748
2
W
Discordia
12,556
628
90
5
6
311,346
5
W
Sobek
13,627
681
6
0
0
364,586
1
W
Skadi
15,157
758
109
5
3
352,378
0
L
Awilix
12,063
603
47
2
2
344,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role